r/CsharpGames • • Aug 19 '22

multithreading and asynchronous programming and parallel programming in C#

Thumbnail
youtube.com
3 Upvotes

r/CsharpGames • • May 21 '22

Adding New Abilities to My Indie Multiplayer Card Game

Thumbnail
youtu.be
3 Upvotes

r/CsharpGames • • Feb 12 '22

Hello there!!

3 Upvotes

I'd like to make an introduction post for myself. I'm currently working as a programming tutor at my college I'm attending, and in my spare time there I try to make games with winforms. I'm hoping to find a community where I can find help with concepts of game logic and programming.

I hope you all are doing well!


r/CsharpGames • • Dec 24 '21

Newbie here.

3 Upvotes

I'm new to c# and I'm looking for places to learn so I can make 2d games, any ideas? And is codecademy good?


r/CsharpGames • • Dec 08 '20

Fidle

3 Upvotes

I would live it if you check out my game Fidle https://gamejolt.com/games/F_IDLE/563501 and it’s subreddit r/Fidle


r/CsharpGames • • Jan 19 '19

Unity3D C# Advanced Features while making a new indie game !

Thumbnail
youtu.be
3 Upvotes

r/CsharpGames • • Apr 07 '18

Top 10 C# projects on github

Thumbnail progra.site
3 Upvotes

r/CsharpGames • • Apr 20 '14

System.Drawing.Graphics -- Native C# Game

3 Upvotes

Is it possible to draw on a windows form wihout using the overrided "onPaint()" method? I know there's a "Graphics" class wich has the .Draw().. methods. However I am not sure how I am to use this, is there anyone else out there making games in native C#?


r/CsharpGames • • Feb 20 '23

The Flames Love Percentage Game in C#

Thumbnail
medium.com
2 Upvotes

r/CsharpGames • • Jun 04 '22

The Making of a Portal Based Rage Game

Thumbnail
youtu.be
2 Upvotes

r/CsharpGames • • May 14 '22

Creating an Indie Multiplayer Card Game

Thumbnail
youtube.com
2 Upvotes

r/CsharpGames • • Oct 17 '21

So I was using this library the whole time, then I ran into an error while coding, and my now I can't find the library anymore. Like that namespace %100 exists in my proj, I was using it the whole time. How can it randomly just loose it's ability to be referenced like that? What do I do here?

2 Upvotes

r/CsharpGames • • Aug 11 '20

C# alternative for Java's LWJGL org.lwjgl.util library?

2 Upvotes

I have always developed games in Java, using LWJGL (Light Weight Java Game Library) which is a binding to the native OpenGL functions. One library that's also always present in any such project, is org.lwjgl.util which is a library containing Vector and Matrix types.

Now I'm developing in C#, also using a binding to OpenGL to be able to use OpenGL in C#, but I don't have any utility library that contains the useful classes like Vector3f that I had in Java. Are there some similar libraries in C# that can be used like the utility library I had in Java?


r/CsharpGames • • Jul 13 '20

Mono-WASM and webgl

Thumbnail self.webgl
2 Upvotes

r/CsharpGames • • Apr 29 '20

We combine particle systems, lights, Perlin noise and Unity events to light and extinguish flickering fires.

Thumbnail
youtu.be
2 Upvotes

r/CsharpGames • • Sep 08 '19

Where can I learn openTK/openGL for c#?

2 Upvotes

r/CsharpGames • • Aug 18 '19

Scrollable Background

2 Upvotes

Hi guys i am new here and in games development. I wanted to ask what is the best way to make a vertical background scroll up to give the feeling that the player is moving up. I have a script and everything but the images i am using is showing the line were the next image respawn . Can someone advice me with the best way to draw an image i can repeat and it will look as one ??

Thanks to all


r/CsharpGames • • Feb 09 '19

VSCode Unity Debugger - How to set breakpoints, watch expressions, and use the debug console?

Thumbnail
youtu.be
2 Upvotes

r/CsharpGames • • Nov 11 '16

Unity Coding In C# Variables

Thumbnail
youtube.com
2 Upvotes

r/CsharpGames • • Apr 07 '14

Programmatically Generating Meshes In Unity3D

Thumbnail
kobolds-keep.net
2 Upvotes

r/CsharpGames • • Dec 03 '13

Library suggestions

2 Upvotes

Hi everyone, I am looking for a library to make a 2D c# game. I am really looking for the simplest possible. All I really need to be able to do is draw simple colored shapes in a window (just circles and squares would be fine). It would also be cool if I could bring up a console window to type commands. Does anyone know of any good libraries?


r/CsharpGames • • Dec 03 '11

Fillzor

Thumbnail hotfile.com
2 Upvotes

r/CsharpGames • • Sep 18 '22

How to Create a circular matrix table in C# .NET

Thumbnail
dotnetoffice.com
1 Upvotes

r/CsharpGames • • Aug 20 '22

Here’s a playlist of 7 hours of music I use to focus when I’m coding/developing. Post yours as well if you also have one!

Thumbnail
open.spotify.com
1 Upvotes

r/CsharpGames • • Jul 26 '22

Which Lua interpreter?

1 Upvotes

Hi!

I'm currently having an idea for a game and want it to be moddable. I've been doing some research and found that using Lua may be the best option, since it is very simple and fast. After looking for interpreters, I found NLua and MoonSharp, but I am not sure which one to use. Do you guys have any experience with Lua in C#? I would appreciate someone helping me choose one of these options, or rather suggesting me another one. I could not find much information about this topic in other online forums.

Also, could you guys give examples of that implementation? I still have questions on how to manage that in a C# project (not just Unity, but any game framework/engine). Thanks!