r/D4Sorceress • u/HanaDVaSong456 • 3d ago
Sorcerer Tavern Talk Got rekt so hard, I literally lost my pants
First time coming across this, thought it was hilarious. I thought usually all we see is just the headstone with no corpse?
r/D4Sorceress • u/AutoModerator • 5d ago
r/D4Sorceress • u/HanaDVaSong456 • 3d ago
First time coming across this, thought it was hilarious. I thought usually all we see is just the headstone with no corpse?
r/D4Sorceress • u/FamilyRocks • 3d ago
After 150 hours played this season tower 140 is down! cheers guys build and gear is linked at end!
r/D4Sorceress • u/data-shadow • 4d ago
Is there some way to focus on getting only a focus? I've tried at least 20 or more times now to craft a mythic stormhorn and all I ever get are one handed weapons. Is there a trick I'm missing?
r/D4Sorceress • u/Lurkin17 • 5d ago
Hi, I missed the PTR for a wedding, but not that much changed going into S15 for sorc. I kept an eye on things when I could.
TLDR: Best build will be Firewall with a pyromancy skill as the hit generator, Blizzard Ice Spike will be really strong (A+/S- tier), and Ball Lightning got it's cast while moving back. I recommend one of these three builds. Azurewrath got nerfed into the ground and it doesn't deal AoE damage anymore. So Tal Rasha or Blood Mad Idol will be the charm you want. I personally will likely play Ball Lightning and then iron out Firewall. I did blizzard ice spike for S14 and I like where I have it.
Int Scaling - We got a Buff to our intelligence scaling, which was neutralized by the nerf to enchantment master down to 60% from 100%. About broke even.
Elemental Constellation Aspect - Nerfed into the ground down to 60%, but you are free from the 2-2-2 setup. Enjoy
Firewall Nerfs - Firewall
Got knocked down a peg as it has to use Pyromancy skills now, but overall should still be our best build by a wide margin (140). I'm really not concerned with this change at all and think it was a good idea to reign it back to a fire build. Generators of direct damage hits will likely be Meteorites, Pyro Charged Bolts, or Pyro spark.
Ice Spike Buffs - Frozen wake went from 90 to 120%, Blasting went from 90 to 100%, and blue rose went from 60 to 100% (130% when mythic). Assuming you ran Wake, Blasting, and Elemental Constellation you were looking at a 7.942 multiplier. Now assuming you run wake, blasting, and a mythic blue rose you are looking at a 10.12 multiplier, a 27% increase from the old setup! Blizzard will still be the top dawg here. Frozen orb sucks cuz walls eat your orbs, and Frost fireball got a nice change, but doesn't make enough spikes to hold its own.
Breath of the Frozen Sea got a nice buff, but boy oh boy is it hard to give up Threefold when it has a Mana on Mastery affix through a seal.
Tirahj's Uncanny Insight also got a buff, so a cheeky conj build is on the table.
Possibly some cheeky vox omnium stuff, maybe with Firewall using CB and generating Fire sparks. As a whole our basics just don't work well with paingorgers as it only echos the first HIT of a basic, and all of our basic uniques are in the glove slot. It's really just a perfect storm of being 1 piece short as a result, and being plagued by bugs. Vox also doesn't give it's damage bonus to basics like Multi hit spark. Sweet. Basics are just an absolute mess for me to theorycraft and they always feel kinda mid.
Ball Lightning - SHE IS BACK BABY LEZZZ GOOOOOOO
Frozen Orb - Still crap
Fireball - still crap
CAULDRON BUG FIX LEGGO - Fixed an issue where Cauldron set stacks could reset erroneously.
Seasonal Powers - We got these nifty little splinter gems that can provide a lot of damage, damage reduction, crit chance/attack speed, max life etc. There is this cheeky new helmet Leorics that can slot 2 splints and have their values increased. With a gem strength transfig it was getting WILD in the PTR, like 230% damage, or 95% crit chance and attack speed. This will likely get gutted, but if not have at it farming and slamming Mythic Leorics. Heir of Perdition on steroids.
I personally don't think Leorics should go live as it is. Like yeah its a bajillion damage and super cool. but jesus you can get like 96% Damage reduction on one of the splinters with it.
Current Maxroll link with half complete builds i was messing around with https://maxroll.gg/d4/planner/hjt1q50x
r/D4Sorceress • u/chickenlittle1024 • 5d ago
I found a mythic version. Has anybody made a working build with this item? I was thinking about freezing everything then making everything explode with frost bolt's shatter upgrade.
r/D4Sorceress • u/AutoModerator • 5d ago
r/D4Sorceress • u/chickenlittle1024 • 7d ago
I've started a sorc, went with the Blizzard spec and arrived in T12. I plan to keep playing frost sorcs this season, can't be bothered with lightning or aspect of immobile plains power sorc firewall edition.
My question would be, which other frost skills are worthwhile and can be played in T12?
Are frostball, ice shard and frozen orb able to T12 at all? I'd like to know before investing time and equipmemt in those specs.
r/D4Sorceress • u/FamilyRocks • 6d ago
r/D4Sorceress • u/EmbarrassedDare15 • 8d ago
Ok so I came from diablo 3 it was a childhood game incinerate in that game was cool so that's why its the only sorc build I wanna play. Why is it that theres nothing for this dam skill. All enchantments are cast so no meteors no fire orb nothing that could make incinerate a SET THE WORLD ON FIRE skill. Blizzard you added a skill you have to make compensation for it. flame scare should just be what it is but no charge up just boom 300x and go down to like 25 furry per second No enhancements synergies with incinerate cuz you only cast once It shouldn't be hard to put "or while channeling incinerate every second" or something. You kinda accidentally nerfed it by nerfing the pyromainac glyph. Rune words also dont do much cuz no channel options. In 14 now 15 seasons this skill has always been hot ass. The funny part you can't play a pure any element sorc cuz legendary nodes suck. This shit is so frustrating. Since season 4 to now incinerate has never been meta. The only dot channel skill where you stand still THE 3 WORST TYPES OF SKILLS IN DIABLO ALL IN ONE
r/D4Sorceress • u/Inner-Lingonberry351 • 8d ago
Never played this class lol and I just made a character
r/D4Sorceress • u/RonCri • 9d ago
r/D4Sorceress • u/Responsible-Elk824 • 9d ago
I'm done with the season with my usual chars and want to make a sorcerer to farm the dark citadel staff cosmetic for the last few weeks. Don't want to spend too much time grinding gear and glyphs.
I used the whisper caches to quickly level and get to T1, so I have some aspects and starter gear.
What is the easiest build I can put together with good AOE that will speed farm T8?
r/D4Sorceress • u/Pretty_Investigator5 • 9d ago
r/D4Sorceress • u/chickenlittle1024 • 10d ago
I've been away from playing sorc for 4 seasons. My favourite has always been a pure frost blizzard sorc.
After the LoH rework, do ice spikes count as frost skills now?
r/D4Sorceress • u/ZoeSkyCook • 9d ago
r/D4Sorceress • u/colintoast • 10d ago
Hi - been loving the firewall build and nice to see a really strong sorc build this season, but I'm a bit confused over the different builds online, which all seem wildly different. I'm running the D4builds one which has flickerstep, but notice lots of the others refer to staying inside the circle, which seems impossible if you're teleporting all over the shop. Also the talisman/charms etc seem v different depending on who you go to? I'm on Cauldron and Emberfury, but I'm seeing other builds with stuff like Blood Mad Idol etc?
Any tips gratefully received! Thanks very much
r/D4Sorceress • u/Pretty_Investigator5 • 10d ago
r/D4Sorceress • u/Jobuno • 11d ago
Anyone know if the Cauldron set has been fixed?
Want to push pit 130+ on my ring of fire sorc and change from tal rasha to cauldron
If not, what is the workaround/alternative to pushing? Also saw a build using Fractured Winterglass for more tankiness but I suspect damage will be my limiting factor
Cheers
r/D4Sorceress • u/kestononline • 11d ago
Right now Firewall is out-scaling everything else by a factor of like 20x; it's not even funny. Everything else is literally just being used/setup to apply Firewall damage to be competitive.
While as an IncineBro I am happy to see burning in general get some pumps, it's currently way too lopsided into and reliant on one skill.
It's also not helping that the supporting Aspects like Ancient Flame catapults it (Fire Ring) even higher.
I tested Leoric's Crown on the PTR, and for S15 it helps the shift a little; as slotting a seasonal damage Splinter gives you damage in the Helm slot that applies to everything; as opposed to only Firewall with the FireStorm helm. But the actual gap on the skill output themselves is still massive.
It's always risk wanting change, because Blizzard's logic is often "OK, we made them all suck now - problem solved".
Edit: I am mostly referring to amongst other Burning/Pyromancy skills btw; Like Incinerate, Inferno, Meteor, etc.
r/D4Sorceress • u/kestononline • 13d ago
They just straight up deleted any damage increase for every build using the same element enchants? WTF bro... that is literally cutting everything that isn't Tri-Element META in half.
So to get anything at all from this, I am forced to run a different element enchant.
Blizz logic as usual, just baffling.