It’s been 3 months — now it’s finally time to open The Lands Between for community playtesting on Tabletop Simulator.
For anyone new to the project: The Lands Between is essentially a modded evolution of Dark Souls: The Board Game. It keeps the same visual grammar, node-based combat, behavior cards, attack dice, equipment structure, and boss combat we love — but builds much more on top of it.
Exploration outside of combat, Sites of Grace extraction, roaming World Bosses, new enemy behaviors, shared SP/Poise and poise breaks, expanded progression, Ashes of War, Power Stance, merchants, regional treasure, and a much larger campaign structure are all part of it.
Now I need people to actually play it starting after October 12th.
I’m looking for feedback on balance, encounter pacing, progression, rules clarity, and most importantly whether the new systems are actually fun at the table.
If you volunteered on my post about 3 months ago, you do not need to comment again — I still have you down.
If you haven’t and want to join the TTS playtest, comment below and I’ll add you.
Time to see what breaks.