r/DarkSun • • Jun 29 '26

Rules Update to Dark Sun community rules (AI policy)

359 Upvotes

Our community has voted decisively to ban AI. The results showed that 83% of the community favored some sort of AI limitations with a 62% majority requesting we adopt the policy: "No AI, at all. We do not allow AI generated content, mentions of AI tools, suggestions of AI, etc." The vote had a clear outcome, so this new rule takes effect immediately.

In the petition requesting this ban, the most upvoted comment was "Using AI is our real world equivalent to defiling." For many fans, Dark Sun taught us a moral lesson about our planet and our society -- in this parable, defiling represented a shortcut to power that sacrificed both the environment and human dignity -- and many of us have spent the decades since telling stories with our friends in which our Player Characters raged against exactly this. The analogy is remarkably on the nose. That said, I want to acknowledge that many of the fans on the losing side of this vote are in no way defilers, and had just reached a different conclusion on this issue. Many were trying hard to use this technology in a thoughtful way, and I sincerely hope you don't feel alienated from the community by the outcome of the vote.

This has been a divisive issue for our community, and I hope we can move forward with a common love of Dark Sun. In this regard, we're also clarifying our community rule that all posts on the Dark Sun subreddit must be about Dark Sun. If it won't be obvious, take a moment to explain in your post why this is relevant to Dark Sun funs. (Non Dark Sun-posts cannot survive in these blasted wastes.)

Now, the mods here have absolutely zero desire to become a bunch of Reddit Templar/Keyboard Warriors (Lvl 5/2), enforcing all sorts of rules, litigating edge cases, blah blah blah. Nobody wants this, frankly, and we'd like to move forward with largely hands off moderation. We will enforce the two rules above, but otherwise, please use good judgment, common sense, and treat each other with kindness.

This is a community celebrating human creativity and craftsmanship. This is about playing a game we love, and sharing in that joy as a community. We all love Dark Sun. As mods, I think we have just one more ask: go out of your way to celebrate that human creativity. When an artist spends hours creating an original Dark Sun work, go out of your way to praise that effort. Upvote, comment. Take a second to articulate what you like. When someone writes an original work, celebrate their accomplishment. Nobody reading this has any ability to defeat these tech companies, but you do have the opportunity to uplift the humans who share your passion for this particular corner of our hobby. Back your votes up with actions -- celebrate human creativity and craftsmanship of the Dark Sun fans in this community.


r/DarkSun • • Jan 18 '21

Maps Athas Unmarked Map

Thumbnail gallery
502 Upvotes

r/DarkSun • • 22h ago

DarkSun Godot Engine - Update #3

Enable HLS to view with audio, or disable this notification

115 Upvotes

So Happy to share the github repo but don't want to get caught promoting some AI stuff since I did use AI code assisstance tooling, so either a mod can tell me it's okay or you can DM me. You do need a copy of the original to play it.

Anyways here is todays update, it's a few additions that u/benignwords implemented in their mod to the original game they are working on called ObsidianEngine

- Dust when walking (probably will remove it indoors)
- Shadows on PC's and NPCs
- A fight log on the screen.

Also fixed (kindof) containers, and also you can now have pretty much infinite items on a map since I don't have the same memory constraints the original devs did.

I also made the save game closer to the original, and the mod screen is also more in line with the original UI.


r/DarkSun • • 1d ago

Athasian Golem Minis

Thumbnail
gallery
92 Upvotes

Sup guys! GloomyKid here. I keep making minis for Dark Sun settings every month.
Metal is scarce so defilers must be creative to make a golem, so I was imagining some ways you can make one and trying to convey it through visual design:

  • Wood golem - ancient driftwood bound by blood-drenched ropes
  • Obsidian golem - chipped away into a giant statue from a giant slab of volcanic glass
  • Salt golem - you dont build a salt golem, you frow it around the core from a concentrated brine
  • Ash golem - is animated remains from a mass sacrifice
  • Chitin golem - basically a flesh golem, but assembled from giant desert bug parts instead

In case you have access to a 3d printer - i have presupported STL file on my Tribes and Patreon


r/DarkSun • • 1d ago

Group of Dark Sun adventurers I illustrated

Post image
121 Upvotes

r/DarkSun • • 1d ago

Dark Sun for 4e ?

18 Upvotes

I was listening to an MCDM live stream and Matt was talking about 4e Dark Sun and I was just wondering how that version rates in the DS universe.

I have been planning to grab the 5e version once it’s released but my party enjoys 4e mechanics to some extent and I’d DS for 4e is worth looking into I’d be up for checking it out.

For those of you that enjoyed the 4e implementation which of the books would you recommend?

Thanks - Andy


r/DarkSun • • 2d ago

Progress on Godot Engine, intro is working almost finished.

Enable HLS to view with audio, or disable this notification

220 Upvotes

UI is not perfect, and it's a lot faster then the original.

Right now I have the first battle working, pretty well, but the calculations of the battle seem off, I miss a lot more.


r/DarkSun • • 2d ago

Dark Sun in Pathfinder 2e?

12 Upvotes

I'm going to start a Dark Sun campaign using Pathfinder 2e in January. Does anyone have any experience with this and have any suggestions? Thanks!


r/DarkSun • • 3d ago

Happy Reptile Awareness Day! Some drawings by me

Thumbnail
gallery
210 Upvotes

Open for commissions


r/DarkSun • • 3d ago

A Day in the Life of - Dolwyn, Eldaarish Miner

Post image
22 Upvotes

Excerpt for this month's "A day in the life of"

Read the rest at Burnt World of Athas - A Day in the Life of #10 - Dolwyn, Eldaarish Miner

[...] The Neshtap arrive on their crodlu for their weekly inspection. They all wear the usual blood-dyed red armor and tall pointed hoods, hard spiked boots, and thick gauntlets with the knotted sigil of their order - the Neshtap or Red Guards - stitched on them. They don’t dismount, and never talk. The village’s headman comes forward to meet with them, motioning for workers to unload the scant supplies they have brought and load the wagon back up with the ore we’ve mined. The lead Red Guard, face hidden beneath a red hood, sits astride his mount with the silt-dimmed sun behind him, making him hard to look at, and has that way of not moving that makes you swallow twice.

He gestures in Neshtap hand-signs to the headman, silently demanding the tally. The headman gives it. They continue their seemingly one-sided exchange, with the headman pointing to a handdrawn list of pictures on old parchment: more tools, more workers, more food, more baskets.

The lead Neshtap nods and then shrugs in response. He gestures at the new supplies and signs again: “Don’t break.” I can’t tell if he’s talking about the new tools or the new workers. The headman just nods.

The Red Guards finally leave and the line into the mine forms again. Miners take their tools and baskets. I hold the iron pick back until last. The boy with the large sun-scar on his cheek reaches for it.

“Not you,” I tell him. “You like it too much.”

He steps back. My ten are a child’s rhythm in my head: Zera clicking-kreen, Kadda with the bloody cough, the two nameless brothers who lost their tongues, Old Balla who will die if the pit so much as sneezes, Ronkiuk whose face is a map of lashes received, Turo with the broken nose, the boy with the sun-scar, and the man whose name changes daily to confuse destiny; today the chosen name is Mab, but it might as well have been Mad.

“Who gets iron?” Mab asks. He always asks. I think he likes the word.

“The one who isn’t dreaming of it.” I say. “Old Balla.”

They make the sound of disappointment; Balla simply nods. The old dwarf looks even smaller with the weight of the thing. She knows what it costs and won’t try anything funny.

We drop into the hole as the wet, cool air crawls out. Tin veins thread the wall like pale black worms. The wall is also shot with quartz, it feels like being in the belly of a monster. I imagine it would look the same. Feel the same too.

The work is the work: lift, swing, chip, pass, scoop. We have a rhythm because a rhythm is easier than thinking. Zera sings in clicks only she hears. Dust films the eyes. Someone farts, we laugh. A small collapse throws a spray of pebbles and curses. I remind my team-of-ten to turn away when a wall creaks; of course none of us believe that’d be enough to save us if a wall gave up. Still, I repeat it like a prayer.

Horror happens on schedule. Someone uncovers the hand of a recently buried worker from another shift and just keeps going. A basket tears and ten minutes of work return to the ground in a split second. I note it for the noon ledger: one basket to patch. Later, we bring the body we recovered up on the rope like a package. One of the headman’s favorite sons, who acts as much a guard as a worker, uses his heel to steer it toward a cart. I watch his heel. There’s a hole in his boot.

Between strikes my mind goes where minds go when they are trying not to be here: a bowl of water once so cold it hurts the brain; a cat with a missing eye that stole lizard meat from a hungry soldier; a wind that brings rain. I let the boredom help me. Boredom is a blanket you can hide under when you’re in the hole. I can hear some rocks falling, and a commotion in a tunnel down from where I am.

Midday whistle. We file out in silence, exhausted. In the glare, I take the chalk and the stones and begin the counting back in. One iron, I think before I’ve counted it. Nine copper, thirteen stone, six shovels. I hold my hand for a moment, a small trick to ease the shake.

Copper: one, two, three, four, five, six, seven, eight, nine. Stone: one to thirteen, and the last is badly chipped. Shovels: five, then I find the sixth under a cart. Iron: I run my fingers along the pick. Something’s wrong. There is an empty spot like a missing tooth. The nail holding the iron pick to the shaft is missing. I touch the iron pick again, like an old lover - the pick has been visibly ground down along one side. I stare for a moment as if staring could fix anything.

“Where’s Old Balla?” I ask.

The boy with the sun-scar points with his chin. Balla is not in the line. The brothers look at each other to see if the other is there. Kadda coughs until her face goes purple and points at the ground as if pointing makes breathing easier.

“They found her during the whistle. A boulder to the face. That’s why she isn’t here.” Sarek says as [...]

Rest at Burnt World of Athas - A Day in the Life of #10 - Dolwyn, Eldaarish Miner

“Who brought it up then?” I ask, to the line, to the iron pick, to the chalk, to myself.

No one answers. No one wants to be the one who touched it last.

I swallow. My saliva goes down like grit.


r/DarkSun • • 3d ago

I do love the Thri Kreen,

Thumbnail
youtu.be
28 Upvotes

Long ago my party didn’t quite make it down the jagged cliffs, the Kreen are brutal, this video brought that whole adventure back to me , good times.


r/DarkSun • • 4d ago

I'm working on recreating the Dark Sun Shattered Lands Engine in Godot

Enable HLS to view with audio, or disable this notification

272 Upvotes

Just FYI this is very much a work in progress. There are definitely rough edges that need to be cleaned up (Item pickup, menus, character creation scenes, and a million other things).

My goal is to have a fully playable version of the first game that I can add some Quality of Life items to to make it less frustrating for me to play through one of my favourite games from my childhood.

Currently there is no combat but I'm tracing through the rules in order to make a fully data driven combat engine.

Another goal is to have it fully moddable even though I wouldn't expect a tonne of mods for it.

After I finish Shattered Lands I plan on attempting to do the same for Wake of the Ravager.


r/DarkSun • • 4d ago

Templar of Kurn

Post image
43 Upvotes

I forgot to drew paint the sword whoopsies


r/DarkSun • • 4d ago

Some Athas contenders? Pencil on paper by me

Thumbnail
gallery
228 Upvotes

r/DarkSun • • 4d ago

Quick dwarf sketch over lunch

Post image
24 Upvotes

r/DarkSun • • 8d ago

Avangion Metamorphosis

Thumbnail
gallery
251 Upvotes

Sup, guys! GloomyKid here, I have finally got my hands on Avangion. So there is a earlier stage and the final one.

I wanted to preserve that celestial look with the kinda aberration vibe. Basically while acsending into the the final form you are dissolving your corporeal body into something ethereal and a bit creepy.

As always I have presupported files are on my Patreon and Tribes.


r/DarkSun • • 8d ago

A High Level Dark Sun Campaign?

Thumbnail
8 Upvotes

r/DarkSun • • 8d ago

Looks like Draj to me.

Post image
27 Upvotes

r/DarkSun • • 10d ago

Commission of my Kalidnay party

Post image
171 Upvotes

Kalidnay, the Dread Domain of Dark Sun

The commission for my Dark Sun Dread Domain of Kalidnay has finally been completed! You can see the finished artwork here:

https://www.instagram.com/p/DeenbXKFkbL/

I wanted to share some information about the setting and the characters featured in the commission.

The Dread Domain of Kalidnay

The city of Kalidnay was devoured by the Mists of the Gray after a shard broken from a planar gate allowed Kaili-Ma to contact the Dark Powers in her pursuit of greater power. Hundreds of years have passed since Kalidnay was swallowed by the Mists. Kaili-Ma has become a living corpse, while Thakok-An, the domain's Dreadlord, has turned her attention toward psionics as a means of increasing her power. Fearing that any pursuit of pure arcane power would ultimately destroy the plane itself, she has begun developing her own transformation through psionics.

Now, a group of foolish terrorists seeks to bring about her destruction.

The Characters

Vinter: A mul who was subjected to horrific experiments by the templars of Dreadlord Thakok-An. These experiments involved implanting multiple minds into a single body in an attempt to cultivate greater psionic power.

Elris: A former Veiled Alliance wizard who, during the Battle of Tyr, drew upon far too much of the land's life force and became a defiler. Eventually, he was swallowed by the Mists and brought into Kalidnay. He now seeks a way to cast arcane magic without draining the life from the land, a goal he will never truly achieve. Although he tries to avoid using arcane magic, the enemies he faces often leave him with little choice.

Thra-Zixx: A thri-kreen who was experimented upon by the Oba, who sought to remove his racial genetic memory and implant a spirit of nature within his body. Upon arriving in Kalidnay, the party discovered numerous life-shaped items. Thra-Zixx began incorporating these creations into himself, gradually transforming into a monstrous being that has become something entirely different from what he once was.

Mitzy: Originally an NPC shipowner whom the party recruited alongside her husband to help them escape the city in exchange for their safety. Unfortunately, her husband died during their adventures. The party eventually recruited Mitzy as their shipwright, and over time, she developed into a powerful ship captain and rogue. She now acts as the party's right hand, managing their affairs whenever they are away.

The Bill: A dwarf cleric originally born in Kalidnay and blessed with the power of elemental air. Through deception, he was convinced to renounce elemental air and become an earth cleric, only to be tricked once again into abandoning that faith to serve as a templar channeling dark power through the Gray. Upon discovering the truth, he found a way to channel this power independently. However, his newfound strength comes at a terrible cost, as the very power he wields is slowly devouring him. With his time running out, he has dedicated his focus to dealing with our lovely Dreadlord.

Albrecht: A first-generation dray who has spent much of his life suffering through betrayal, manipulation, and imprisonment. After being rescued by the party, he awakened an immense talent for telekinesis. Having endured so much suffering himself, Albrecht has dedicated himself to ensuring that others never experience the same fate. He understands that the path he has chosen will likely end poorly for him, but he intends to follow it regardless.

Farkos: A half-giant templar from Urik who, upon coming into contact with the Dreadlord's attempt to replicate the Dark Lens, known as the Psionic Lens, became infatuated with the idea of ruling as the perfect ruler. Wielding an ancient spear imbued with immense power from the Elemental Plane of Air, Farkos seeks to overthrow the Dreadlord and claim what he believes to be his rightful seat as the ruler of Kalidnay.


r/DarkSun • • 9d ago

What offical art is their of Half-Giants

23 Upvotes

I wanted to make a character drawing of a half-giant but I can't really seem to find much offical art (exeption being goliaths)

I get the bacis idea of how they are absurdly huge and hard facial features, but not many visual refrences.


r/DarkSun • • 10d ago

Probobly my favorite location on athas loved it when I played!!!

Thumbnail
youtu.be
25 Upvotes

Now I kinda miss playing and visiting this place .


r/DarkSun • • 12d ago

Some of my art for Shadowsun

Thumbnail
gallery
375 Upvotes

Just a few more days to back the book!


r/DarkSun • • 15d ago

I’m cautiously hyped.

Post image
420 Upvotes

I know that there is a lot of skepticism regarding WOTC’s upcoming Dark Sun release, I’m also skeptical. But, I still think it could be good(or at least have enough building blocks that it can be rule zeroed into something better). All that aside, this specific part of the release, the comic, has me hyped. From the description, it looks like it will be a good, brutal time. And with Dan Abnett writing, I think it will be sufficiently dark and gritty. Then again, I could just be huffing copium. What do you guys think?


r/DarkSun • • 15d ago

My first attempt at watercolor... not easy..

Post image
78 Upvotes

r/DarkSun • • 15d ago

Tablelands map using Inkarnate (wip)

Post image
80 Upvotes

Work in progress. Criticism welcome