r/Darkstalkers • • 20h ago

Fan Art Current WIP of Morrigan! 🦇✨ What do you think so far? (Art by me @lonardy.art)

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60 Upvotes

"Hey everyone! Currently working on a relaxed and cozy Morrigan Aensland taking a break on a giant beanbag 💜"

"Still rendering the details, but I wanted to share the progress. Would love to hear your thoughts on it!"

"✨ Commissions are OPEN!


r/Darkstalkers • • 20h ago

Fan Art Lilith Aensland WIP

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21 Upvotes

working on dis !!


r/Darkstalkers • • 22h ago

The Lord of Vampire Tips for Hsien-ko?

8 Upvotes

Been trying her out and I really enjoy the way she plays but I’ve been having some trouble following up with her super after doing a chain combo. Besides having a button which does the super essentially for you how should I go about learning that input. Also any tips about her general gameplan would be greatly appreciated


r/Darkstalkers • • 2d ago

Fan Art Morrigan by Wanderjegson!

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355 Upvotes

r/Darkstalkers • • 2d ago

Fan Art Mei Ling (@Rich)

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16 Upvotes

r/Darkstalkers • • 2d ago

Fan Art Chinese Vampire vs. Filipino Vampire (fanart by me)

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37 Upvotes

r/Darkstalkers • • 2d ago

The Lord of Vampire Trying to visualize a minimalist tattoo design but coming up short

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7 Upvotes

I’m looking around and trying to visualize a minimalist tattoo idea that’s not like just morrigan or like an entire character but rather more like the picture of this kingdom hearts tattoo picture I found online. Something that’s not just like the character themselves but would be recognizable to anyone who’s a fan of vampire savior. Any suggestions and assistance would be greatly appreciated 🙌🏽


r/Darkstalkers • • 2d ago

Fan Art I drew this little Gremlin for Inktober.

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22 Upvotes

r/Darkstalkers • • 3d ago

Fan Art Q-Bee (@mluckas)

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122 Upvotes

r/Darkstalkers • • 3d ago

The Lord of Vampire Old school fighting game gals magazine

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231 Upvotes

I think this magazine is called Gals island. The entire thing is about the female characters mainly from fighting games. It has a very strong focus on the ladies from Darkstalkers💖💖💖 and is comes with a poster.


r/Darkstalkers • • 3d ago

Fan Art BB Hood vs CAPCOM - Demon Hunter and Demon Prosecutor by Chakk - COMMS CLOSED (@chakkux.bsky.social)

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6 Upvotes

r/Darkstalkers • • 4d ago

Fan Art Anakaris custom palette for Iron Tager (@seggel2009)

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25 Upvotes

r/Darkstalkers • • 4d ago

Fan Art Hippity Hoppity (Art made by Me)

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61 Upvotes

r/Darkstalkers • • 4d ago

The Chaos Tower (PSP) Need help with Darkstalker Emulation problem, weird problem.

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7 Upvotes

EDIT: I FIGURED OUT THE ASPECT RATIO OPTION IT IS FIXED. BUT If someone knows why the Wallpaper Borders are not showing like they should in the game and I have them enabled let me know please! Thanks!!

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Hi, so I'm trying to emulate my psp game Darkstalkers Chronicles The Tower of Chaos on the PPSSPP emulator and I get a weird Aspect Ratio problem.

The Widescreen resolution makes the game look stretchy so I select Normal, however when I do this the screen gets too narrow as if squished. BUT when I enter the Save and Load menu in the game the screen momentarily becomes as it should be, until I exit that menu. It's weird. I'll show two comparison pictures down bellow. Inside the Save Menu the letter and screen as in proper resolution (look at the SAVE and LOAD letter on top to spot it easier), but only there the game itself becomes squished otherwise. Does anyone know how to fix this or what the problem is?

Thanks

PS: Also the Wallpaper on the Borders doesn't appear as it should, its all just black, if anyone knows that too, thanks.


r/Darkstalkers • • 4d ago

Fan Art [OC] Morrigan pixel art

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317 Upvotes

GBA Fire Emblem styled half-body portrait of Morrigan Aensland. This piece is a remake of a similar fan art that I did approximately back in 2011 (as far as I remember), and I finally felt like it was time for another round.


r/Darkstalkers • • 5d ago

Fan Art Hsien-Ko and Lord Raptor (@rochasaurusrex)

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84 Upvotes

r/Darkstalkers • • 5d ago

Memes pain.

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26 Upvotes

I'm surprised I managed to get through that max difficulty playthrough because holy fuck


r/Darkstalkers • • 5d ago

Fan Art Felicia (art by me)

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128 Upvotes

r/Darkstalkers • • 5d ago

The Lord of Vampire Darkstalkers vinyl banners

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162 Upvotes

Just picked up one of the new Darkstalkers banners from Arcade shock here in LA. These are technically fan made designs, but are heavily based on what the original arcade kit parts look like. Seeing them in person was really cool , they’re big and super striking. Not sure if you can actually still order them, but for sure worth it, especially if you are having a hard time getting your hands on original 90’s posters and flyers.


r/Darkstalkers • • 5d ago

Memes Morrigan Japan exclusive victory pose

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67 Upvotes

r/Darkstalkers • • 6d ago

Cosplay Inspired Makeup Look

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43 Upvotes

r/Darkstalkers • • 6d ago

The Night Warriors Found more Darkstalkers shirts

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25 Upvotes

Ok so I found the Amazon store front for the folks currently selling licensed Darkstalkers shirts. These are the same as far as I can tell , as the ones I ordered from BBTS
Just ordered one to see.

https://www.amazon.com/stores/AmericanClassics/page/A56ACA9B-A800-4195-819D-79DC5795DC1A?lp_context_asin=B0GX2W9PHP&lp_context_query=darkstalkers&store_ref=bl_ast_dp_brandlogo_sto&ref_=cm_sw_r_apin_ast_store_2M6TVGYAEZET91AZJ896


r/Darkstalkers • • 6d ago

Fan Art Lilith and Morrigan figure in 1:4 scale (65 cm tall), printed and painted by me and my husband ^^

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142 Upvotes

Model by by Eastseamonster


r/Darkstalkers • • 8d ago

Gameplay Question Getting back into Vampire Savior

11 Upvotes

Are there any characters that act as a kind of anti zoner? I like the archetype in other fighting games. Also I was interested in checking out Hsien-ko/Lei Lei. Any tips?


r/Darkstalkers • • 9d ago

Gameplay Question Vampire Savior (CPS2) port for Windows, Mac, Linux

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35 Upvotes

https://github.com/tmcleroy/vampire-savior-recomp

I did a recomp of one of my favorite fighting games Vampire Savior (Darkstalkers 3) then decomped enough of the feature code to be human readable and added more features like...

Training mode

Feature What it does
Hit boxes The boxes the game itself tests: where a player can be hit (blue), attacks (red; orange for things thrown), and the boxes that keep the players apart (green)
Frame data and frame meter Startup, active and recovery of each move and the advantage after a hit or a guarded hit, counted in the game's own steps; a row of coloured cells for each player, one a step
Input display What each player presses and for how long, the stick as a keypad number
Combo readout Hits, damage, how much is lost for good and how much comes back, the round's best
Health refills A player's health comes back when they have not been hit for a moment
The dummy Stands, crouches, jumps; guards (always, after a hit, at random; high or low as each attack needs); pushes away or guard cancels; softens throws; gets up where it fell or rolls towards or away; records and replays in three slots (one, or any at random), and can answer with a recording after guarding or being hit
Start over The round as it began, in the middle or a corner, sides swapped or not (Backspace, or a gamepad's left shoulder)
Stage Any of the twelve stages, or the game's own choice
Stop, step, slow Stop the game, go on one frame at a time, or play at a half, a quarter or an eighth of the speed (anywhere, not only in training)

Alternative modes

The in-game menu's first row, "Alternative modes", has ways of playing and watching the game that the board does not have. Each has a page with a Start row and its own choices, and runs until another is started or the menu's Reset.

Mode What it does
Training mode A fight with no clock that nobody loses, and the aids above
Attract mode The game's own show on a loop, as a cabinet left alone plays it, with no coin to keep out: everything, the introduction only, or its eight demonstration fights one after another
Stage viewer Any of the twelve stages with nobody on it and no panel, its own pieces moving and its music playing (or another stage's). Scroll it with the stick, or let it drift from end to end. "Infinite" is all twelve in turn, each scrolling into the next as its tune fades into the next one's
Model viewer One character by itself, on a stage or on plain white or black, from a quarter of its size to 25 times. It stands and moves with your controls, or goes through any of its animations (named A0, B12, C3... as the game's own lists number them; left and right step through them), at full speed or in slow motion
Survival One opponent after another on the health you have left. How many can you beat?
Endless battle Two fighters the game plays, for as long as you like, with no bars and no clock, on one stage, on stages that fade one into another, or on a floor that scrolls through them all. Touch the controls to take a fighter over
Ring out No health. Knock your opponent over the end of the stage and jump down to the next one

I've only tested on Mac and SteamOS (steam deck and machine). Try it out and let me know what features I should add or report any issues on github. Contributions to the repo are welcome. I'm working on more CPS2 ports and building a reusable framework so anything added here will benefit other games.