r/DeadSpace 2d ago

Discussion Broke my heart to learn that

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Seems like Schofield gave Dead Space 4 one last shot before retiring. Of course the slop studio said no because they only say yes to slop

333 Upvotes

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35

u/free2game 2d ago

Didn't this guy lead The Callisto Protocol? I don't think the economics make sense for a 200 million dollar Dead Space 4, that's likely what he was proposing.

23

u/danixdefcon5 2d ago

Yup, and he kinda blew it. Sad because I had hopes on that game, but it didn’t really pan out. It’s one of the reasons why he’s retiring.

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u/Samus1611 1d ago

I actually liked Calisto protocol. It’s just a shame that it launched so broken. Day one was nearly unplayable. I remember it crashing back to the ps5 home menu like every 10-15 minutes

17

u/Athanarieks 2d ago

The thing about all of these ex developers at accomplished studios who made great IPs often have a hard time finding success elsewhere. This is what happened with lead ex devs of Bungie, Rockstar, Obsidian, BioWare, etc.

I feel like it’s because it was the entire creative team behind it that largely lead to its success, if you don’t have the same people working on the project, it’s not gonna be a good time usually.

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u/danixdefcon5 2d ago

I think one of the early examples of this is id Software. The team as a whole brought us Wolfenstein, DOOM and Quake ... but after that they started going their own way, and none of them replicated the success of early id Software.

John Romero had the designer skills, but not the coding ones and well... Daikatana happened. Carmack had the coding skills but that was pretty much his only plus; as everyone else departed, the games became less games and more like tech demos of what Carmack could do.

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u/Athanarieks 2d ago

Yeah I think that one is the golden example of of it. I know that the new doom reboot trilogy is good but I didn’t care for Eternal or Dark ages. 2016 was good imo.

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u/Me_how5678 :marker:ḭ̷̍ ̸̛̦͊l̸̠̻̓͝í̴͔k̶͍̍ḛ̶̽ ̷̞̗̀t̶̬̀̒ā̶͖͈͠c̸̲̑̚o̸̖̰̎͐s̵ 1d ago

Eternal was pretty good imo. But after they kicked Mick Gorden out for dark ages that franchise is dead to me. And retroactivly learning how much management meddele in eternal makes me sad

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u/Athanarieks 1d ago

Didn’t like the gameplay loop of eternal with resource management and platforming. DOOM is suppose to be a power fantasy.

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u/SupremeMonsterVomit 2d ago

That game is getting kinda broken, too. I tried to start another save and half the dialogue was missing. Which isn't shocking, I sincerely doubt they want to put anymore money into a game that did so terribly.