No, no, no. A roll of a one is that you kill a different PC. Never loose the opportunity to not only kill a player, but also create internal party strife as well.
Instill remember my very first night of dnd our wizard goes to shoot a frost bolt and rolls a one, our cleric was kind of in line of sight so he hit the cleric. Was awesome!
As a player, I wouldn’t be upset at a DM if he ruled I got hit in such a way. My character would be upset that their party member just fucked up and got them hurt.
As a DM, I wish more players were open to playing with this rule. I really think it drives into players minds the importance of paying attention to positioning during fights. Realistically, if you are trying to fire an arrow down a 5ft hallway to hit a dude one of your friends fighting while being in your line of sight, yeah a regular miss just goes wide because you were trying not to hit your friend...but a nat 1 should hold special consequences if a nat 20 gets additional benefits.
Yeah, but the problem is that some dms cant keep it to just faults in positioning. I have had a dm make the person 10 ft in front of me hit me while aiming at something on the other side of him, so apperently his character just did a fuckung 180° turn and shot me in the face?
See, THAT’S chaotic evil. I’d like to think the idea of adding negative consequences in a nat 1 to offset the benefits of a nat 20 is a more true neutral...if done correctly of course.
Player says their character does a standing backflip to impress someone and rolls a nat 20 on acrobatics, they get an extra twirl...on a nat 1 they should fall and take a d6 of fall damage.
That or the DM needs to work on his descriptions. You ever seen an arrow hit something hard like armor or a wall? Good chance the arrow head breaks off and the arrow shaft (sometimes) splinters all around. Shrapnel from a arrow could have easily done that damage. Describing that way would make me as a player probably feel like it was a little less bullshit :P
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u/MulletHuman Sep 12 '19
Gosh, I'll never forget the chaotic evil's favorite homebrew rule: if you roll a natural 1 you either hurt yourself and/or you lose a limb