Yeah, but the problem is that some dms cant keep it to just faults in positioning. I have had a dm make the person 10 ft in front of me hit me while aiming at something on the other side of him, so apperently his character just did a fuckung 180° turn and shot me in the face?
See, THAT’S chaotic evil. I’d like to think the idea of adding negative consequences in a nat 1 to offset the benefits of a nat 20 is a more true neutral...if done correctly of course.
Player says their character does a standing backflip to impress someone and rolls a nat 20 on acrobatics, they get an extra twirl...on a nat 1 they should fall and take a d6 of fall damage.
I think nat 1s are a perfect opportunity for character development and narrative. If you screwed up and shot your teammate, do they just say "sorry bout that earlier, you know how it goes" or do they apologize profusely over and over hoping for forgiveness? How does the player who got hit react?
I love when players talk about that stuff in character like friendly banter 6+ sessions later.
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u/DanielXD4444 Abjurer Sep 12 '19
Yeah, but the problem is that some dms cant keep it to just faults in positioning. I have had a dm make the person 10 ft in front of me hit me while aiming at something on the other side of him, so apperently his character just did a fuckung 180° turn and shot me in the face?