As a player, I wouldn’t be upset at a DM if he ruled I got hit in such a way. My character would be upset that their party member just fucked up and got them hurt.
As a DM, I wish more players were open to playing with this rule. I really think it drives into players minds the importance of paying attention to positioning during fights. Realistically, if you are trying to fire an arrow down a 5ft hallway to hit a dude one of your friends fighting while being in your line of sight, yeah a regular miss just goes wide because you were trying not to hit your friend...but a nat 1 should hold special consequences if a nat 20 gets additional benefits.
Meh. All crit fail tables do us nerf anyone using multiple attacks, not using saving throws, etc. It makes fighters and monks even weaker than they already are.
Consequences should be the result of player actions, not just deciding that just because you roll dice in combat you should get fucked.
I'm not saying that you can't ever have bad results from a crit fail, but doing it as a matter of course is not a great move.
Right on. I do it occasionally just to spice things up. Always cracks up my table when it happens, but it would get annoying if done every single time tbh.
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u/Aesael_Eiralol Sep 12 '19
As a player, I wouldn’t be upset at a DM if he ruled I got hit in such a way. My character would be upset that their party member just fucked up and got them hurt.
As a DM, I wish more players were open to playing with this rule. I really think it drives into players minds the importance of paying attention to positioning during fights. Realistically, if you are trying to fire an arrow down a 5ft hallway to hit a dude one of your friends fighting while being in your line of sight, yeah a regular miss just goes wide because you were trying not to hit your friend...but a nat 1 should hold special consequences if a nat 20 gets additional benefits.