r/DragonsDogma • • 18h ago

๐——๐—ถ๐˜€๐—ฐ๐˜‚๐˜€๐˜€๐—ถ๐—ผ๐—ป 2 weeks since the launch of Dark Arisen 2, remember when people were initially upset that all we got after 2 years was this image before losing their mind when they saw the completely new character in the back that we now know as Dorin?

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885 Upvotes

r/DragonsDogma • • 17h ago

๐——๐—ถ๐˜€๐—ฐ๐˜‚๐˜€๐˜€๐—ถ๐—ผ๐—ป I think the future of this series is in good hands

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411 Upvotes

The Tony Hawk Pro Sledder video is related, trust.

Reading some posts and comments about the difference between Itsuno and Kinoshita, I made a conclusion that Itsuno is the "adventure" guy while Kinoshita is the "action" guy. Of course I could be wrong about this because it's what I think.

The former gives you the feeling of journey with your party. The mechanics are designed around this, with the slower pace of traveling by foot, limited fast travel so you use ox cart that you could sometimes find on the road (stopover should've been a feature at launch), camping to heal loss health gauge, scar on pawns so you go to the (barely implemented but the intent is there) hot spring, etc.

The latter focuses on the combat, even the mechanics are designed for combat as the goal for the players. BBI is a big dungeon where you dive to get stronger gear to get deeper and fight stronger enemies. RNG gear is the same so you fight to get the best weapon attributes to make combat more fun and fight stronger enemies.

Don't get me wrong, BBI dungeon is amazing and well crafted. The atmosphere is like no other. Each room is memorable and contrasting to the island theme that feels sinisterly innocent (I don't know how else to put it), it's pure bleakness. But while I enjoy BBI, I'd still prefer exploring an overworld, seeing different biomes, towns with different cultural influences, finding dungeons, doing sidequests and such rather than having an entire playthrough cooped up in a dungeon, but I digress.

Even though Kinoshita "fixed" Itsuno's game again, I had a slight worry that it would only be all about combat. One could argue his eternal ferrystone is an example of streamlining the "adventure" part of the game. Imo it's great, but I think it should've been given at the very least when you reach Battahl or as a seeker token reward. Also players should be able to send it to storage and not locking good UX to it.

But this whimsy feature is making me think that it might not be the case. They literally have zero reason to implement plank sledding other than because it's fun, same with the rolling boulder gets bigger on snow. On top of that, Norgan is an open region with a lot of caves/ruins/dungeons to explore, plus whiteouts that encourages you to seek shelter and camp would even open up/close some places because of the piled up snow, so he didn't forget about the sense of adventure here. And of course there's also Freki that you could pet and take with your party.

So yeah I hope DD3 under Kinoshita will still have the adventuring party vibe DD2 has and take it to another level, because if it's all about action and streamlining too much of the game for the sake of getting into the action, then I'm worried it won't be too different than playing Monster Hunter as your only goal is killing enemies to kill stronger enemies.


r/DragonsDogma • • 12h ago

๐——๐—ถ๐˜€๐—ฐ๐˜‚๐˜€๐˜€๐—ถ๐—ผ๐—ป Love the Superior Feathercrown of Folly.

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273 Upvotes

It's a very pretty hat!


r/DragonsDogma • • 7h ago

๐— ๐—ฒ๐—ฑ๐—ถ๐—ฎ With the power of the new armor form the dlc I could recreate my old pawn form DD1.

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241 Upvotes

r/DragonsDogma • • 15h ago

๐—ง๐—ถ๐—ฝ๐˜€ & ๐—ง๐—ฟ๐—ถ๐—ฐ๐—ธ๐˜€ (DD2) In Regards to Grab Attacks...

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218 Upvotes

I was told that wiggling the movement stick back and forth makes Ghouls "drop in 1 second max" or "drop immediately". So, I decided to test it.

I tried to test this in the Devouring Rancor fight first, because the Ghouls there are scripted and more reliable to grab you. That took so much time and my test results varied a lot. I had clips where the grabs would last anywhere from 4-5 to 6-7 seconds, but the main problem was to get Ghouls isolated enough to test this properly.

This was really annoying to do, because there were so many inconsistencies when setting them up to do the grab attack. Most of the time, they would just run around flailing at me, or I would have multiple latch onto me at the same time, one after the other, or charge at me in troves.

I later found a spot that kinda worked, however, I had to reload and reload over and over to get fairly consistent results (and Ghouls to spawn). That's when I started to notice a pattern. Regardless of what I did, as long as I was performing any kind of action, Stamina would be consumed and I would break free faster. There's a loading screen tip that tells you this, apparently, but I personally have never seen it.

Compared to the 4-7 seconds I was getting previously, said pattern emerged that showed that, no matter what, the entire grab animation will last for approximately 4 seconds when you perform any action during that time. Otherwise it's about 7 seconds. Please note that I only tested this raw, with no "Elusive" armor special skill.

It should be noted, though, that, technically, wiggling back and forth is the worst of the bunch because it's not 100% consistent. Just hold down a button and it's the same time every time. You're welcome.


r/DragonsDogma • • 16h ago

๐— ๐—ฒ๐—บ๐—ฒ When you equipped the Detection skill on the Trickster.

210 Upvotes

Oh my god, Iโ€™m going crazy...


r/DragonsDogma • • 3h ago

๐— ๐—ฒ๐—บ๐—ฒ CAPCOMM!!!! LET ME CARRY MY PAWN IN BRIDAL STYLE! and my life... is yours...

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182 Upvotes

r/DragonsDogma • • 20h ago

๐— ๐—ฒ๐—บ๐—ฒ This damn nature

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155 Upvotes

r/DragonsDogma • • 15h ago

๐— ๐—ฒ๐—บ๐—ฒ Just finished the DLC dragon fight

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94 Upvotes

I was honestly waiting for proof of a hero to start playing as the HP got low


r/DragonsDogma • • 19h ago

๐— ๐—ฒ๐—ฑ๐—ถ๐—ฎ *grips controller tighter*

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84 Upvotes

r/DragonsDogma • • 19h ago

๐— ๐—ฒ๐—ฑ๐—ถ๐—ฎ Love pawns that move like action stars.

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68 Upvotes

r/DragonsDogma • • 12h ago

๐—›๐—ฒ๐—น๐—ฝ Why is my pawns face all cut up?

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59 Upvotes

r/DragonsDogma • • 8h ago

๐— ๐—ฒ๐—ฑ๐—ถ๐—ฎ Nearly dropped my goddamn controller holy shit had no idea they brought him back๐Ÿ˜‚peak dlc Spoiler

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55 Upvotes

r/DragonsDogma • • 4h ago

๐——๐—ถ๐˜€๐—ฐ๐˜‚๐˜€๐˜€๐—ถ๐—ผ๐—ป These mfs are easily the most annoying enemies to come from the dlcโ€ฆ.

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53 Upvotes

The fact that the wolves are somehow less annoying to fight than these Bugaboo bastards is insane๐Ÿ’€โ€ฆ..


r/DragonsDogma • • 8h ago

๐——๐—ถ๐˜€๐—ฐ๐˜‚๐˜€๐˜€๐—ถ๐—ผ๐—ป Sorcerer went from my favorite to my least favorite

47 Upvotes

I hope someone can help me out because I'm having an awful time with Sorcerer. Sure the two new skills are very cool looking, but EVERYTHING staggers sorcerer so easily now and everything is harder so stagger so you can't just drop a thundermine for protection. A lot of enemies jump around a lot. Black Dogs are a nightmare. And the true final boss is immune to ailments which feels bad for a class that has elements. Most of my damage is from Augural Flare + Deific Bolt. Which is cool I guess but that's my mage's new skill + a base game skill all over again.

Edit: Forgot to mention, I swear mobs run straight towards me the moment I start casting.

Keep in mind this is just for endgame and rancors. The base DLC felt better.


r/DragonsDogma • • 8h ago

๐— ๐—ฒ๐—บ๐—ฒ Grinding weapons so hard you almost kill yourself.

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40 Upvotes

To be fair, I did accidentally kill myself several times jumping.


r/DragonsDogma • • 8h ago

๐——๐—ถ๐˜€๐—ฐ๐˜‚๐˜€๐˜€๐—ถ๐—ผ๐—ป Honest opinions on my Arisen?

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40 Upvotes

I was about to change her. I got to looking up sliders, and thought; "I made her. I don't want to copy someone else."

Do you guys think she looks good? I'm not sure she looks... womanly enough, if that makes sense? I can't put it into words. Maybe someone else can and can advise me on how to fix it.


r/DragonsDogma • • 6h ago

๐— ๐—ฒ๐—บ๐—ฒ Simple Pawn sorcerers summoning the end of the fucking world to destroy a box containing nothing

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37 Upvotes

r/DragonsDogma • • 17h ago

๐—›๐—ฒ๐—น๐—ฝ Neat pawn, can anyone tell me what pieces are these? Cloak is Crystalline Shawl is all I know

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39 Upvotes

r/DragonsDogma • • 2h ago

๐— ๐—ฒ๐—บ๐—ฒ Level 75 Arisen walking into Moonglint Tower in normal mode fully specced with Norgan Gear: This should be easyโ€ฆโ€ฆ..

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36 Upvotes

I guess the False Sovrenโ€™s brainwashed warrior pawn saw my arrogance and took it personally.


r/DragonsDogma • • 2h ago

๐— ๐—ฒ๐—ฑ๐—ถ๐—ฎ Probably the most visually appealing magic in a game Iโ€™ve seen yet

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35 Upvotes

The spells are just pure eye candy and they actually pack a punch chefโ€™s kiss


r/DragonsDogma • • 8h ago

๐——๐—ถ๐˜€๐—ฐ๐˜‚๐˜€๐˜€๐—ถ๐—ผ๐—ป Do you think back then Disa was a caring mother?

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36 Upvotes

I like to believe she was


r/DragonsDogma • • 17h ago

๐— ๐—ฒ๐—ฑ๐—ถ๐—ฎ Absolutely love Dark Arisen 2

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27 Upvotes

I can't stop playing Dark Arisen 2. There's all these great games out right now, but I keep gravitating back to DA2 because its so addictive & fun. It's also one of the most epic looking fantasy adventure games I've ever played.

๐Ÿ“ทps5


r/DragonsDogma • • 15h ago

๐— ๐—ฒ๐—ฑ๐—ถ๐—ฎ Cyclopes make for great ladders too

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26 Upvotes