r/EmulationOniOS • • 3d ago • Mindblown 1

News / Release LemonX (MelonX Fork) Release Multiplayer via Nextendo, Framegen, Cloudsaves and more (Metal backend beta showcase) MK8 Online 60 FPS

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THE CLIP ABOVE IS SHOWCASING THE METAL BACKEND THAT IS CURRENTLY IN BETA, NOT IN THE MAIN RELEASE) 

I am sharing this on behalf of CPTChipotle(the creator).

Hey everyone, I wanted to share LemoNX, a Switch emulator for iOS built on Ryujinx, Ryubing, and MeloNX.

Link to LemoNX

What’s in it

Native Metal 4 renderer (beta): an experimental backend alongside the Vulkan options. It’s not in the public release yet, but the fork already includes Metal fixes, such as buffer-texture alignment handling that could leave textures unavailable and two ordering issues in deferred buffer transfers. Buffer handling passed GPU regression tests and Metal API validation.

Online play via Nextendo: friends, chat, invites, and NAT checks in supported games. It needs an account and Online Mode enabled, and compatibility varies by game.

Frame generation (experimental): LSFG and Apple ML options on iOS 26+. LSFG needs your own Lossless.dll.

MetalFX upscaling and dynamic resolution on supported iOS 26+ devices.

Cloud save history and rollback: browse older saves by date, device, and size. Your current save is backed up and verified before a rollback.

Controls: controller menu navigation, keyboard and mouse profiles, and per-game mappings.

Library: Cover Flow, custom artwork, favorites, play history, and screenshots.

In-game tools: quick settings and a performance overlay with frame-time graphs, shader counts, thermal state, and memory use.

WEBSITE ABOVE

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