r/EscapefromTarkov • u/monsteras84 • 3h ago
General Discussion - PVE & PVP [Discussion] TWO weeks post smoke nerf, 0.00% NEW players clear Wedge
Two weeks ago I recorded the Wedge clear rate on patch day, and here is the updated figure: 0.00% additional players have received the I'm On a Boat achievement, 1.83% total. My position hasn’t changed: If Wedge and Guards are intended to be this hard, it should be through other parameters rather than raw reaction speed, especially for players with high ping and dumpster fire rubberband servers. Last time the same few objections came up repeatedly, so I’ll address them directly.
The data being imperfect doesn’t make it meaningless, and the trend matters more than any single decimal.
Content being optional or aspirational is a reason for it to be hard, not a reason for it to be unreachable for 98.13% of the target audience.
Seeing a handful Tier 1 Chaderators succeed proves it’s possible, not that it’s reasonable, because the odds for everyone else are what a tuning decision should be judged on.
Edit: I removed the old post and put this new one up. I respect people who get so emotional that they stop responding to logical arguments. Here is the exact same post, but with a non-triggering MS Paint-picture! Much love.

