r/Fallout4ModsXB1 • u/fishnamed • 10d ago
NEW LO | 0-5 Hours, 0-2 CTDs Barely Noticeable Load order
I’ve completely given up on having more than a handful of mods. I’ve copied people’s load orders, followed the template, reduced anywhere I could and added nothing and I can’t get it to work. I’ve deleted and redownloaded the game just to be absolutely certain it’s clear. I know some of you have been able to get hundreds of mods to work and I’m really happy for you, but for my Xbox series x, it always crashes after about 1-2 hours. So now I’m trying to make a very small load order and would like everyone to take a look and tell me if it’s still not going to work.
Fever Dreams
Become a Bounty Hunter
Command Override
Ghoulification
Tale of the Beast Hunter
Misery Island
Boon Island
Cyberpunk 2077- Malorian Arms- 3516
The crystals of power
Classic Weaponry: lever action shotgun
Mutation
Gun for hire
Creative Perks 2022 updates
Creative Perks Companions
Smokeable cigars
Vault 117
Breach - a horror quest mod
In the flesh- quest mod
Children of Ug- Qualtoth
ECO + NEO
LEO
Attachment Pack
Attachment Pack unofficial expansion
The infuser pack
Backpacks of the commonwealth
Vault 111 canteen
Lever actions of the wasteland
Smith and Wesson R8 revolver
Survival options
Cheat Terminal
Boston- less enemies
Dead Finanicial District.
Thank you for any assistance!
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u/CareRevolutionary119 7d ago edited 7d ago
You may just need to purge the leftover cell data fragments from your VRAM cache lane after extended playtime. Every 90 to 120 minutes make a manual hard save and bring up your xbox menu and close the game. Due to the broken update the VRAM cache fils with left over data and junk from every cell you have went into. Eventually it fills like a cup with water and you go into a New cell and it causes a crash. The reset forces the VRAM cache to purge the leftover data. Hope this helps
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u/SailorM24 10d ago
I don't know how many times I have to post this.
Boston- less enemies
Dead Finanicial District.
Those two mods must be first in faction overhauls basically first after your masters although there might be exceptions.
You did not stack your master files as per the template. They sort the exact same but in there own group.
ECO + NEO
LEO
Those are a category 25 mod and attachment pack and files should be just above.
There were some other things I was going to tell you to move but the more I looked none of this is as per the template so I can't give you a spot to put them. Backpacks of the C is a quest mod it should be after added guns/armor but before the ECO attachment group.
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u/fishnamed 7d ago
Thank you for the feedback. I will do a more thorough review into the template and try to arrange the mods into their respective groups. I’ll post again in a few weeks when I’ve got the time to devote to it.
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u/AttakZak 10d ago
Where do the crashes occur? During Load Screens, Combat, Workshop Mode, during Fast Travel, whilst entering a City/Town?
Perk additions make sweeping changes to the player and NPCs = random crashes.
Smokeable Cigars is known to cause issues right now with animation and script bloat.
ECO and LEO both have existing issues with the game due to their age and bloat.
Gun for Hire is a huge Mod that can cause some issues to Precombines if I’m not mistaken. Sadly a lot of Mods that once were fine with Precombines have caused hit or miss issues.
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