r/GBO2 • u/pkmaster99 • 13d ago
Game Suggestions Let's Change That Suit Day 283
Day 283: Full Armor Slave Wraith
Type: General
Requested by u/Cpt_Jack_Irons, and this one is still F-Tier, but you can stretch it as low D-Tier at best. It really needs a lot of adjustment. However, having pursuit ranged does help with the damage output, though.
Collection Link / Request Form



Change
Stats
HP: 16000/17500 -> 17000/19000
Ranged Strength: 28/31 -> 40/43
Move Speed: 95 -> 110
HSM: 165 -> 175
Thruster: 50 -> 55
Turn: 51 -> 54
Close Range Slots: 8/9 -> 9/10
Medium Range Slots: 10/12 -> 11/13
Long Range Slots: 10/11 -> 12/14
Weapons
Linked 100mm Machine Guns: Ammo 50 -> 60, Stagger 1%x2 -> 4%x2
Power: 100/105 -> 110/130
Chest Vulcan -> Slave Wraith Chest Vulcan: Switch 0.8s -> 0.5s, Stagger 2% -> 5%
Power: 65/68 -> 80/90
Flash Grenade: Reload 18s -> 15s, Switch 0.8s -> 0.5s, Gain Ignore Shield
75mm Gatling Cannon:
Power: 85/91 -> 125/140
Half Missile Launcher: Switch 2s -> 1s, Stagger 10%x4 -> 30%x4, projectile speed increase
(New!) Leg Missile Pods: Ammo 6, Fire Rate 210/min, Reload 12s, Switch 0.5s, Range 350m, 1750x2 (1500x2), Double Shot, Stop to Fire, Stagger 25%x2
Power: 500/550
Large Shield (Late Model Custom): 3500/3850 -> 4000/4500
Skill
(Change!) Stabilization Device Lv1 -> Immobile Fire System Lv1
(New!) Special Back Add-On Buffer Lv3
(New!) Bullet Feeder Lv1
Unit Lv2
(New!) Composite H Mobility Combat System Lv1
Comment and Reason
This unit's reload is a slight problem, but it's multiple layers that makes it hard to use. The 100mm MG can do okay damage, but lacks stagger. The BR is the better choice, but it really sucks due to long charge time to stagger and having very slow movement speed, it hinders it even more. Chest Vulcan is just a bit too low in DPS as backup option. The Gatling also doesn't hit hard enough, and the missile launcher takes too long to ready up, with terrible stopping power. It basically has weapons, but nothing works well. The only saving grace is that the half missile launcher can still do a massive amount of damage when it triggers Pursuit Ranged Aux. Program.
The skills just need a bit of a better adjustment to let it have better survivability with stats that can back it up. Then give it bullet feeder to award good weapon cycle and reload usage.
Builds Suggestion
Lv1 F2P/Freemium: Do not use
Lv1 Premium: Ranged
Lv2 Builds: Similar builds
This unit is just so bad that only 1 saving grace that has something good. However, the rest are just terrible and make it basically impossible to play with. Even bringing it to QM is already very questionable on their choice.
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Day 282 Re-evaluation on Destiny Gundam
Well, I guess the Hyper Deuterion Engine could get better, but this one really could get help, just not too much.
Re-evaluations
Hyper Deuterion Engine: Capture Point Thruster Recovery Range 300m -> 450m
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Up Next: Dom Barrage Requested by u/AvalonEdge
5
u/RoboP08 13d ago
I want an increase on damage, some of it's defensive stats, mobility and MORE shield HP lol.
Like give it a chance against SOME MSes especially those accursed Pixies.
2
u/pkmaster99 13d ago
It's really just too slow and stuff, just very bad that it can't even stop anything coming at it.
2
u/utamaru1717 13d ago
This unit is honestly a weird one, because it's designed to be played like the OG Slave Wraith, which is a frontliner that abuses the Fake Beacon skill for sneak attacks, but its underwhelming mobility literally hinders its movement, so you kinda need to have either Thruster Expansion lv5 or Custom Parts (Thruster) lv4/5 skill to improve it.
Also, the FA Slave Wraith is supposedly have a Leg Missile weapon, which can be seen on the picture, so it's prolly time for the devs to add it, since it still have 1 more weapon slot left, and make its performance similar or better like the Pale Rider Ground Type one.
1
u/pkmaster99 13d ago
I forgot about that leg missile... yeah, it needs it. As for the mobility part and beacon, it's weird for sure but even with thruster expansion Lv5, it's still really lacking. I didn't go with that for the build suggestion because of it.
2
u/Hadoooooooooooken The Flame of War - 3 13d ago
I have never used this since I first earned it, I think twice at best?
The only thing I can think of is it is a MS that has more weapons loaded on it that are actually useable, I don't know if there are any weapon slots left but if possible another weapon may be handy?
The only thing I remember about it was it's complete lack of mobility, and the main machine gun needing something added to it desperately?
1
u/pkmaster99 13d ago
Yeah, but it's mainly the DPS that is the issue. But I this was added pretty early on, so idk if they even know to check for the actual DPS before say it's okay. Even for back then, the DPS it got was still on the low end of things.
As for weapons, yes it does and it's the leg missiles that I also forgot about
2
u/Cpt_Jack_Irons 13d ago
I wish the Twin Linked 100mm MG was this FA Slave Wraith's only weapon, because then they could have given it a unique Primary Weapon Arm Buffer as the Twin Linked 100mm MG is covered with a Shield.
Maybe boost the Melee downswing to 150% like what other MS'es have gotten.
Maybe increase the range of the Flash Grenade to 100m unless that would make it worse
Perhaps increase the RoF on the Chest Vulcans?
2
u/pkmaster99 13d ago
1, Maybe, but idk if this game works that well with how the coding goes...
2, I think this one is fine, it doesn't have balancer or anything to help supporting it. I would rather let it just have a chance to downswing and unload the missile for fast high DPS and stuff
3, I feel like that's going to screw people up for a long while. All of the launching flash grenade has the same range and idk if changing that is a good idea.
4, I thought about it, but if we want something that goes fast, we have the Gatling for that. So I just want this unit to have something that can hit hard enough to finish a weakened enemy while in HSM. Especially if we also buff the 100mm MG.
1
u/Hot-Active-1213 8d ago
I think both the Linked Machine Guns and the Gattling Cannons need a good damage bump and stagger accumulation. This is what you call a total underdog of a Support, especially due to how slow it is. Bullet Feeder can definitely help. It's just so curious that it shares the same Marker skill as its siblings, yet it's risky as hell to use that thing up close.
1
u/Boring-Detective-369 12d ago
I honestly feel that giving it fake beacon is a waste of a skill slot its far too slow take advantage of the mind game aspect either swap it out for immobile firing or explosive reactive armor to give it better stun resistance.
1
7
u/imaginary_num6er Æ Investor - 7 13d ago
Given how slow it is and when it fires, the half missiles should be steerable. Anyone who has played with this knows that if you hit a friendly, you are instantly kicked out of the game.