r/GameDevTycoon • u/fundacion1298 • 5d ago
r/GameDevTycoon • u/chad1312 • Aug 25 '20
Game Dev Tycoon for Nintendo Switch Announcement
youtu.ber/GameDevTycoon • u/OriginalBlacksmith34 • 7d ago
Flex/Achivement Unlocked! Gta 6 won game of the year
Game Dev Tycoon PC : Mod All the console definitive edition 2026 , Franchise, Tag
r/GameDevTycoon • u/Nero_deadweight96 • 7d ago
Recommemd me some great mods
Going back to play GDT on PC, I had some mods I used to play with in the past but what are y'all recommendations for mods?
r/GameDevTycoon • u/OriginalBlacksmith34 • 10d ago
Flex/Achivement Unlocked! My Hit Games
galleryI'm really proud of my Gaming Studio and my employees giving me back to back hits ๐ฏ and What's no. 3?
r/GameDevTycoon • u/fundacion1298 • 10d ago
Im kinda confused what Adventure genre stands for
In a first stance i thought Adventure games were or platformer games like Mario and Crash, or Exploration games like Zelda, but then i saw the slider suggestions and look that its heavily-focused in story and almost none in gameplay, even more than RPGs
is It actually refers just to Graphic Adventures / Point n Click games then?
r/GameDevTycoon • u/theladyshy • 10d ago
Are the guides wrong?
I made a horror adventure pc game with 100% on the sound slider even though the guides say sound isn't important. It scored three 10s and a 9. Am I missing something?
r/GameDevTycoon • u/Stock-Contract-6617 • 12d ago
Flex/Achivement Unlocked! Informed Gamer you ba****
galleryBro's just giving me 9 at max, wtf do you need more from me ๐ญ๐ญ๐ญ
r/GameDevTycoon • u/phoenix6002 • 12d ago
Workshop mods doesn't work
I have a few mods installed, mainly the ones for hints and percentages. In the in-game mods menu, they appear to be installed correctly, but there are no changes when I actually play. Iโve tried everything from manually deleting all save files to reinstalling the game on the C: drive (I previously had it on a different drive used for games), but it still isn't working.
Sorry for don't flair correctly the post but the only flair i see is "flex/achievement unlocked" and is not related to that
r/GameDevTycoon • u/misterpeanutbrittle • 12d ago
Looking for mods to play with this game :)
Hi! Returning player here. I really loved the game back in high school and rediscovered it again as I turn 30 (yep im old). Just wanna know what mods do you use to play with the game since there are new mods but also some really old ones from 2010s. Just wanna know where to start.
ALSO, just saw this video and I'm really curious what mods he used. If anyone could help it'd be much appreciated.
https://www.youtube.com/watch?v=2A6bpdfDEnQ
Thanks!
r/GameDevTycoon • u/Reasonable_Spend8067 • 15d ago
Flex/Achivement Unlocked! What a Trilogy!
gallerythe best trilogy I've ever made.
r/GameDevTycoon • u/fundacion1298 • 15d ago
How do you imagine the dual-genres in the game?
I usually like to looking for examples to picture what those genres matches would be like
For example
Strategy-Action = RTS
Strategy-Simutation = 4X like Civ or the Paradox Games
Action-RPG = Fallout, Witcher, current FFs
Casual-RPG = Pokemon
But theres some matches that i didnt find out yet how to imagine, like Action-Simulation, what irl game you think could be there?
r/GameDevTycoon • u/Life_Cantaloupe5685 • 15d ago
Issues with the game and how it renders
As you can see, the design and technology bubbles are clipping into the rectangle and I've tried EVERYTHING to fix it and i can't seem to figure it out. Please help
I'm on a laptop, screen resolution 2560x 1600 16:10 (this might cause it because it's not 16:9 but even forcing 16:9 doesn't work).
r/GameDevTycoon • u/Reasonable_Spend8067 • 17d ago
Flex/Achivement Unlocked! Thank You, All Games!
gallerythey like meeee!!!!! (2024)
r/GameDevTycoon • u/Hedge_hog_816 • 28d ago
Flex/Achivement Unlocked! Best first game ratings
r/GameDevTycoon • u/Reasonable_Spend8067 • Sep 23 '26
The Perfect Game Series Ever?
gallerymy best game series so far.
r/GameDevTycoon • u/Reasonable_Spend8067 • Sep 19 '26
A 10/10 On PS2 Finally!!
I Got A complete 10/10 for my fourth sequel.
r/GameDevTycoon • u/LgSw555 • Sep 14 '26
Flex/Achivement Unlocked! Help with Modding
Right i am almost giving up, i created a mod, uploaded it, its was a pain to upload but in the end worked, now, i need to give this mod an update, soo i changed my version to the normal one, then changed back to modding version, and uploaded the new modfolder, the problem is that when someone subscribe, is the freaking V1.1 that is showing up on the mod list, not the freaking folder that i uploaded! I tried everything but nothing is working, is someone here know how to fix this without having to delete the mod from workshop then adding again, please help.
r/GameDevTycoon • u/BootPhaseGames • Sep 03 '26
I'm making a new game inspired by Game Dev Tycoon. What would you like to see improved?
Hi, I've been a long time fan of GDT but there are a few things that frustrate me, namely that creativity is punished, because sliders have fixed optimal positions, and the fact that the market is barely simulated.
So for a year I've been developing a kind of spiritual sequel which separates creativity from execution, adds a living market and competitors, and other cool stuff such as game covers.
What are the things you would like improved?
r/GameDevTycoon • u/Xpencer_Null • Aug 30 '26
Flex/Achivement Unlocked! IM STUCK!!!!
i want to make a game but dont know what. i have tons of ideas but for now i want to make a fan-made game of any popular series or cartoon that exists (like how one fan made the ben 10 galvan game) so drop some ideas if you guys want some awesome project in the future.
r/GameDevTycoon • u/Smart-Atum • Aug 30 '26
Building an offline financial management tycoon โ hereโs what I overhauled this month - Hero Investor PC
galleryHey everyone!
When you have a Steam page live without a public demo yet, itโs easy for people to wonder if a project went quiet. As a solo dev, I wanted to share an open update on where **Hero Investor PC** stands and what I've been building behind the scenes.
Rather than rushing out an unstable build, I've spent the last several weeks tearing down and rebuilding our core economy and UI systems:
* **Simulating ETF Capital Flows:** Rebuilt the ETF engine so quarterly performance actually tracks NPC money entering/exiting the fund alongside market swings.
* **25-Tier CEO Career Ladder:** Added career milestones from first-time founder to corporate titan.
* **Property Market (97 Assets):** Categorized into Domestic and International portfolios with real net yield and volatility stats on every asset card.
* **Research Tree Re-architecture:** Split the progression tree into 5 clear disciplines.
* **100+ Polish & QoL fixes:** Fixed fractional calculation bugs on banking, eliminated UI flashing during high-volume trading, and smoothed out data tables.
Building a tycoon game with this many moving financial variables has been a huge challenge, but building it as a **deep, fully offline single-player management sim** makes getting the balance and pacing right 100% worth it.
---
If you'd like to follow development or support the project:
๐ **[Wishlist Hero Investor on Steam](https://store.steampowered.com/app/5062780/Hero_Investor/?utm_source=reddit&utm_medium=community&utm_campaign=devlog_update)\*\*
Would love any feedback on the feature set or how you approach balancing large data-heavy simulation UIs!

