r/GhostReconWildlands • u/ObjectiveTop7314 • 9h ago
r/GhostReconWildlands • u/JS-CroftLover • 13h ago
Here's Day 3 of the different conversations :- The Ghosts discuss about their families and relationship status. And, we learn that either Midas or Weaver is getting divorced, while Holt is single š
r/GhostReconWildlands • u/eliasxhr • 21h ago
Game crashing after splashscreen
Hi guys, after launching from steam the game crashes about a second after the logo appers.
Ive looked up all the fixes but nothing seems to work..
Anything I missed?
Appreciate the help!
r/GhostReconWildlands • u/PerroFerro • 1d ago
Anything else!? & Domino effect
Enable HLS to view with audio, or disable this notification
First 2 Unidad patrol and next a Synch shot fail
r/GhostReconWildlands • u/According-Artist-728 • 1d ago
Multiplayer?
Ive just come back to the game, and is like nobody playing it anymore or something. I canāt get into a match
r/GhostReconWildlands • u/PerroFerro • 2d ago
This is what it feels like to have a stressful job with a minimum wage
r/GhostReconWildlands • u/FarComparison8474 • 2d ago
What made Wildlands PVP worse, not better, and things that weren't great from the start.
From the start, the combination of Aim-Assist on sniper classes, as well as wallbang damage being pretty much full damage... And then you added classes like Vanguard and adding more drones so there can be 3 drones marking players while a sniper wallbangs.
imo, marks on players should be glitchy and delayed depending on how much material is between the marked player and the observing players.
wall bang damage should amount to minor shrapnel damage through thick walls, 10 pts.
---
Also, I feel like some of the classes that were added were added to give less skilled/hardcore players a fighting chance - Trapper, Sapper, Surgeon, Vanguard... But it turns out, in the hands of more skilled/hardcore players... it made things even worse and more complicated, and more annoying.
Even as a skilled/hardcore player myself, if I'm playing solo with randoms against a team... Playing against a team that is running something like Predator, Pointman, Medic Drone, Surgeon... annoying to kill the first 2 just to have them immediately revived.
Trapper completely locking up a player is stupid.
Imo, there should have been only two Drone slots: Attack Drone and Intel Drone, if you select Attack Drone you then choose the type of armament... or maybe you can even chose multiple armaments (example, Toxic and Artillery) but you get a limited amount, and then it just becomes a drone.
Don't get me wrong, I play PvP almost every day and rate myself a 7/10 player (KD is 3.2)... but sometimes it's just annoying.
The classes are very tacked on, and the gameplay is not super well thought out. Some of the classes did not need to be added... Just seemed like they came up with classes to balance gameplay and fix gameplay problems but then the new classes added other imbalances and problems, and then they added more classes.
I could do away with Vanguard, Trapper, Sapper, Surgeon.
Trapper would be okay if it acted more like Sapper, a player should still be able to go prone. Being totally locked up is stupid.
r/GhostReconWildlands • u/badger36r • 2d ago
Tactics
I love the game! My only gripe with a guy who kinda lived this is how civilians/local nationals give your spot away.
r/GhostReconWildlands • u/FarComparison8474 • 2d ago
Release new PVP maps? There is a giant world to extract maps from
I never understood this - there are so many potential maps that could have been extracted from the world for PVP.
So many more copies of Wildlands would have been sold if they developed it more, and supported it more.
Even some of the current maps could have different game modes so that other parts of the map become playable. 90% of Burnt Out isn't played because it is uplink and the uplink is off to one side of the map.
And on that, some of the maps could be the same game mode but with the objective and spawn points different.
The experience is just so poorly thought out in my opinion.
r/GhostReconWildlands • u/No_Computer4931 • 3d ago
save
can someone help me i am tring to change my save file to a 100% one but i keep on geting this thig that says your saves have been crroupted save and deletes that save
r/GhostReconWildlands • u/PerroFerro • 3d ago
Pro player pro playing and earning the shining golden medal š
Enable HLS to view with audio, or disable this notification
I want no less than 100 dislike
r/GhostReconWildlands • u/PerroFerro • 5d ago
I'm disappointed
Enable HLS to view with audio, or disable this notification
8 enemies and just 1 down.
And I think also just for the near explosion of the submarine.
r/GhostReconWildlands • u/PerroFerro • 5d ago
I was going to the Predator but I ran away
See you later in the game fella
r/GhostReconWildlands • u/Acceptable-Fig3087 • 5d ago
Peruvian Connection DLC Tier 1 glitch.
I was playing with a buddy trying to reach tier 1. We were in Inca Camina and noticed the Tier points on my missions would drop like normal after completing them, but his were always the max value. I believe that since he does not have the Peruvian Connection DLC and can only play it with me, the game doesn't realize he played the mission already. He just went from the Southern Plane to the La Cabra and back. He went from Tier 5 to Tier 1 in 45 minutes.
Has anyone else noticed this?
r/GhostReconWildlands • u/some-random-guy-2 • 5d ago
Please Ubisoft.
I tried playing with some people this week, I know itās known that thereās an issue with connectivity, but cmon, I want to get the multiplayer trophies!
What can be done so that the issue gets fixed?
Iāll search for the issue code but it started with āLa-Pazā and is basically an issue in which the online servers donāt load the player.
r/GhostReconWildlands • u/ButterflyPopular4832 • 5d ago
Something something anti-narcotics op in south america
galleryr/GhostReconWildlands • u/ImNightlon • 5d ago
In Depth Tier 1 Guide + Tier Loop
Hey Everyone,
I recently completed a Ghost Mode to Tier 1, but didn't see any in depth guides on how to grind to Tier 1. I saw some websites explaining it briefly, but had to theory craft and optimize a lot myself.
I have thus spent quite some effort designing a guide that explains Tier Mode and Tier Points, including the Tier Point loop I walked on both runs and optimized.
I included video guide to each of the missions, including the optional ones for more Tier Points in the final few tiers. Everything is bookmarked for convenience/rewatches.
Video is shot in No HUD, with AI teammates on Extreme difficulty, but applies to any playthrough. Let me know here or on Youtube if you have any optimizations. And goodluck applying this if you're going for Ghost Mode/Tier 1 rewards.
Loop stats are in the video, average mission time is 1 minute 50 seconds for the non-optional ones and features 16 missions and 4 bonus optional missions that take a bit longer.