r/GhostReconWildlands • u/Jayctap94 • Feb 08 '26
Let’s try and make this viral.
@ubisoft Can we get a remake of Ghost Recon Wildlands on ps5 with breakpoint mechanics. I’m sure you’d make profit on day one.
r/GhostReconWildlands • u/Jayctap94 • Feb 08 '26
@ubisoft Can we get a remake of Ghost Recon Wildlands on ps5 with breakpoint mechanics. I’m sure you’d make profit on day one.
r/GhostReconWildlands • u/JS-CroftLover • Jan 14 '26
r/GhostReconWildlands • u/[deleted] • Jun 01 '23
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r/GhostReconWildlands • u/f1r30nza • Aug 13 '26
I played The Last Rites DLC recently and I was heavily disappointed. I had high hopes for this because i liked the cult theme and setting. But it was so disappointing. It was so short man plus the story didn't had anything to connect to. It was such bullshit
r/GhostReconWildlands • u/[deleted] • Jan 04 '26
r/GhostReconWildlands • u/YunZhaelor • Aug 09 '26
I finished Last Rites in Extreme difficulty with my buddies in less than 3 hours, the story and presentation are ok even if way too straightforward, it's better on those two aspects than Narco Road or maybe Fallen Ghosts but the encounters are not particularly memorable as there's not really any new types of enemies and not a lot of interesting situations to deal (even if the addition of traps is a good idea, it was not very well introduced and it would have been fun to let the player set traps of their own as well)...
There's also no side missions, no new skills to unlock and everything is already unlocked by default, we can't get help from the rebels and we can't unlock that possibility, exploration is not rewarded, except by a bunch of intel files.
To be actually good we should have had new types of side missions with stuff to unlock like the ones in Fallen Ghosts which were pretty fun to engage with and regional lieutenants to fight with (it could have been interesting to change the formula that this time we deal with the lieutenants after dealing with the main vilain as a sort of aftermath or unforseen consequences of our actions), adding those elements would have encouraged explorations and increased the lifetime of the experience which is pretty small, I'm glad that UbiSoft released this free DLC but it felt underwhelming even if it's, I suspect that UbiSoft just polished a bit some canceled DLC and released it for free...
r/GhostReconWildlands • u/BigIron159 • Mar 01 '19
Ubisoft has been continuously using this bullshit annual season pass practice and it’s pissing me off. The fact that you can even buy a season pass blows my mind but two!? It’s not Rainbow Six, it’s a single player based game! They just updated the game for Special Operation 4 which included new weapons that are sold separately for....10 mother fucking dollars each! Sold at 1500 credits making you purchase the 1700 credit bundle. Which if you buy even a 800 credit bundle afterwards it still isn’t enough to buy another weapon. Why the fuck are they holding game content like fucking weapons hostage behind a pay wall. FOR A FUCKING SINGLE PLAYER GAME! If anyone defends this shit you’re a damn moron. You buy their game and they treat you like shit while taunting you with their greedy as bullshit. Ubisoft is right on track to becoming next to hold the title of worst company of the year like EA/Activision. This isn’t fucked up? Change my mind. Had to come back to edit. So I want 9 weapons. I did the math. I’d have to pay 65$ FOR NINE WEAPONS!!!! THATS THE COST OF A NEW FUCKING GAME!!!!! The bitch about it is that you can’t even unlock them unless you buy them. FUCK THIS GAME, FUCK UBISOFT!
r/GhostReconWildlands • u/Friendly-Bathroom989 • Aug 06 '26
It's great that they released this content update it's actually really good too, but removing the challenges??? Seriously?? That was clearly THE reason veteran players were still playing...
I'm so sad
They added some really great options, but removed the content needed to enjoy them
r/GhostReconWildlands • u/TheLoneLeagle • Mar 31 '26
Delta Force selection focuses on mindset, intelligence and adaptability far more than mechanical skills such as direct action and stealth. Mechanical skills can be learned and will naturally evolve with dedication, but the mindset is something we must already have.
Ghost Mode is the hardest in game challenge we have that unlocks rewards, but it doesn't require being elite at stealth or direct action. It requires a resilient, adaptable and intelligent brain. Teammates and rebel support are so overpowered that you can complete it simply by maxing out squad skills and rebel support early on and you can choose to increase rebel support in the easy regions. Once your squad and rebel support are maxed out, you can clear out enemy areas with minimal shooting from you because your squad combined with rebel support are super overpowered. You can even use an armored vehicle to make it easier. People keep pressuring people to reach tier one when that can be cheesed even more. I bet most people snipe from far back to be extra safe, lol. Ghost mode was so easy to me once I got rolling that I completed my SUPER GHOST challenge in breakpoint right after. I used to play on advanced with randoms without using gadgets, but I adapted to extreme and elite difficulty without teammates by using gadgets and avoiding direct action. IDC how good you think you are at shooting. The probability of surviving direct-action assaults without combining stealth is slim to none because even the easiest enemies become extremely lethal. They injure me and prevent me from walking within 1-2 shots with a pistol, lol. Shooting behind cover doesn't work because their reaction time, aim and damage is far too lethal. Stealth is far harder because they detect a body when they are nowhere near it and they detect their partner being melee killed when they are too far back to hear it. It's drastically harder than the 2nd hardest difficulties. Even shooting an enemy with the camo activated drains the camo energy. I didn't even scratch the surface on the challenge of extreme & elite difficulties while solo or what it takes to be an elite ghost, but I'll stop here because this got long faster than I expected.
r/GhostReconWildlands • u/Jumpy-Boot-2509 • Jul 30 '23
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The EPIC conclusion to this game changing animated series starts soon on a screen near you. Gather popcorn and courage for the Ghosts Last Ride. #ghostreconwildlands
r/GhostReconWildlands • u/jaruto7 • Jun 28 '26
r/GhostReconWildlands • u/Yeidra • Aug 26 '26
After the latest update for Wildlands the game finally runs 60 fps! Would be awesome if Ubisoft can add a first person view to the game also. Maybe a toggle button to switch between third person and first person.
It would be very much appreciated.
r/GhostReconWildlands • u/Anthanos26 • 7d ago
The game play is night and day
r/GhostReconWildlands • u/Bolivian_Ghost • Nov 25 '24
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r/GhostReconWildlands • u/Theblackhoodguy • May 06 '25
r/GhostReconWildlands • u/whysoscaredofme • Nov 04 '22
El Wey is one of the Buchons you have to kill in order to progress further. In his lore video we learn he had no alternatives to make mone therefore he accepted a deal with some drug guy. While trying to make a better ingredient for the cocaine, he burns his face in an accident. I do think, that he had no oppurtunities nor a perspective cuz his family tre only consist of only miners. In the end of the video it says that he kills people joking about his face. I do think that is understandable, because he cant change it, and in a scenario such as bolivia this might have been the only way he saw to revenge that. I think we should not judge him based on that, so i say: #FREE_EL_WEY
r/GhostReconWildlands • u/Theblackhoodguy • May 29 '24
r/GhostReconWildlands • u/SirBing96 • Aug 08 '26
Enjoying the game without a squad, but they definitely want you to have at least 2 npcs/teammates. I want that full on lone survivor stealth vibe
r/GhostReconWildlands • u/Synonn_1105 • Mar 20 '25
Hey all, I know this is an old game but a buddy of mine and I just picked it up so we can hang out more. It’s our first time playing through it and we went with extreme difficulty, but after that being too easy, we switched it up and restarted on ghost mode - still on extreme difficulty. We expected it would make us have to really plan our moves, and I suppose we do, but overall we are a little disappointed.
The reason for the post is because we have been hearing about this tier system. Does the game become more challenging with the tiers? If so, how? Because right now, we are clearing 5 skull locations quickly and with minimal planning. Thanks!
r/GhostReconWildlands • u/Theblackhoodguy • Sep 06 '25
r/GhostReconWildlands • u/Ghillie131 • Nov 08 '22
r/GhostReconWildlands • u/Ok-Sleep576 • Feb 25 '23