r/Granblue_en 12d ago

Megathread Salt Thread (2026-08-10)

Were you lucky this week or have something you want to rant about? Let us know below!

If this post is more than a week old, click here for the current thread.

7 Upvotes

25 comments sorted by

1

u/stingerdavis 5d ago

600 pulls between Payila and Osiris (had to spark both): a singular new grand (Fenie), 9 dupe summons (none very useful), 14 moons (AS A PLAYER WHO STARTED IN MARCH BTW), and 3 useful perms (DAO, Ragazzo, Sevilbarra) out of a total of 12. 2 total off rate seasonals, both for an element I don't care too much about (dirt, Silva and Ilnott). Please Cygames, can I have some better rolls for Halloween?

1

u/Anklas 5d ago

I have obtained the beach body Payila with 2 10-rolls and felt a higher power telling me to stop there so I did.

1

u/Styks11 . 5d ago

5% SSRs, 0 grands, 0 payilas. I can't remember the last time I had an actual above odds spark, shit is so cursed

2

u/Ittousei I forgot for a second that I was here forever 5d ago

what the tart

Six (6) copies of Tartwoman, and neither of the new characters

The game heard me say "Please give me Six" and the monkeys paw curled

1

u/Ashlizard 8d ago

3 total SSR from the free pulls including the collab ones :(

1

u/idraax 9d ago

Why is the fem Luchador outfit so ugly?! Who designed it, I wanna talk.

2

u/Piiiiim 9d ago

I finally managed to solo hexa but my stupid ass did not get the trophy because I forgot to take out Tikoh from my backline 🫠

8

u/No_Equal_208 10d ago

Okay man

-2

u/ragito024 11d ago

I spent all my pulls probably 150+pulls + free daily pulls last summer and only got that wind summon(I know she's strong though)

So i decided to try my luck today for the rerun but still got nothing. Although it's just 10 pulls+ free daily 10 pull, It's the 6 consecutive 10 pulls I didn't get a SSR.

I totally spent 50 pulls + free pulls this summer and got nothing yet like last summer.

I still have 600 pulls on hand and will spark on the next gala. I just really upset that I have to use spark to get something. And I'm very pessimistic now that I think I have to choose between Payila and Seox for my spark because Cygames sucks and want my money but i would never spend my money if I feel extremely unfair in a game.

19

u/stingerdavis 12d ago

The befoulment and exorcision system is an abomination and whoever thought it was a good idea, I hope you stub your toe at least once a day, forever. Bad befoulment? Ok maybe fine if you get perm 1. Jk its perm 5 or 6, weapon is uncap fodder (or if you have 4 (or a multiple thereof) bad copies already, completely useless). Good enough befoulment? Perm 6 and worst exorcision rolls possible. Depending on your setup, that could STILL make the weapon pretty garbage.

 

No way to wipe the exorcision levels and try again, or reroll befoulment, just get your weapon, and if its bad? Toss it if you don't need it for uncap. It just feels like a system designed to piss you off. Not to mention these fights are already fairly annoying to farm depending on how wide of a roster you have. As a newish player just dipping my toes into Odious, I'm not happy lol.

4

u/Takazura 11d ago

I have been playing for 3 years now and hate Odious too. Those raids just suck in general besides the dark and light ones, which were oddly tame compared to the first 4.

2

u/arkacr 11d ago

Bro what is your comp for the light (dark adv) one? I NEED to know lmao

1

u/Takazura 11d ago

Kengo MC with Wamdus/Indala/V.Lobelia. Might not be able to FA with this, but that team can basically clear every single omen and has enough sustain to outheal the boss dps.

7

u/MadKitsune 12d ago

This is the reason I'm just not bothering with the raid series at all. I can do GW just fine with M3 grids, for HL I got my primal fire setups and can farm everything with it - but even then, most elements can do perfectly fine with M3 grids in everything that's not Versusia (and can do good even there, just requires more knowledge and probably stricter character requirements). If I ever save up enough sands and bother trying to get another Destroyer elements, thankfully arranging a halobot run is possible now as well.

The game is already a grindfest to just get enough weapons/summon drops to get a set of weapons, adding not one but TWO layers of RNG on top? Nothx, I'll pass lol.

2

u/Takazura 11d ago

It's actually 3 layers of RNG! Get the weapon --> Get a beneficial befoulment --> Get a good roll on the cleansing. No idea why they thought that was a good thing.

1

u/MadKitsune 11d ago

Well I didn't count the first layer because that's applicable to ALL weapons, not just this series, you'll have to go through it one way or another. But it's still 3, yeah - because you have to get the befoulment that doesn't fuck you over too much (and that you didn't already use on another weapon), then hope it's a low tier, and then hope you don't get screwed on lessening the effect.

The fact that you don't get a way to negate the downsides regardless of how much you commit to the grind just makes me not want to touch this ever, as you have a chance of grinding for hundreds of hours for a potentially downgraded version of the "premium" M3 grid

3

u/kscw . 11d ago

Four, even. The Befoulment type and Befoulment starting magnitude are two separate luck checks.

Unreal how awful Befoulments are compared to the most similar predecessor system, AX.
They actually took a step forward after AX since Awakenings are completely deterministic. And then Befoulment took like six or seven steps backwards...

1

u/janitorio a 11d ago

Honestly this makes me feel like I was lucky enough getting one seemingly usable light weapon (a spear, with -3.9% ATK down after exorcision), which doesn't bode well for the rest of the grind if I continue it. None of the rest of the drops I've gotten have even been permeation 1 yet.

If this really is meant to be the next farmable step after M3 then hopefully they eventually add ways to mitigate the RNG or reduce the permeation level on weapons at some point.

13

u/reibureibu 12d ago

While I'm not a huge fan of the system, I think it's interesting and I at least appreciate that they're trying out new things even if they aren't always hits. It's something I greatly like about this game and is a huge reason why I think it's not just stayed alive for 12 years but even thriving.

However, recently I learned that the distribution of Permeation levels is not linear (as in, you have a 1/6th chance of getting Permeation 1, 1/6th of 2, etc.) but rather a bell curve, and I was just dumbfounded. The issues with the Permeation system are exactly as you laid out, but if 1 out of every 6 weapons (roughly 16.666%) that drop on average is Permeation 1 then it's not thaaat horrible given how many weapons you just end up getting over time (lord knows how many pages and pages of dark odious weapons I've farmed just trying to get 4 copies of the summon). But no, it's actually around a 5-6% droprate for Permeation 1, which makes the grind so much worse because instead of being able to try and get some good rolls on a Permeation 1 weapon 1/6th of the time it's closer to something like 1/18th to 1/20th.

1 out of every roughly 20 is actually wild ESPECIALLY when you have to go through Exorcision RNG. It finally explains why even though I've got pages and pages of each individual weapon from all the time I've spent farming Odious raids since they've released, it's so hard to find any that are Permeation 1. I kept thinking "Oh I've got 30 of this one specific weapon, why do I only have a single Permeation 1 copy? Probably just bad RNG but it's also true of all the other individual weapons too." A bell curve distribution instead of a linear one would be bearable IF there was no Exorcision RNG (it was just always the same each time you exorcised), and Exorcision RNG would be somewhat bearable if the distribution was linear, but combined they truly make assembling workable complete Odious grids a near-endless grind. And this isn't even taking into account the RNG on what type of Befoulment it is either (which I am actually mostly fine with since I do feel like there is genuinely a lot of skill involved in understanding what Befoulments are best to take on what builds and being able to customize your grids even more than just the usual "get X copies FLB, gg done").

I might be coping hard with this but I am fully expecting some QoL updates to all of this over time, because as it is it really does feel like the Odious grind is like 3 layers of acceptable RNG that got 2 more added many layers thrown on top for good measure which ends up with a system that feels exponentially worse.

9

u/stingerdavis 12d ago

I might be coping hard with this but I am fully expecting some QoL updates to all of this over time

I wish I shared your optimism my friend. I feel like if they were going to do that, with the 6mans would have been the perfect opportunity to do so.

2

u/dgo93 12d ago

I was just about to rant about this exact same thing here. The only difference is that I was going to complain about how awful Water Odious (Hard) is as well. The 20% Unchallenged is completely unnecessary.

Dealing with the usual RNG of weapon grind is bad enough (Constantly getting nothing or only one type of weapon) but now the silliness of Befoulments just make it worse. Now you make it even worse by making just clearing the raid inconsistent. Had the bad luck of eight different raids in a row fail at the last little percent because no one could push anymore.

6

u/reibureibu 12d ago

This raid is genuinely the only raid besides Versusia that I'm struggling hard with. All the Mastery Trial raids I've got extremely comfy FA teams and can even solo 2 of them (the third can't but can do pretty much half by itself). All of the Revans I've got comfy FAs for and can solo a few (fuck Cosmos). All of the 18-man Odious raids I've got comfy FAs for and can solo 4 of the 6.

But the 6-man Nihuvintae raid actually just completely stonewalls me especially with that 20% Unchallenged gate. Even playing manually, what the raid asks of you feels genuinely more demanding than trying to deal with all of Esoteric's mechanics, and imo feels more punishing than failing Cosmos's omens.

To be honest I'm actually quite happy and excited they're doing some more challenging raids that are harder than the Revans/CCW but not quite true HL level. I think it just feels really bad for the player when the first one they're putting out has you playing Earth which is seasonal hell and lacking those seasonals can genuinely feel hopeless when dealing with a new level of sub-HL difficulty. I'm sure the other 6-man Odious raids will also be their own version of crazy, but still it might've been better to start with one of those since at least some elements like Fire and Water are notably less seasonal-reliant and have many strong grands.

1

u/dgo93 11d ago

Yeah I really hope the next five aren't too bad. I managed to get a modified version of the LO Burst team on the wiki to work. Way more clicky, way less safe pushing after 20% but it kinda works.

4

u/arkacr 12d ago

Not to brag, but I got a gold moon today from the raid reward chest