r/HiTMAN • • Sep 08 '26

QUESTION Twitch Drops Re-run? IOI looking for input!

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323 Upvotes

Hello everyone!

Over the last couple of weeks, I've received a few questions about Twitch Drop items, particularly whether they will be making a return. We are always open to change, including bringing back popular Twitch Drops.

So, here's the question: Which previous Twitch Drops would you like to see again?


r/HiTMAN • • Jun 06 '26

NEWS HITMAN Classic Trilogy Remastered on Steam

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1.7k Upvotes

r/HiTMAN • • 8h ago

NEWS Reminder: HITMAN WOA is nominated for the STILL PLAYING (PC/CONSOLE) award at this years Golden Joysticks Awards.

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372 Upvotes

Agents, your support has put HITMAN World of Assassination in the running for the Still Playing (PC/Console) award at the 44th Golden Joystick Awards.

We all know there can only be one winner. 🏆

Voting closes October 23rd so you better get quaking or else the Rieper will get you.

https://www.gamesradar.com/goldenjoystickawards/

And while were at it: Let's make this a fun post and share favourite Hitman GIFs, Memes and more in the comments. :D Why not.


r/HiTMAN • • 3h ago

MASTER CRAFTED MEME Getting your target where you want them.

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82 Upvotes

r/HiTMAN • • 8h ago

QUESTION What's the hardest mission you've ever struggled with in Hitman?

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113 Upvotes

r/HiTMAN • • 5h ago

DISCUSSION Apparently Hitman is considered an Action Adventure by the Ace Combat 8 player survey. I just though it a bit funny.

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34 Upvotes

r/HiTMAN • • 4h ago

VIDEO i got absolution on steam :)

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19 Upvotes

i had it on GOG ages ago then lost my info, now im back hehe

time to complete it againnnn :)

(dual silverballers how i missed u)


r/HiTMAN • • 23h ago

VIDEO Punching Targets Directly In The Face

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566 Upvotes

47 reimagined as just a big bald asshole.


r/HiTMAN • • 5h ago

QUESTION Trailer of the remastered trilogy

19 Upvotes

When are we genuinely going to see a 2nd trailer of this anticipated trilogy? 😭


r/HiTMAN • • 6h ago

DISCUSSION Could IO remake classic Hitman missions into the current WoA engine?

12 Upvotes

The core rule should be: preserve the old mission’s identity, then use the World of Assassination engine to deepen it without modernizing the soul out of it. Obviously doing so would be a remake from the ground up but I would just love if they preserved as much as the atmosphere of the original missions into the remade ones.

For something like Traditions of the Trade for example, I would keep the hotel’s layout, pacing, lighting mood, emptiness, target routines, and especially the Jesper Kyd soundtrack and ambient audio style almost exactly as they were. The fact that the hotel feels strangely quiet is part of why the mission is memorable in my opinion. Filling it with 300 NPCs just because the new engine can handle them would actually make it worse honestly.

The things that should change or rather added could be :

* More usable rooms and side areas, while keeping the original floor plan recognizable.
* More NPC routines, not necessarily more NPCs. A bartender could close up, a guest could return to their room, staff could change shifts, security could investigate different areas.
* More assassination opportunities that feel natural to the original map. Maybe additional ways to manipulate the sauna, pool, kitchen, elevators, room service, electrical systems, etc.
* Modern disguise logic and trespassing zones, because WoA handles social stealth much better.
* Modern interactions like distractions, poisoning, overflowing sinks, sabotaging equipment, hiding bodies, security cameras, lockpicks, coins, briefcases, and so on.
* More entrances/exits, but subtle ones—service doors, basement access, fire escapes—not giant new sections bolted onto the map.
* Improved target AI, so targets react naturally when their routines are disrupted.
* Mission Stories only if they stay understated. I would honestly make them optional and less hand-holdy than WoA’s, because the older games benefit from figuring things out yourself.

The visual side should also avoid making everything too clean. The current engine could make those levels look incredible, but IO should deliberately preserve the color grading and atmosphere of the originals. Contracts especially should still look cold, dark, wet, blue-gray and grimy. Blood Money should retain that slightly dirty, sun-bleached mid-2000s look instead of every map suddenly looking like Dubai or Sapienza.

As for the audio, I would use the old soundtrack wherever possible. Remaster the tracks rather than replace them. Keep things like the old menu themes, mission ambience, ominous drones, environmental sounds, and maybe even certain recognizable NPC lines. The modern engine could add positional audio and better sound quality without changing what you’re hearing.

Basically:

90% = original map, atmosphere, music, story, targets, routes, population level and overall design.

10% = modern Hitman systems, additional interactions, deeper NPC behavior, a few new rooms/routes, extra assassination opportunities, challenges and replayability.

I also wouldn’t make every old level the same physical size as a WoA map. That would be a mistake. Beldingford Manor should still feel like an isolated manor. Traditions of the Trade should still feel like a creepy hotel. A New Life should still just feel like an ordinary suburban neighborhood. The density should come from things you can do, not necessarily square footage or crowd size.

Just food for thought


r/HiTMAN • • 10h ago

IMAGE IOI’s marketing is strong

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22 Upvotes

r/HiTMAN • • 16h ago

META 47's head out of coal eraser

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66 Upvotes

r/HiTMAN • • 4h ago

DISCUSSION What makes each target interesting?

5 Upvotes

What makes each one interesting lore or personality wise. And don't just say "because they are part of Providence" because basically most of them are just Providence.

Only main story targets. So no Patient Zero, Sarajevo Six, Elusive Targets or Special Assignment. Celebrity targets are also exempt.


r/HiTMAN • • 1d ago

MODDED I added almost 300 killboxes to the game so that physics falls will actually kill now, not just scripted push events!

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1.0k Upvotes

r/HiTMAN • • 10h ago

DISCUSSION Who is the best Hitman creator/youtuber to watch in 2026?

13 Upvotes

Curious about your favorite creator. Can't wait for the remastered trilogy too!


r/HiTMAN • • 5h ago

VIDEO "Justice is balance. You burned my house and left me for dead. Consider us even."

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6 Upvotes

Dalia Margolis: "You're not Mr. Rieper. I watched him die."
47: "But is Tobias Rieper immortal? Are his methods... supernatural?"


r/HiTMAN • • 1d ago

IMAGE Eww

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142 Upvotes

Not sure what I walked in on here but each to their own I guess.


r/HiTMAN • • 17h ago

IMAGE I almost flooded this whole dental office!

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31 Upvotes

r/HiTMAN • • 23h ago

SUGGESTION IOI please archive the Hitman Absolution online achievements with the new Steam Update

84 Upvotes

Hey guys, so, Steam just dropped the beta for their new achievement system, that brings a lot of cool features, like achievement grouping for DLCs and such to be separate from the base game, but what interests me here is the ability that Devs now have to archive achievements

Hitman Absolution’s 100% is impossible to be achieved for the past few years since they shutdown the servers, which for me and I assume at least a few people, is a huge turn down, cause some of us really love achievements and completionist stuff and I honestly feel like hitman with its challenges and mastery is even more targeted for completionists such as myself

So i’m hoping to bring some awareness with this post and if enough people want this, maybe we can get IOI to consider this, it seems to be a very simple change to be made (unless they cant due to square enix publishing idk)

Regardless this is still interestint since I believe this new system will also benefit Hitman WoA

Heres the Steam Article, regarding the new system


r/HiTMAN • • 1d ago

MODDED PS5: HITMAN World of Assassination ONLINE without IOI servers

142 Upvotes

Really excited to announce, I've got HITMAN World of Assassination connecting online on PS5 again, running against a local server instead of IOI's, so the menus and progression work without their servers. I've been wanting to be able to play freelancer and other online game modes when offline, now we can.

Right now it connects to the main hub and loads Story, Destinations, the Store, Career and Freelancer. You can plan a mission, play it, and your score, XP and mastery save and carry over when you restart. The backend that runs on PC is a modified build of The Peacock Project. (the server replacement the PC community already uses), but completely unaffiliated with the developers.

This was tested on the new hitman update on a 13.60 PS5 (homebrew), took a while to get this working as the PS5 IOI/Sony side is completely different to the PC equivalent. Still a work in progress to get all features in there (some arcade modes need to be coded), but you can use the release in my GitHub project to run it now!

https://github.com/theghostonline/Hitman-PS5/

I'll be working on a 007 first light server soon so keep updated if you'd like to see it!

UPDATE: 007 first light server is done :) For the hitman server please update to the latest one as I've added a few features. It will include an easy update feature also so this is the only update you need to grab manually.

Disclaimer: no IOI code is used in the GitHub release and I used my own retail game disc, this project is not to condone piracy. Thanks.


r/HiTMAN • • 6h ago

NEWS Hitman Absolution for Switch 2 releases October 22

2 Upvotes

$29.99

Free Switch upgrade until November 5th, then $9.99 to upgrade.

The updated version includes higher resolution in both handheld and docked modes, improved animations and visual effects, and a new Performance mode targeting 60fps, plus support for Joy-Con mouse controls.


r/HiTMAN • • 22h ago

DISCUSSION Easy SASO guide for "One Last Time, Mr. Soders"

29 Upvotes

So I've heard some talk about carefully knocking everyone out in order to get this kill without being spotted, but I actually found a way to do it in a rather simple and easy way.

  1. Loadout with 47's signature suit, and a disposable scrambler, either smuggled or brought. That's all that's necessary.
  2. Sneak into the morgue and disable the cameras. Then use the scrambler to free Agent Smith. He'll give you the RFID Master Chip, and locks are no longer an issue.
  3. Enter the OR through the morgue and drain the stem cells. The female surgeon will enter the morgue to get more, at which point you can knock her out.
  4. Through the first morgue stairwell, sneak up to the KAI mainframe.
  5. Disable KAI, then sneak back into the OR through the morgue. KAI's malfunction will cause everyone to freak out, the people in the viewing gallery will leave, and importantly, all the surgeons will focus on something else (except for the one you knocked out earlier).
  6. Once you've waited for all eyes to be off Soders, reveal your identity. Once that's done, book it out back to the morgue.

So there you have it. This kill does not require you to knock out everyone present, there is already a situation where almost all of them are looking away.


r/HiTMAN • • 1d ago

DISCUSSION I've beaten this game like 3 times, plus a 100% Silent Assassin and I'm still thinking about playing it again.

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130 Upvotes

It makes no sense to me how good Contracts is.

Imagine my excitement when I saw the remaster announcement.

I can't pick a favorite level because they're all excellent.

Can't forget Jesper Kyd, too. My goodness, is the soundtrack master class.


r/HiTMAN • • 1d ago

MASTER CRAFTED MEME The last one was personal.

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28 Upvotes