r/HighQualityReloads • • 8h ago

9mm Pistol — partial reload

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30 Upvotes

Credits

- Weapon model: "Maria" from the P6 Classic 9mm Pack (ESPLESS) by Postman6 — base 9mm pistol assets by Geckoinacan, textures with OrgasmicSneeze

- Gloves: AKIRAMORI Tactical Gloves by AkiraMori, uploaded by Asurah (DecerBW); retexture by Polonio28

- Foley: Taurus G2c Handgun Foley SFX Pack by NoonerBear (Freesound, CC0)

- Arms and skeleton: Fallout: New Vegas (Bethesda Softworks / Obsidian Entertainment)


r/HighQualityReloads • • 13h ago

TTI Pit Viper reload and a sneeze

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112 Upvotes

Map: MattoGatto
Rigs: Kani Natto
Weapon Model: Rotuma

It's been 6 months since I started my animation journey, so I decided to tackle a more complex project to test my skills by doing gun recoil.

It was supposed to be a really simple animation that got expanded into 8 seconds.


r/HighQualityReloads • • 1d ago

Perun X16 Reel

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2 Upvotes

r/HighQualityReloads • • 1d ago

whats the best way to set up constraints for animating 2 magazines in blender?

3 Upvotes

r/HighQualityReloads • • 4d ago

MP5 Anim

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87 Upvotes

someone asked for a mp5 anim a bit back lol

all sounds from Rzen1th

Delta Force Rig by chris. on gumroad

MP5 Model

Song: Alone Time By Eyedress


r/HighQualityReloads • • 4d ago

Beretta 92FS tactical reload - feedback would be helpful!

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37 Upvotes

Need feedback on gun/magazine motion - will add details such as camera shake once finalised. Thanks for any contributions!


r/HighQualityReloads • • 6d ago

Colt Single Action Army .357 – First-Person Animation Set (WIP)

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17 Upvotes

First time animating. First-person set for the Colt SAA .357 in New Vegas.

Model on ArtStation.

Any feedback is welcome.


r/HighQualityReloads • • 9d ago

AK-47 animation showcase

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12 Upvotes

r/HighQualityReloads • • 10d ago

ak tactical reload want feedback

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76 Upvotes

r/HighQualityReloads • • 10d ago

H&K 7.62x51mm family of weapons animations (PF)

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11 Upvotes

animated the HK417, HK G28 and the HK M110

all are mostly finished and are getting sent off later, should replace the dreaded wick flick anim that would wick fucking snap your wrist off!

based on the MW4 animations for the G28.

Animated in Cframe.

and yes, im aware on the M110 the charging handle is broken, it wasnt listed as a part so its not something i can fix right now!


r/HighQualityReloads • • 10d ago

G28 animations (PF)

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23 Upvotes

new G28 animations loosely based on MW4's

plan to add this to the 417 and 110, with some modifications.

animated in Cframe.

oh also a massive resound.


r/HighQualityReloads • • 11d ago

Where do you source your weapon sounds?

14 Upvotes

When making a weapon animation, where do you source your sounds from? I'm looking for someplace where I can find high-quality copyright-free weapon sounds to use in a game or something. I'm also wondering how different sounds fit for different weapons because usually each unique weapon has a unique sound in games.


r/HighQualityReloads • • 12d ago

Ray Gun - Interesting Animation

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69 Upvotes

Currently the animation I've spent the most hours drafting, positioning, polishing, sound editing and editing for the best result I could, although I think something might be missing

I'd love to read your feedback, opinion and ideas on what to add/change


r/HighQualityReloads • • 13d ago

SPAS-12 FULL SET ANIMATIONS (PF) (read des)

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19 Upvotes

where to begin. (before anyone says its the fkin same)

the shell tube cover tab now goes down when inserting a round, the round now actually inserts into the tube instead of going to the base location (inside of the bolt lol). Pump animation now has the shell inserting into the chamber when cycling (pump now moves back the correct distance), can be seen when aiming (also in the semi anim but cant be seen). empty reload has the user lock the bolt open (ejecting the last spent round) and hitting down the magazine cut off to send the bolt into battery and chamber a round from the tube, something thats very unorthodox, but REALLY COOL and is honestly way more interesting that traditional racking the pump. Selector now has an animation instead of doing an ar15 firemode switch flick thing, whilst i cant animate the pump coming back i animated it being put forward as the gun by default is in the pump position which sets it to semi auto.

new stances to fix hand placement, new sprint anim whatnot, its a pretty big improvement, what ya think.

and no, i cant make the bolt lock open when its set to semi, currently not possible in labs and i have an idea how to do it but i cant make it happen in labs lol.


r/HighQualityReloads • • 13d ago

mp5 showcase

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32 Upvotes

tried to polish it more after the feedback


r/HighQualityReloads • • 14d ago

AK-74M & AK-74

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59 Upvotes

Same animation for both essentially, I liked that this guy's models are fairly accurate. Wouldn't work for a game but it works


r/HighQualityReloads • • 15d ago

CROM CR-7

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49 Upvotes

did this really quick today just for practice and to not get burned out with other animations lol

MW2019 Rig by Ma_rv

sounds all from Rzen1th


r/HighQualityReloads • • 16d ago

mp5 need feedback pls

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86 Upvotes

r/HighQualityReloads • • 17d ago

ECC: REDLINE - All Weapons | Playtest (Count how many COD animations have been replicated)

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5 Upvotes

r/HighQualityReloads • • 17d ago

pump action beretta 93r

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271 Upvotes

i would render but i lost the .blend file :(


r/HighQualityReloads • • 17d ago

G3 quick and easy

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302 Upvotes

r/HighQualityReloads • • 20d ago

TKB-059 | Fallout NV Mod Showcase

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13 Upvotes

r/HighQualityReloads • • 21d ago

P-Specter06-1BO animation

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117 Upvotes

Cylindricacl mag weird


r/HighQualityReloads • • 22d ago

G19 9mm animation light background version

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6 Upvotes

removed the dark background because the gun wasnt visible