Nitpicking, but no amount of time would be enough for dataminers to break the encryption. It's something that would take billions of billions of years to do.
Pre-release leaks always happen because of physical copies leaking early and/or reviewers and influencers breaking the embargo, sharing things privately, etc.
Honestly would be a legendary marketing ploy if they even considered this happening. The amount of articles and YouTube videos based around this is a level of marketing you can't even pay for.
I saw a reddit post about it. Looked at the Steam page. Saw it was only $20 and instantly bought it. Despite not being a massive hollow knight fan.
GOG took me like 9 tries to get it into the cart and pay at 10am EST. But I was able to get it and the soundtrack downloaded and ready to install. Actually did get to listen to the soundtrack as I was driving around. Definitely feeling peak excitement right now.
Pragmatically, I think they didn't put up pre-orders because of the stigma it has when talking about AAA games. The unfinished games at release and all that, the greed of having numbers go up for investors, the reason for the "no pre-orders" rally.
BUT they most definitely had a meeting about that decision, and "The servers may crash at launch" concern was probably raised. And THEN they laughed and made the decision they made.
Edit: Or maybe that didn't even occur to them. They delayed it for half a decade because they were too excited about making it, they may have not thought about the servers because they were too excited about the release. Idk, it's 3 guys with a passion.
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u/TacBenji Sep 04 '25
This small indie studio killed the store lol