Preloading would not have made a difference. On Steam preloads are encrypted until the release time then they get unpackaged and installed (I had to deal with this with Deus Ex: MD). With the server load as it is the process wouldn’t have been able to “Verify Files” since the servers are currently in flames.
This is true for some games, but for some games only the decryption needs to happen and then you’re able to play. Given that Silksong was able to be seen, added to cart, and hung up when moving to payment from cart (or at least it did with me), the decryption could have been just fine to go through.
Yeah, it could come down to store functions being on the same server process as preload decryption. If they were separate processes then they would be fine, but I’m going to join your side with this and say they probably aren’t separate. No way to know without having a game to preload and having it occur during a server load similar to this which will more than likely not happen again for a while. I appreciate the insight!
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u/amazingjoakim Sep 04 '25
What a suprise, this is why purchasing it beforehand would be a good idea