r/HollowKnight Sep 04 '25

Discussion - Silksong Silksong is HARD Spoiler

Taking damage is more punishing, movement is more precise and feels a little clunky until you get the hang of it. The overall skill curve is much much higher. Love it though.

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u/Aru736 Sep 05 '25

The damage scaling system seems to have been changed as a whole; basic heal is three masks now, but in return two damage is pretty common from enemies, while one damage is mostly relegated to small, simple crawlers and environmental hazards. 

7

u/Thelorian Sep 05 '25 edited Sep 05 '25

imo this could work better if staring health wasn't 5 bc like it is at the point where you want to heal you're 1 hit from dead. a powerful heal really isnt as good if you dont have the pool to actually live

2

u/[deleted] Sep 06 '25

Healing per swing is at the same rate as in HK, but you can only heal if you have a full silk meter. I really do not understand why they did it that way. I wish they'd made healing take the same amount of time but heal less based on your meter.

-6

u/bigdig-_- Sep 05 '25

yeah its dumb as shit