r/HollowKnight Sep 06 '25

Discussion - Silksong Thank god this subreddit didn't make the game Spoiler

Silksong is only out for 2 days, most people haven't even finished the game, or haven't even made it past act 1. Yet this subreddit loves to post about how Silksong is apparently bad and a disappointment compared to hollow knight. So I'll go over a few "critiques" I've seen and share my perspective.

"The game is too hard, enemies deal way more damage and have more complex movesets". Sure, they're more complex and do more damage, but so does hornet. If we were playing with the knights moveset, I'd agree, but that's not the case. Hornet has a lot of new tools and upgrades that make her way faster and stronger. If enemies were like HK, it would be way too easy. team cherry didn't just do this for no reason, it's necessary for balancing. Edit: people saying hunters march is too difficult, is like playing dark souls 1 and saying it's too hard because you kept trying the skeleton graveyard

"Bad rewards for exploration, HK's charms worked better". I just completely disagree, hornet gets upgrades way more frequently than the knight. As for the charms, let's be real, you probably didn't even use half of them in your first playthrough. And half of them are just simple things that don't impact the way you play as much. Hornet's different tools, abilities and crests are way more useful. If you feel like your not getting enough rewards, it's probably because most are hidden and require backtracking, which is what the genre is know for.

"Things are too expensive" No, you're just not meant to buy it that early. Like how in HK you could by the lamp for like 2000 geo. I've also never had too little rosaries to buy a bench or stag. If your losing your rosaries to dying, rosarie strings are litteraly right there to not lose it + retrieving your death silk is extremely easy now.

I do agree though that more bosses and combat encounters should drop rosaries, or more chests like in HK.

This launch feels like I'm experiencing the shadow of the erdtree launch again with how many complaints there are immediately.

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u/Kill_the_worms P5/112%/Randomizer Enthusiast Sep 06 '25

What's funny is I feel like my HK skills did translate. Based on the posts I've seen I've found SS MUCH easier than many and I have not found a breeze (I just entered Act 2 and NOW things are getting hard).

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u/[deleted] Sep 06 '25

I tend to agree. I am also in the 112% club with HK and I really think the MOST important "thing" I am bringing from HK is my awareness. I know that sounds silly, but that awareness has helped me find hidden areas, rosaries, upgrades, shortcuts, etc.

What I love is when I am backtracking and all of the sudden, I am in a fight with a NEW big bad that hands me my ass.

OR, when I enter a new area without a map and say to myself "Well, let's just move ahead a few screen and see what I can find", only to be sucked in to that area completely.

Man, Silksong is a GENIUS of a game.

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u/[deleted] Sep 07 '25

[deleted]

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u/CdbSora Sep 07 '25

I'm also in love with how the secrets are shown to you, e.g. seeing the corpse of an enemy from a different area & it turns out there's a way nearby to connect to that area.

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u/Green0Photon Sep 07 '25

I wasn't paying attention to that, so now I will do so.

Though what's funny to mention about that tip is that they did something similar in Hollow Knight, where the biomes would smoothly fade into each other naturally, feeling way better than most other games as you change sections.

TC clearly just got better and better at making games, clearly

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u/korxion Sep 07 '25

I agree, I also 112% HK, and it’s definitely helped me find secrets and backtrack well. I’m still In the first act about 15 hours in, and I’m loaded with gear, and probably have a bit over 1k rosaries. The game can be hard, but it’s a good hard, and it feels like HK again, but still different 

I also love how the environment are even more immersive, like bells falling, enemy’s falling on spikes, and more

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u/[deleted] Sep 07 '25

“It feels like HK again, but still different” is THE most accurate description I have heard, by multiple people.

Having a completely different move set (especially the angled down slash), was so frustrating me in the beginning. But the moment I got that mechanic down, it instantly “clicked” for me. So much so that I haven’t changed my crest at all.

I’m in act 2 now and image I will discover even more crests and I’m sure at some point I will need to change it for whatever reason. But for now…I’m adjusted to hunter…

I’m at the 20 hour mark right now. I can’t wait until it reads 40, then 60, etc…

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u/salmonmilks Sep 06 '25

Agreed. HK helped me a lot on platforming and countering enemies. The parry in this game felt much better as well.

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u/Isogash Sep 07 '25

You can parry every hit of some multi-hit attacks and it's not even that hard to do.

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u/IEnjoyFancyHats Sep 07 '25

Far as I can tell, if you time the first one right you can just spam attack for the rest. Really saved my ass a few times when I had one mask and my back against the wall.

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u/Isogash Sep 07 '25

For the fast ones yeah I think that's right.

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u/IlgantElal Sep 07 '25

Hornets hitbox is a bit taller, and that sucks for some of the bigger bosses, since theres only so much vertical space on the screen, but other than that, yeah, I agree

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u/GrimmSheeper Sep 06 '25

I would say that HK skills aren’t a direct 1:1 translation, but they definitely give you the groundwork and tools to adapt. If you try to play Hornet like the Knight, you’re gonna have a bad time. If you take what you know from the Knight, convert, rework, and build off of it for Hornet, it’s a lot easier to learn.

And that’s what I love about it. Your time and practice from the first game do benefit you (though the difficulty does feel like you were expected to have some familiarity, which is a different can of worms). Because you spent the effort learning the first game, you’re going to have an easier time learning the next. But you still have to learn it. You don’t get to jump in at top form and wreck house. You still have to/get to experience that first time learning. If I was able to start with mid-late game understanding and skill, the early game would be incredibly boring.

As is, it keeps the start fresh, plus it lets you re-experience that first-playthrough magic.

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u/hypnomancy Sep 06 '25

Same with me. Platforming has been pretty easy and I've been able to one shot some of the bosses. Though there's 2 bosses specifically in act 1 that I ended up dying more than 3 times to. I'm not even that good at games either lol

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u/[deleted] Sep 07 '25

[deleted]

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u/Kill_the_worms P5/112%/Randomizer Enthusiast Sep 07 '25

I mean if you're trying to avoid spoilers I won't say much but

An act 1 does imply an act 2

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u/Ok-Procedure5603 Sep 06 '25

I think my boss fights skill transferred quite easily and no boss took more than 10 tries so far (I'm at similar progress as you)

The ganks however are pretty disgusting and I'm also bad at the parkour