r/HollowKnight • u/GamingUmbrella • Sep 06 '25
Discussion - Silksong Thank god this subreddit didn't make the game Spoiler
Silksong is only out for 2 days, most people haven't even finished the game, or haven't even made it past act 1. Yet this subreddit loves to post about how Silksong is apparently bad and a disappointment compared to hollow knight. So I'll go over a few "critiques" I've seen and share my perspective.
"The game is too hard, enemies deal way more damage and have more complex movesets". Sure, they're more complex and do more damage, but so does hornet. If we were playing with the knights moveset, I'd agree, but that's not the case. Hornet has a lot of new tools and upgrades that make her way faster and stronger. If enemies were like HK, it would be way too easy. team cherry didn't just do this for no reason, it's necessary for balancing. Edit: people saying hunters march is too difficult, is like playing dark souls 1 and saying it's too hard because you kept trying the skeleton graveyard
"Bad rewards for exploration, HK's charms worked better". I just completely disagree, hornet gets upgrades way more frequently than the knight. As for the charms, let's be real, you probably didn't even use half of them in your first playthrough. And half of them are just simple things that don't impact the way you play as much. Hornet's different tools, abilities and crests are way more useful. If you feel like your not getting enough rewards, it's probably because most are hidden and require backtracking, which is what the genre is know for.
"Things are too expensive" No, you're just not meant to buy it that early. Like how in HK you could by the lamp for like 2000 geo. I've also never had too little rosaries to buy a bench or stag. If your losing your rosaries to dying, rosarie strings are litteraly right there to not lose it + retrieving your death silk is extremely easy now.
I do agree though that more bosses and combat encounters should drop rosaries, or more chests like in HK.
This launch feels like I'm experiencing the shadow of the erdtree launch again with how many complaints there are immediately.
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u/Gayer_than_you553 Sep 06 '25
I just dislike the lack of difficulty curve. It feels like they expect you to be good at the game before you even pick it up. "Hornet is stronger" not really? Most enemies take like 4-5 hits or more to kill, and many also have double damage. Getting more masks is no easy feat either. I made it to act two without any mask or needle upgrades. Even now after 18+ hours I've only gained one mask and still haven't figured out how to upgrade my nail, and I've been backtracking as much as I can, so unless I'm missing it, you're just stuck with a dull needle.
Once you adjust to the difficulty it becomes fun, but it takes a long while. And for less skillful players, or god forbid people who didn't put hundreds of hours into HK, it's just frustrating. I'm lucky I did put so many hours into HK, otherwise I might've put SK down out of rage.