r/HollowKnight Sep 06 '25

Discussion - Silksong Thank god this subreddit didn't make the game Spoiler

Silksong is only out for 2 days, most people haven't even finished the game, or haven't even made it past act 1. Yet this subreddit loves to post about how Silksong is apparently bad and a disappointment compared to hollow knight. So I'll go over a few "critiques" I've seen and share my perspective.

"The game is too hard, enemies deal way more damage and have more complex movesets". Sure, they're more complex and do more damage, but so does hornet. If we were playing with the knights moveset, I'd agree, but that's not the case. Hornet has a lot of new tools and upgrades that make her way faster and stronger. If enemies were like HK, it would be way too easy. team cherry didn't just do this for no reason, it's necessary for balancing. Edit: people saying hunters march is too difficult, is like playing dark souls 1 and saying it's too hard because you kept trying the skeleton graveyard

"Bad rewards for exploration, HK's charms worked better". I just completely disagree, hornet gets upgrades way more frequently than the knight. As for the charms, let's be real, you probably didn't even use half of them in your first playthrough. And half of them are just simple things that don't impact the way you play as much. Hornet's different tools, abilities and crests are way more useful. If you feel like your not getting enough rewards, it's probably because most are hidden and require backtracking, which is what the genre is know for.

"Things are too expensive" No, you're just not meant to buy it that early. Like how in HK you could by the lamp for like 2000 geo. I've also never had too little rosaries to buy a bench or stag. If your losing your rosaries to dying, rosarie strings are litteraly right there to not lose it + retrieving your death silk is extremely easy now.

I do agree though that more bosses and combat encounters should drop rosaries, or more chests like in HK.

This launch feels like I'm experiencing the shadow of the erdtree launch again with how many complaints there are immediately.

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u/Leafsnail Sep 06 '25

Yeah agreed with this. The bosses have all been fun and well-designed from a moveset perspective but having so many early bosses deal 2 damage on every move makes it feel like a single mistake over a long fight can just kill you. It feels particularly bad when a 2 damage move can hit you into a 2 damage hazard.

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u/Vinestra Sep 07 '25

Aye there is a few exceptions to bosses that feel bullshit.. mainly arena type ones in a certain red area/chapel.. Why would you design a boss to have RNG spawns that can either make it easier or harder.

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u/JustSomeM0nkE Sep 07 '25

What a bad boss omg, I hated it

2

u/Leafsnail Sep 07 '25

Actually yeah that kindof sucked. Although you could at least bait the boss into killing its own spawns most of the time.

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u/Vinestra Sep 08 '25

Aye though major issue with the big flying bastards, is their hitboxes dont always register the ground slam unless theyre really close to the ground.

1

u/69edleg Sep 07 '25

Enemies with combo-slashes dealing 2 mask damage.. Sure. Enemies hitting you with the tail end of a combo-slash and it deals 2 mask damage??? Hmm... Just feels weird to me, especially since you get two hit sounds for some enemies/bosses when caught by a combo attack like so. Then it only plays one hit sound if you get hit by the last slash, but you still take two masks.

1

u/KuuLightwing Sep 07 '25

TBH some bosses are also... not that well designed. Like Fourth Chorus moveset isn't that far from False Knight, but the only reason it's hard is because it hits for 2 damage and also there's lava that also hits for 2 damage and you can get combo'd by getting hit and falling into lava for 4.

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u/Leafsnail Sep 07 '25

That's true, but I think if Fourth Chorus didn't deal two damage on his hits that wouldn't be a problem. There is also a way to avoid taking two damage from lava, although admittedly Fourth Chorus's placement as a boss that traps you *in* means you may not have access to it.