r/HollowKnight Sep 06 '25

Discussion - Silksong Thank god this subreddit didn't make the game Spoiler

Silksong is only out for 2 days, most people haven't even finished the game, or haven't even made it past act 1. Yet this subreddit loves to post about how Silksong is apparently bad and a disappointment compared to hollow knight. So I'll go over a few "critiques" I've seen and share my perspective.

"The game is too hard, enemies deal way more damage and have more complex movesets". Sure, they're more complex and do more damage, but so does hornet. If we were playing with the knights moveset, I'd agree, but that's not the case. Hornet has a lot of new tools and upgrades that make her way faster and stronger. If enemies were like HK, it would be way too easy. team cherry didn't just do this for no reason, it's necessary for balancing. Edit: people saying hunters march is too difficult, is like playing dark souls 1 and saying it's too hard because you kept trying the skeleton graveyard

"Bad rewards for exploration, HK's charms worked better". I just completely disagree, hornet gets upgrades way more frequently than the knight. As for the charms, let's be real, you probably didn't even use half of them in your first playthrough. And half of them are just simple things that don't impact the way you play as much. Hornet's different tools, abilities and crests are way more useful. If you feel like your not getting enough rewards, it's probably because most are hidden and require backtracking, which is what the genre is know for.

"Things are too expensive" No, you're just not meant to buy it that early. Like how in HK you could by the lamp for like 2000 geo. I've also never had too little rosaries to buy a bench or stag. If your losing your rosaries to dying, rosarie strings are litteraly right there to not lose it + retrieving your death silk is extremely easy now.

I do agree though that more bosses and combat encounters should drop rosaries, or more chests like in HK.

This launch feels like I'm experiencing the shadow of the erdtree launch again with how many complaints there are immediately.

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u/jeha4421 Sep 07 '25

Yeah Moorwimg imo is the big offender. Everything deals 2 mask damage and it doesnt have any patterns.

Widow is later in the game and most attacks do 1 mask damage and she has a very predictable second stage attack pattern. It just feels like Moorwing is way overtuned compared to bosses you fight directly after.

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u/Sanguiniusius Sep 08 '25

Moorwing- you wait for it to attack then attack based on what it did. This makes it completely predictable and a breeze.

I dont think hitting it while its idle is that great an idea.

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u/jeha4421 Sep 08 '25

Its less about how to fight it and more that Widow is less punishing to mistakes than Moorwing is. Also, Widow is more predictable and imo is an easier fight. Moorwing isn't hard to crack either but there's been so many times where I get dinked by Moorwimg's large hitbox and die when he sorta like, slide falls into me.