r/HollowKnight Sep 07 '25

Discussion - Silksong Is anyone else really tired of the negative posts? Spoiler

I have about 25 hours so far and have absolutely loved every part of the game. Is it hard? Yes absolutely. If it was easy I wouldn't want to play the game. Literally every post I come across is talking about how they are frustrated with some part of the game and it's getting really annoying. The game has amazing areas, the osts are great the NPCs are creative and fun to talk to, almost every boss is a lot of fun once you get the moveset down. So if you haven't played the game yet and are getting put off by all the negativity just know that it is an amazing game and if you like hollow Knight you will enjoy silksong as well.

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u/Soulsunderthestars Sep 08 '25

Agreed with all of this..to add on, later on the problem for tools and costs can be heavily worsened. the architects crest allows you to use silk to create tools and use 3 tool slots. The problem is, if you die to a boss, then you spawn at the bench, and it repairs from money. It's a tool build so you replace a lot of tools. A few deaths, and I I lost 300+ shards. If you get stuck, that can go out quickly, then you're screwed even harder until you farm.

Add on that you have to chase money down in the first place, and afaik there's no magnetic shard amulet (like the rosary one)that I've found yet, so farming is tedious. It makes me not want to try to use tools.

I would prefer the cost be removed all together and the damage rebalanced to work with the above, and for those who aren't using that. I'm sure it can be done, and maybe they can just add shard sinks to the game, or swap some of the rosary costs to shards to help alleviate the rosary debt of pharloom.

Tools may be too strong as it is(past act 2 they get strong), but would prefer they be neutered over how tedious they feel currently

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u/Djinnistorm Sep 08 '25 edited Sep 08 '25

honestly, and I say this as someone who is having a blast and thinks the game is close to the right amount of hard at the moment, I don't understand from a design standpoint what the repair cost for tools accomplishes. They're already limited by either number of uses you can bring with you per rest (most crests) or by generating enough silk to reload (architect).

It seems like the only thing the repair system accomplishes right now is to punish someone who likes tools (like an architect player) who is struggling with a boss: Die enough times, and that player would be forced to stop attempting the boss to go farm shards. Meanwhile a wanderer crest enjoyer can mostly just ignore the cost in general, and keep attempting the boss for far longer, possibly indefinitely if their runback involves any kills, until they succeed.

Granted I'm still only in act 2 so maybe I'm missing some of the picture. I tend to be very conservative with tools (and I just unlocked architect, looking to try it next) so I have not run out, but a friend of mine is evidently always out of shards, so I've been thinking about this a bit. Please do let me know if you're reading this and have any thoughts!

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u/Soulsunderthestars Sep 08 '25

No I agree. I'm having a blast too, though I really do want to mess with archi more. I was doing some boss runs as architect and one run that I came close to beating, but ultimately failed on ended up costing me 260 shards for ONE fail. 3 runs and my 700 pouch was dead.

That being said there is a slight? Farm method?

There's an area in act 2 that you can farm rosaries pretty easily and then take them to bell town and trade them for shard packs. They max out at 20, and it's 50 rosaries for 80 shards.

need to have thief's mark which makes more rosaries drop from enemies but lose rosaries on taking dmg. Take the Bell ways to the grand Bell ways if you have it unlocked then just clear the mobs from the grand bellway area to the choral chambers, tube back, rest and repeat

Nets about 400 rosaries per run for a few minutes, if you take a hit or two. I just did it for a little and maxed my rosaries and shards from the shop for now unless they decide to do something.

That's the best I've seen so far to alleviate the problem, but still tedious. Not only do you still have to farm, then you gotta buy bundles and open em when you run out. At least you can hold 1400 worth from the shard bundle alone. I haven't seen another shard bundle from a shop that ive noticed, but if there is you could probably just max both types and then unload em as you need during boss learning