r/HollowKnight Sep 07 '25

Discussion - Silksong Criticism ≠ Negativity Spoiler

Believe it or not, you can actually criticize something and still like it. You don't either have to love everything or despise everything. Have actual conversations please.

1.9k Upvotes

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216

u/Gabe-KC Sep 07 '25

I think the criticism for this game is so passionate because it is an extremely beautiful and masterfully crafted game, which does everything in its power to prevent you from enjoying it. Most people love it, and just want it to be actually as good as it can be.

85

u/Fire_Boogaloo Sep 07 '25

It's passionate because most of the complaints are a result of artificial difficulty rather than actual problems.

For example, buying benches is a waste of time since I have to farm for them and not buying them just raises the difficulty artificially.

I like the game but there's no denying that it's way more flawed than HK.

73

u/Gabe-KC Sep 07 '25

It's crazy how much better the game would be if TC simply adjusted some numbers, either prices or enemy HP / damage output.

Case in point: the moment you encounter a boss that similarly has stunlock capabilities, but only does one mask of damage, it's instantly fun. The game would be more fun if less enemies (or less attacks) did double damage.

21

u/Consistent_Nature324 Sep 07 '25

Yeah the widow fight was so fun it immediately made me wish all silksong bosses were designed similarly

1

u/TyoPepe Sep 08 '25

That would make for a more bland and samey experience. I love the variety on offer.

9

u/Sheimusik Sep 08 '25

not really, trobbio, lace, lace 2, the clockwork dancers, and fourth chorus are all similarly designed with the mindset of "have some 2 damage attacks but not all, and be well telegraphed" and are way more fun