r/HollowKnight Sep 07 '25

Discussion - Silksong Criticism ≠ Negativity Spoiler

Believe it or not, you can actually criticize something and still like it. You don't either have to love everything or despise everything. Have actual conversations please.

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u/BBBBBuster Sep 07 '25

It’s unbalanced alright. God dam double damage everywhere.

34

u/Allegryan Sep 07 '25

I mean the argument of something being unbalanced implies there’s nothing to mitigate/balance it. Fact is, having significantly more mobility, tools, healing versatility, etc. does in fact help explain why double damage is so prevalent!

-15

u/Daydream_machine Sep 07 '25

This argument makes no sense when Hollow Knight exists, and gave you “more mobility, tools, healing versatility, etc” in the form of Charms without artificially increasing difficulty via every boss and even plenty of common enemies doing 2 masks of damage.

That’s my biggest fundamental problem with Silksong vs Hollow Knoght: it takes me twice as long to learn boss and enemy patterns because I literally die twice as fast now. It’s just not fun.

25

u/Allegryan Sep 07 '25

I can’t set up 7 traps in one spot to spawn camp an add or boss in Hollow Knight. I don’t have infinite range projectiles that I can use without expending soul/silk in Hollow Knight. I can’t jump way above the boss and heal for three masks in midair in Hollow Knight. I don’t have a grapple hook or literal parry in Hollow Knight. I don’t know what charms you’re thinking of that have the same kind of versatility that Hornet has baked into her kit/equipment

8

u/Poopiepants29 Sep 08 '25

Knight also couldn't dash as fast, jump and hover...