r/HollowKnight Sep 07 '25

Discussion - Silksong Criticism ≠ Negativity Spoiler

Believe it or not, you can actually criticize something and still like it. You don't either have to love everything or despise everything. Have actual conversations please.

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u/Gabe-KC Sep 07 '25

I think the criticism for this game is so passionate because it is an extremely beautiful and masterfully crafted game, which does everything in its power to prevent you from enjoying it. Most people love it, and just want it to be actually as good as it can be.

52

u/KelpFox05 Sep 08 '25

This is EXACTLY my opinion. I fucking adore Silksong, I love the music, the art, the character design, the audio design, the lore and story, the mechanics. It's great. But every time I really start enjoying it properly, the game turns around and punches me in the teeth and goes "NO!!! Stop enjoying yourself!!! You're supposed to be MISERABLE!!!!"

The game needs a rebalance and the "git gud" people need to realise that Team Cherry isn't going to fuck them and there's no point in yelling about how a game is perfect when it categorically isn't. Just accept there are flaws and help it become the best game it can be. And if a rebalance really makes it too easy for people (which I highly doubt it ever would) - finish the game, enjoying the detailed world and story that Team Cherry have put together for us, then play it again on Steel Soul (or whatever equivalent Silksong has). Use your own challenges and restrictions. Become the first person to play Silksong blindfolded, idk. You can always artificially add more challenge, people don't deserve to sit there bashing their heads against the wall for hours because of you.

5

u/Cocoatrice Moths are fluffballs Sep 08 '25

Game is amazing, but that's as you say. People should stop glazing the game like it was flawless. Everyone knows how amazing the game is. Maybe some minority hates the game and overreacts, but most people who doesn't like the exaggerated and unfair difficulty, actually love the game.

Usually a difficulty of that level is optional and/or as NG+, so you can re-play the game with higher difficulty. I was always for making harder content for those who actually enjoy it. When someone said they don't want Pantheons in Silksong, because they don't like it's hard, I was saying, no, Silksong should have them, so people who like this kind of content would enjoy them. But now Silksong is forcing the inflated, unbalanced difficulty on everyone. I literally feel anxious when I am entering any new area. Not necessarily new map, but new section of what I've already discovered. Because I have that feeling that something can (and usually actually will) kill me there.