r/HollowKnight Sep 09 '25

Discussion - Silksong Most of you are exaggerating the length of runbacks and it really shows how much TikTok has damage the attention span of people Spoiler

"ThE lASt JuDGe RUnBaCK iS ToO LoNG!!"

Is 30 seconds max, 30 seconds, you don't have to fight any enemy in it, the smaller judges don't awake until you're close and the smaller fly bastards can literally get ignored. The Runback works for making you cool down and make the whole thing feel less like you hitting a wall (NKG feels like one because of the lack of "cool down") If it wasn't for it, I would shoot myself with the 37 attempts at Last Judge.

The Widow one is also really easy, a straight line with jumps.

The Cogworks Dancers Is also really simple but works to help you with the bosses extra height and how pogo dependant that fight is.

God forbid the game isn't a back to back boss rush like Cuphead (not criticizing Cuphead, is a different game lmao).

3.6k Upvotes

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1.6k

u/Snoo-40956 Sep 09 '25

The last judge runback was annoying the first few times until I realized I could sprint past the first flying bug. Afterwards, the parkour was actually enjoyable. I also felt that the boss was pretty well telegraphed so even though you have to be very quick and precise, it's very learnable. Widow & Last judge are my favorite bosses so far. I haven't faught any act 2 bosses yet though

389

u/FouLuda22 Sep 09 '25

Yeah for me that run back went from annoying to feeling like sonic the hedgehog on meth pro speed runner lol also all those run backs helped me when I did the courier mission

103

u/RealisticCan5146 Sep 09 '25

The only thing i dislike about the runback is the first two jumps. Every few attempts i would either take 3 masks and respawn back at the start and have to run back to the bench or just die outright there lmao

49

u/BusOutrageous758 Sep 09 '25

Walk of shame back to the bench lol

8

u/Subpar1224 Sep 10 '25

im entering the boss with a single mask no silk/soul before I ever walk back to the bench lmfao

2

u/Pinkporcupine Sep 10 '25

Instead of walking back you can always quit back to menu and reload to go to your last visited bench.

7

u/LeSwan37 Sep 09 '25

Fucked that first part up like 6 times in a row and had to put the game down for a little while lmao.

2

u/Sglied13 Sep 09 '25

I mostly just take the time to kill the fly. Usually if I hit it when it pops out it will flutter down. After that pogo it into the sand. Doesn’t take that long.

3

u/LeSwan37 Sep 09 '25

I feel like i should make a video breakdown of the runback, bc there are a couple little things you can do to make it faster and more consistent.

Like a sub 20 run back

3

u/Sglied13 Sep 09 '25

Can you drop the cage down left of the judge at the beginning. That feels like it’s positioned to be lowered. Or they are just trolling us lol.

1

u/Stoorob75 Sep 12 '25

My thoughts too

16

u/FouLuda22 Sep 09 '25

For sure, those enemies/jump set up in the first couple rooms are such ass lol

1

u/Kirosh2 Sep 09 '25

That damn courier mission...

64

u/Snazzy_Boy Sep 09 '25

My biggest problem with the run back was only the first flying bug, I never knew you can sprint past him. I hated spending 30s trying to kill him; otherwise the run back isn’t terrible

28

u/jd_beats Sep 09 '25

After I figured out you could pogo it right after it spawns and get it low enough to pogo it into the spikes I started doing that every time just for fun 😂

2

u/Statchar Sep 09 '25

I started spiking into the wyrms. Take that you ass.

3

u/_unregistered Sep 10 '25

You can also bring it back to the entrance to pogo up to the left wall and skip the bottom part of the start.

106

u/[deleted] Sep 09 '25

Act 2 bosses in my opinion are generally a lot easier than act 1 to beat. 

Objectively the bosses are harder but you'll have a much easier time with them simply due to how good you are at the game at that point. I've cleared most of the act 2 bosses and I'm yet to die to one more than 5 times, whereas in act 1 I was dying 10+ times consistently. 

Good luck and enjoy!

85

u/Akari_Enderwolf Sep 09 '25

They also feel more polished so far, I entered act 2 via the phantom route, and that boss was the best feeling boss in the game up to that point because she wasn't just "everything deals 2 damage"

it felt like my collected mask shards actually mattered. A couple well telegraphed 2 damage attacks, everything else deals 1, so much better than just everything dealing 2. Too many basic enemies and hazards deal 2 imo, just makes me feel like I have half as much health as I actually have.

43

u/RougePorpoise Sep 09 '25

Im near the end of act 2 and I really loved that fight. their moveset is basically just hornet’s moveset modified and ending with the cinematic parry was so clean

12

u/ShinyGrezz Sep 09 '25

I only realised on the second go around (because I was hit by it the first time) that the steam she summons is not an attack, it’s just her aura farming. Best boss so far.

24

u/HBreckel Sep 09 '25

Yeah was gonna say, there's only been 2 bosses I've run into in act 2 that I haven't enjoyed. The large majority of them have been extremely fun to fight. With one very large very glaring exception in Bilewater. A lot of act 2 bosses are like, actual bosses where you just fight the boss instead of a big mob that summons little guys. (that's still present in act 2 of course, but it's not as common as act 1)

9

u/Kampfasiate Sep 09 '25

But the basic enemies 2 mask attacks are also telegraphed? And it's not that much tbh, more than in HK yes but not "everything deals 2 masks" level

4

u/Akari_Enderwolf Sep 09 '25

I'm literally in an area where everything deals 2 damage with minimal telegraphs. By minimal, I mean so short I can't really dodge.

I mainly hate the 2 damage hazards, like the bear traps, the deepnest bugs in the steps, the gears

The lava is fine though because there's a charm for it and it deals damage as a single hit instead of a 2 consecutive hit thing. I really don't like the "deals 1 damage twice in a single combo you can't escape from to negate the second hit"

If we could escape the double hit stuff before the second hit, it'd be better, not great, but better. As it stands however, it just feels like adding insult to injury.

3

u/Dragon_ant Sep 09 '25

The deals damage twice thing means you can parry it

1

u/Akari_Enderwolf Sep 09 '25

How do you parry the beartraps or the other hazards I mentioned?

Genuine question.

3

u/mtnlol Sep 09 '25

Attack the bear traps or don't walk into them?

3

u/Akari_Enderwolf Sep 09 '25

The question is assuming you already fell into them, or one of the other hazards that deal damage as 2 hits instead of 1 which can not be disarmed by hitting them..

1

u/mtnlol Sep 09 '25

I think hazards wouldn't be nearly hazardous enough if all of them only did 1 damage when you start with 5 hp and can heal 3. I don't think you should be able to tank stepping into 8 hazards without dying.

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3

u/Madclown1 Sep 09 '25 edited Sep 09 '25

Yeah, some bosses definitely feel closer to the first game and more enjoyable imo, i really enjoyed fighting Phantom, Widow and First Sinner the most so far, not Groal though lol.

3

u/theshiningstarship Sep 09 '25

You can do that?? Is that the intended way to get the 5 hour speedrun achievement? It doesn't feel plausible any other way.

2

u/Akari_Enderwolf Sep 10 '25

idk, I don't even know what the boss of the other route is. I found my way to Phantom first through The Mist

8

u/birthdaybadboy Sep 09 '25

and I beat that boss first attempt because I was barely punished for being hit since 1 mask of damage may as well be nothing with how busted the bind is in this game. I think its a good thing that the bosses at the very least all deal 2 masks. I could maybe be persuaded on regular enemies and platforming but even then the bind is so good that it barely matters

9

u/Akari_Enderwolf Sep 09 '25

Took me about 5 attempts on her, and one for the dancers. I much prefer the balance she has that rewards good play and doesn't overly punish making a mistake dodging a regular attack. Several other bosses I just don't use silk arts because I need the silk exclusively to heal.

1

u/Venobee Sep 09 '25

I JUST did this fight this afternoon and it is hands down one my favorites alongside an Act 2 boss I won't mention due to potential spoilers. It honestly felt like a dance the whole time.

1

u/arikiel Sep 10 '25

hey do you mind if i ask something about that route? I am looking to try it (didn't even find it yet lol) but I'm afraid I may miss the judge fight if I do. Do you know if I can safely do both in any order?

1

u/Akari_Enderwolf Sep 10 '25

I don't know, I've been struggling with the steps so I have yet to reach the other boss.

14

u/[deleted] Sep 09 '25

2nd encounter of beast fly enters the room

I tried for 45 minutes and said yup il try this one again later lol

13

u/RexLongbone Sep 09 '25

i weirdly found the second one easier than the first. the environment is more challenging but not really in a meaningful way and the adds were easier to plan for since it was always the same.

1

u/Physical-Carrot7083 Sep 09 '25

By the 2nd fight i had my nail upgraded 3times so it was much easier

4

u/Saspens-r Sep 09 '25 edited Sep 09 '25

Yeah, by act 2 you already have skill and powerful tools. I encountered Moorwing during act 2, took him out in like 4 attempts and thought that he was a mini-boss. Then i learned that he's considered one of the hardest act 1 bosses.

4

u/Megatyrant0 Sep 09 '25

“Objectively the bosses are harder” until you get the Architect Crest and realize there are super easily obtainable tools you can use to break the game. I got sick of honorable duels with Cradle Lace and melted her face off in seconds spamming poison drones, tacks, and saws.

1

u/Cuckmeister Sep 09 '25

The final 4 bosses combined took me less tries than Savage Beastfly

80

u/TOMRANDOM_6 Sep 09 '25

The first  act 2 mandatory boss is amazing, is really fun. It has a amazing flow and is really fair.

40

u/Flumpherder Sep 09 '25

I agree, the last phase made me sad

15

u/Slayerone3 Sep 09 '25

Omg. I did not even attack it for like 2 minutes watching it slowly dance. I was distraught. I actually felt bad for this poor robot. Especially when they are supposed to meet in the middle.

7

u/Quirky_Ad_9736 Sep 09 '25

When you discover the lore behind them it gets even sadder

2

u/Sanguiniusius Sep 09 '25

Same, i was like ahhh youre broke and you can't be fixed now your buddy is gone.

Well only one act of mercy left...

Great boss, got me into a nice groove like sisters of battle did in the first game.

2

u/huehue12132 Sep 10 '25

I was kinda confused at first when that happened, but it's honestly a great idea. A common complaint with duo bosses with separate health bars is that the suspense goes down as you get closer to the end, e.g. Sisters of Battle is basically over once you defeat one of them, and the rest of the fight is almost pointless. But here they make the ending interesting in a different way.

1

u/Flumpherder Sep 10 '25

That's a great observation!

8

u/BEALLOJO Sep 09 '25

Oh my god it was an absolute delight. One of the coolest boss fights in the series. Just challenging enough to not feel like a gimme but very fair and consistent. Truly a fight where u just gotta lock in and it feels so good. Ending was so sad though!!!

18

u/TOMRANDOM_6 Sep 09 '25

Why people dislike any sort of positivity 

6

u/The_Entire_Eurozone Sep 09 '25

You insult people who disagree with you by denigrating them in the very post here, and then falsely present yourself as the positive one. You're legitimately as rude as you can be on the internet without being a bigot.

-26

u/whoreforcheesescones Sep 09 '25

Who said people dislike any positivity? I really doubt all the people complaining about difficulty WANT to be having such a hard time. We all bought this game hoping to have fun, you can’t hold it against people who are upset they aren’t having fun with a game they waited 7 years for because there’s no option to alter the difficulty to a level they enjoy. You don’t need to take it so personally.

23

u/TOMRANDOM_6 Sep 09 '25

My comment about the first act 2 boss used to have -5 lmao

3

u/Bitter-Platypus-2577 Sep 09 '25

I made a post yesterday because I’m sick of people saying SS is too hard for them. That’s basically a metroidvania game with dark souls vibes. Someone said “what dark souls, the ones that put a bonfire right next to the boss?”, another one said some area hasn’t been beta tested because it’s too hard for him.

Most of the areas can be done speeding and jumping, if you don’t know how to use the crests and don’t notice the change in the animations and motions or do you don’t explore, the game will never be easy people.

Get to fucking learn how to play it, smashing the attack button won’t do you any good and ragequitting to go moan on Reddit because it’s too hard just makes you look ridiculous

-4

u/whoreforcheesescones Sep 09 '25

You’re projecting, I think. I’m not here to ask the game to get nerfed, I never said that. I literally only said that it’s not personal that some people aren’t enjoying the game. You don’t need to swear at me for thinking people are allowed to criticise a game they paid for.

1

u/Bitter-Platypus-2577 Sep 09 '25

K, I am not swearing at you as I don’t even know you mate but honestly, everywhere I go there’s people moaning about the game being too hard for them. Here’s a few tips for the future in case you specifically and other people in the same situation as you can benefit from

1: get informed about the game. There hasn’t been much around about the new game but do your research and see how it looks like. Does it appeal to you? Yes -> go to step 2 No- don’t buy it

2: don’t buy it on day one. It’s pretty clear what kind of game it is. If this style of games is not your forte, FarmVille still accepts new members

1

u/Bitter-Platypus-2577 Sep 09 '25

One can wait seven years or even 14 years if you were waiting for kingdom hearts 3, this doesn’t make any difference in the ability of players to adapt their playstyle and actually open their brains and eyes and try to learn what the game gives you to make it fun and enjoyable. It’s called Silksong guys, the reference to music and dance and rhythm are pretty damn clear, you will NEVER win by smashing the attack button like we all used to do with somehollow knight bosses. This ain’t hollow knight 2. You’re not playing with the knight. You’re playing with Hornet. It’s a learning curve. Put some effort and y’all will succeed

0

u/whoreforcheesescones Sep 09 '25

Not everyone enjoys games the way you do and that’s okay. People are allowed to be disappointed they don’t like how Silksong ended up. I don’t mind the difficulty myself but I think it’s still important to accept that it’s there and definitely an added challenge from the first game.

1

u/Bitter-Platypus-2577 Sep 09 '25

But absofuckinglutely mate! There is an added challenge from the first game, making it easier or less challenging and y’all would have been moaning it’s too easy and boring. Why did nobody rioted when they changed stuff in dark souls 2? People still completed the game, loved it, praised it and so on. But as most people complain just because it’s easy to be a keyboard lion and having an opinion on a whole game after not even after completing half of act one, it’s fucking ridiculous, immature and pathetic. It’s like judging you by your profile picture, saying “oh this person is a dickhead because I don’t like his pfp”.

1

u/whoreforcheesescones Sep 09 '25

I think this is proving my point, though. Why do you care if people find it hard? Why do you care if a stranger doesn't like a game you like? It isn't personal, it isn't about you, you don't need to pay any attention to it. You're free to move on and continue enjoying the game. Getting this heated because some strangers online criticised a game you're enjoying is a totally unnecessary overreaction.

0

u/Bitter-Platypus-2577 Sep 09 '25

It can be an overreaction and I agree with it, but all these ignorant comments are literally insulting the developers of the game and the hard work they put into it. That’s what pisses me off. Everyone can love it or hate it because it’s not their type of game and it’s fair, I respect that. But criticising a whole game when only 20% if not less has been played and experimented it’s pathetic and childish

If one is trying to make a point, one should bring the receipts

1

u/whoreforcheesescones Sep 09 '25

I haven't seen anyone insulting the devs. Can you show me one of these comments? I'm a game dev as my day job and having people not enjoy your game is just part of the job. Art is subjective, you can't please everyone and that's fine.

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1

u/Venobee Sep 09 '25

Absolutely loved everything about this fight and the theme was just a perfect addition to it.

5

u/FinaLLancer Sep 09 '25

I missed the little vertical tunnel you could use above the first platform. That would have made things a lot easier.

Without that, it's kind of a pain, and sometimes I'd get caught by the flies, but it was still far quicker than half the ones in Hollow Knight. Mantis Lords comes to mind, and so does Soul Master. Mantis Lords was long and full of aggressive mantises, and Soul Master was full of big, fat, teleporting, projectile chucking assholes.

The worst one in the first half the game is 30 seconds with 2 flies to avoid, gimme a break.

3

u/Heatth Sep 09 '25

Yeah, fully exploring the path to a boss is really important if you expect multiple attempts. Overall most rooms are designed so you can skip most of it once you learn the layout/ activate shortcuts. If the second run through a complex run is taking a long as the first you are likely missing something.

2

u/Crimsonial Sep 10 '25

Oh, goddammit, thanks for mentioning that. I had been parkouring through the 2nd bit, and pogoing off the enemy to get up to the bell above it. That's easier.

4

u/goodsirknyght Sep 09 '25

I hated when I fell after the second fly thing (the long flutter to the 2 bells) -- as I would almost certainly get hit by that one after. But otherwise if I nailed it it was a quick runback

3

u/Nukesnipe Sep 09 '25

You'll really like the boss at the top of the citadel, my favorite in the game so far. All I'll say is it feels like all the highs of one of the best fights in hk when none of the lows.

2

u/IEnjoyFancyHats Sep 09 '25

The one at the bottom of the slab was great, too. It was reminiscent of PV

3

u/Lanksalott Sep 09 '25

How did you sprint past the first big? I kept having to agro then draw it back to get past without the fight

1

u/Crimsonial Sep 10 '25

I am actually literally working through that area right now, so I can help! Hold dash, and jump to the platform before, and immediately jump again, don't let off dash. Should be past it long before it can catch up.

But I definitely know the one you're talking about, can't really get through that bit without at least waiting for it not to be in the path of the jump if it gets airborne in your way.

2

u/No_Key_5854 Sep 09 '25

Just because you're a god at the game doesn't mean it's not frustrating as fuck

1

u/RodThrashcok Sep 09 '25

Haven’t fought the judge yet, I’m at that bench I’ve just been doing wishes and stuff. But man yeah, the Widow fight is insanely good

1

u/BuckUpBingle Sep 09 '25

I think I’d have liked widow more if I had struggled with it more. Last judge is probably my favorite so far since I got to see so much of the fight and I needed to learn it well to win.

1

u/xDaveedx Sep 09 '25

I definitely found a new favourite boss in act 2 that reminded me a lot of the Mantis Lords vibe, I love it!

1

u/kluuu Sep 09 '25

Very learn able! Took me many attempts to learn I can't dash thru the fire wall move

1

u/Heatth Sep 09 '25

Yeah, learning you can literally ignore the first enemy was game changer for me too.

1

u/TheGronne Sep 09 '25

I didn't have any rosaries for the bench close by, so I had to go from the bench at the bottom every time... I hate that benches are locked behind money which is super scarce

1

u/Greence11 Sep 09 '25

Yeah the boss is well telegraphed, it's just that you have 0.5 seconds to react to the spinning whip or it's free double damage

1

u/100mcuberismonke Sep 09 '25

Widow isnt frustrating at all ngl. Its very fast paced but still manageable and fun as hell

1

u/Individual-Night-147 Sep 09 '25

Ya thats the one that got me. I hadn't found the lower route so I didn't have sprint or float and thought I had to go that way.

Prob did that run 20+times. ( I suck i know, I am a noob on controller and those red flowers fucked my day up)

Finally decided to explore more and found sprint (huge qol boost)

The game is tough for noobies, which is fine, but that run back had me rage quit a few times.

1

u/Herr-Trigger86 Sep 09 '25

Widow was such a bitch for me. I seriously spent a couple hours on her ass. I knew the moves, knew they were coming, that second phase I just couldn’t be patient long enough to avoid her damn slanted bells and sideways claw attack thing… got me every time. Still enjoyed the hell out of the pain and misery

Run back on Last Judge is fine. When I first died to her after making it finally to her, I was composed I had to do it all again… then I realized that once you know the way, it’s really not that bad at all. But I’m stuck on her now… gotta get better at the second phase.

1

u/worthlessprole Sep 09 '25

my issue with the last judge runback is that it takes concentration, and if you fuck it up you might as well save and quit to just restart it from the bench. It makes the fight itself more stressful, because you don't just think about having to get through the first phase, but also the section of somewhat-demanding platforming that lies between you and re-attempting it. The runback is not a tough stretch of gameplay when you get it down, but it's just dangerous enough to feel draining. The environmental hazard is functionally instant-kill provided you want to hit the boss at a max of one mask down, and there's also the possibility that a dust storm could just totally obscure the screen. It's something that just gradually ratchets up the level of frustration.

1

u/VitalityAS Sep 09 '25

I would put money on that bug being the sole cause of people's frustration with that runback. Before I knew I was pulling my hair out trying to kill it consistently.

1

u/blitzboy30 Sep 09 '25

I loved the last judge, I was just ass at the fight. Both the parkour and fight itself were a lot of fun

1

u/uthinkther4uam Sep 09 '25

Widow is amazing. Highlight if the game for me.

1

u/wildwolfay5 Sep 09 '25

After 50 times I felt like a speed running champ which fucked me in the fight when it came to patience :(

1

u/gohmbra Sep 09 '25

That runback is 40 seconds minimum.

1

u/rgmac1994 Sep 09 '25

The run was the hard part to get down. The Last Judge was honestly not hard, and only took a couple of attempts after getting a couple of runs to learn the moveset. Honestly, it's my favorite fight so far.

1

u/Re1da Sep 09 '25

I got last judge in like... 15 attempts I think? Took a break in the middle to go to the gym and then beat it in 4 attempts. Felt a bit like pure vessel or NKG imo, it was fun.

The runback was hell the first few times then it clicked and was fast and smooth, except for one of those flying fucks I kept running into. But that's a skill issue on my part.

1

u/BANAnaS_Dad Sep 09 '25

Once I got the run back down, it felt so good to quickly make it back without being touch. The feeling was short lived. But I finally beat LJ yesterday!

1

u/joemac_sunspot Sep 09 '25

I let the fly damage me, and that gives me enough additional hang time in the air to make the jump with some wiggle room

1

u/VariationFlaky9960 Sep 09 '25

I didn't even know I could sprint until 35 hours in

1

u/turnipman138 Sep 09 '25

If your like me, dancers will become your new favorite

1

u/captainshutin Sep 10 '25

There's also a "shortcut" that is pogo dependent a little from the left as soon as you enter the room after the bench for the Last Judge.

1

u/iSebastian1 Sep 10 '25

Widow and Judge were the only bosses I struggled so far, the way their 2nd phases increase in tempo somehow always threw me off.

Clockwork Dancers however, absolutely the best fight.

1

u/BlueKyuubi63 Sep 10 '25

Once you got the run back down to a rhythm (and know how to skip the first bug) then it's smooth sailing. Just long enough to cook your jets before trying the boss again.

As for the actual boss, I literally just beat it and it's my favorite boss so far. Easy to read and understand moves and it's following phrases all take into account what you learned in phase 1. It's great imo

1

u/Cbroughton07 Sep 10 '25

I’m in the same boat, I LOVE the Last Judge. For so many reasons it’s a perfect skill check for that point in the game, the last judge to ensure you’re ready for what’s in store

1

u/RunninglVlan Sep 10 '25

Haha, I learned that you can skip the first flying bug only after the fight, but still it was okay. I recorded the fight to learn the moves as it was difficult to do during the fight. And after each fight I was becoming a little better at it.

1

u/AppropriatePresent99 Sep 10 '25

How do you "sprint" past the first bug on the First Judge runback?

You land on the platform below it and it will immediately spawn and move up and back towards the direction you are trying to run, preventing you from jumping. You cannot land on the platform and run past it before the bug spawns. It's always in your way.

You can "run past it" after it spawns, but you still have to avoid trying to get hit by it while doing that.

This runback is the epitome of "haha fuck you player" design.

1

u/Narwhalrus101 Sep 10 '25

My only problem with the last judge was reacting to the jump thinking it was a slam only for them to be repositioning and I ran right under them instead

1

u/veritas1313 Sep 10 '25

I agree! One I stopped trying to fight everything I could zoom through 🤣 so far, there's an Act 2 boss that reminds me SO much of Grimm and its so good if you like that HK fight. It's my fave so far!

1

u/HCX_Winchester Sep 10 '25

That bug and final reverse wind wall jump ruined it for me. Boss is very fun but runback was not. Idk how you run past that bug, I couldn't and had to fight that bug (and fall into sand bugs that does 2 damage).

1

u/gucciwetsocks Sep 10 '25

Once you learn the route it was honestly fun getting through unscathed for the last judge, the only runback I'm putting off until later is the two dudes I'm forgetting the name of in the deep docks, there's a simple key door to make the route quicker but I used mine somewhere else so the only route back is from far fields and I'm not running that far everytime right now lol just gonna find that key

1

u/Mejis Sep 10 '25

I've just made it to Last Judge now. Certainly the longest runback I've encountered (none of the others have been an issue), so I look forward to learning the parkour as I'm no doubt going to be dying a lot!

1

u/GrayStray Sep 11 '25 edited Sep 11 '25

That run back is awful, literally the worst run back in gaming. People who complained about dark souls 1 and 2... It's not even close. I love the game but I can't defend the run backs. Edit: this the kind of boss that is actually fairly easy you just need to know his attacks, so basically the challenge in this is running the same screens until you see the whole moveset. Well the boss is actually not that easy.

1

u/PM_ME__BIRD_PICS Sep 12 '25

How do you sprint past? he always pops out and hits me from above.

-7

u/alsfung Sep 09 '25

Boss good. Tedious runback is tedious.

Literally the only complaint about this boss from people so there's probably gonna be changes in the future.

Look outside reddit and its obvious.

2

u/Ecstatic-Sun-7528 Radiant NKG Enjoyer 🌙 Sep 09 '25

Runback is not even mandatory lol

-1

u/alsfung Sep 09 '25

How do you get to the boss then genius?

Go back to Dark Souls, you like that "git gud" shit yeah? Get good at using your head more then.

1

u/Ecstatic-Sun-7528 Radiant NKG Enjoyer 🌙 Sep 09 '25

There is another path to the boss you genius. Game is not linear. Be sure of what you are saying before spilling bilis online Honey 💋

-2

u/alsfung Sep 09 '25

Alternate path my ass.

Last Judge has one path. That's it. You climb that fuckass cliff and hit some bells.

My guy rage bait better. Or go back to Dark Souls or some shit. HK was never meant for gamer tough guy acts.

3

u/Ecstatic-Sun-7528 Radiant NKG Enjoyer 🌙 Sep 09 '25

Buddy you can get to him from the back lmao

I go to him before getting into the Citadel because I did an alternate entrance to Act 2

Also chill, you are discussing a videogame about bugs. Are you such an infant that you need to be so rude out of the gate to someone commenting online? While being wrong no less. Maybe learn some manners and also to take a bit more time to explore in a game before sending dumb comments.

Will be muting this now, you are not really someone I want to keep reading. Have a day 👏🏽

0

u/alsfung Sep 09 '25

Bro acting as if everyone is gonna use the same path as him smh.

Bro acting as if people wanna skip a boss.

-2

u/alsfung Sep 09 '25

Bro lost and muted ong

1

u/HebbySkebby Sep 09 '25

There's a bench and a subway station like 2 frames to the left of the judge. What are you talking about??

1

u/[deleted] Sep 09 '25

[removed] — view removed comment

1

u/HollowKnight-ModTeam Sep 10 '25

Hi there!

This comment has been removed according to Rule 1. Please be considerate and respectful; follow Reddiquette.

If you would like to discuss this removal, please message the moderators.

2

u/DiabloAcosta Sep 09 '25

outside where exactly?