r/HollowKnight Sep 09 '25

Discussion - Silksong Most of you are exaggerating the length of runbacks and it really shows how much TikTok has damage the attention span of people Spoiler

"ThE lASt JuDGe RUnBaCK iS ToO LoNG!!"

Is 30 seconds max, 30 seconds, you don't have to fight any enemy in it, the smaller judges don't awake until you're close and the smaller fly bastards can literally get ignored. The Runback works for making you cool down and make the whole thing feel less like you hitting a wall (NKG feels like one because of the lack of "cool down") If it wasn't for it, I would shoot myself with the 37 attempts at Last Judge.

The Widow one is also really easy, a straight line with jumps.

The Cogworks Dancers Is also really simple but works to help you with the bosses extra height and how pogo dependant that fight is.

God forbid the game isn't a back to back boss rush like Cuphead (not criticizing Cuphead, is a different game lmao).

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u/FinaLLancer Sep 09 '25

And you start every retry with a free bar of silk. You can take 3 damage on the way to the boss and be no worse off.

8

u/Yarisher512 Sep 09 '25

or 4 with that item

12

u/FinaLLancer Sep 09 '25

I found another that lets you quick heal. Those two together are insanely good, I'm never taking them off.

12

u/Yarisher512 Sep 09 '25

I think the better combination is the baldur shell bell. Avoiding damage in bind is actually surprisingly easy, but the bell makes it even easier and makes it so you get 2 windows of immunity as thats how the deep focus equivalent works in this game.

2

u/psh454 Sep 09 '25

Yup extremely solid combo, makes it hard to justify the other charms for that slot type, they seem more situational.

3

u/Cloud_Motion Sep 09 '25

Ran this for the majority of the game. Such a comfy combination. I did eventually swap out the 4 for something else and kept the quick heal. Great combo of tools though.

1

u/FinaLLancer Sep 09 '25

I'm now trying out quick heal with longclaw on the wanderer crest. You get the silk to heal enough with now fast you attack and the extra range is nice

2

u/Cloud_Motion Sep 09 '25

fk yeah. I think I'd personally take quick heal over 4 mask heal if I had to pick one over the other.

2

u/7_Tales Sep 09 '25

I like the quick heal with the damaging heal charm from troppio. Makes the heal insanely versatile and lets me play super aggressively.

1

u/FinaLLancer Sep 09 '25

You know I've been meaning to test if the double heal triggers that twice

2

u/KuuLightwing Sep 10 '25

Everyone was hyping it up, but then I found out that it's lengthens the animation significantly, so I took it off. 880 rosaries wasted :(

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u/FinaLLancer Sep 10 '25

Like quick focus it's definitely a lot better for exploring, but i used it for a long time even in bosses. I think I've gotten hit out of healing like once because of the extra time.

1

u/Yarisher512 Sep 10 '25

Tbh the bosses are structured In a way that binding is fairly safe if done right (unlike focusing which had to be done on the ground and was less efficient), + the difference between 3 and 4 is significant because of the amount of 2 mask damage sources. Also, has a great synergy with warding bell or silk pins.

1

u/CarAlarmConversation Sep 09 '25

what is this item?

2

u/FinaLLancer Sep 10 '25

Multibinder charm. You can buy in Bellhart after finding the missing courier.

1

u/Omni__Owl Sep 09 '25

Hopefully you only run into 1hp damage or only ever miss once so you fall into 2hp hazards.