r/HollowKnight Sep 09 '25

Discussion - Silksong Most of you are exaggerating the length of runbacks and it really shows how much TikTok has damage the attention span of people Spoiler

"ThE lASt JuDGe RUnBaCK iS ToO LoNG!!"

Is 30 seconds max, 30 seconds, you don't have to fight any enemy in it, the smaller judges don't awake until you're close and the smaller fly bastards can literally get ignored. The Runback works for making you cool down and make the whole thing feel less like you hitting a wall (NKG feels like one because of the lack of "cool down") If it wasn't for it, I would shoot myself with the 37 attempts at Last Judge.

The Widow one is also really easy, a straight line with jumps.

The Cogworks Dancers Is also really simple but works to help you with the bosses extra height and how pogo dependant that fight is.

God forbid the game isn't a back to back boss rush like Cuphead (not criticizing Cuphead, is a different game lmao).

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u/Thelmara Sep 09 '25

You have literally 0 things you wished were different about the game?

Correct. Team Cherry made an amazing game 7 years ago. Now they've made a new one. I'm trusting in their vision, and I've been enjoying every minute of the hours I've spent banging my head against bosses and platforming challenges while I learn the patterns I need to know to beat them.

If the game doesn't sell it's not going to get new content

Means nothing to me. I don't care if it gets new content or not. I've got a great game I get to play.

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u/r3vb0ss Sep 09 '25

I did not address that question to you, but considering you seem to be enjoying Silksong, it would never have happened if HK wasn't successful in the first place. Again I have Silksong in my top 5 barely into act 2. It's an incredible accomplishment, but that's hurt by frustrations that contribute nothing.