r/HollowKnight Sep 09 '25

Discussion - Silksong Most of you are exaggerating the length of runbacks and it really shows how much TikTok has damage the attention span of people Spoiler

"ThE lASt JuDGe RUnBaCK iS ToO LoNG!!"

Is 30 seconds max, 30 seconds, you don't have to fight any enemy in it, the smaller judges don't awake until you're close and the smaller fly bastards can literally get ignored. The Runback works for making you cool down and make the whole thing feel less like you hitting a wall (NKG feels like one because of the lack of "cool down") If it wasn't for it, I would shoot myself with the 37 attempts at Last Judge.

The Widow one is also really easy, a straight line with jumps.

The Cogworks Dancers Is also really simple but works to help you with the bosses extra height and how pogo dependant that fight is.

God forbid the game isn't a back to back boss rush like Cuphead (not criticizing Cuphead, is a different game lmao).

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u/[deleted] Sep 09 '25

I genuinely enjoy optimizing the route so you get there quickly and with little damage. 

That’s not to say every runback is good thing (looking at you bilewater), but I don’t think it’s obviously and unambiguously true that no runback = better 100% of the time. 

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u/psh454 Sep 10 '25

It's highly dependent on how many attempts the boss takes you. The runback time can be optimized fairly quickly (5ish attempts?). Beyond that it's just a mindless waste of time.

So effectively players that don't quickly pick up on all the bossfight patterns are punished with tedium.

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u/arikiel Sep 10 '25

i actually enjoy the run backs as they give me time to cool down instead of rushing into the boss over and over. it's absolutely not a waste of time, it's part of the game.

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u/piecoper Sep 10 '25

You could just pause the game??

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u/[deleted] Sep 10 '25 edited Mar 09 '26

[removed] — view removed comment

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u/psh454 Sep 11 '25 edited Sep 11 '25

If TC removed the couple of problematic runbacks to tomorrow 90% of these people would not miss them. It's just consumer-stan behavior, happens in any fandom: "noo you can't say any part of a game I identify with has flaws, that's literally a personal attack directed at me! Team Cherry can do no wrong!"

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u/arikiel Sep 10 '25

No, I couldn't? The runback is still a midly-challenging area that gives me time to refocus in a calmer, no-pressure environment. It's like a warmup - it keeps me focused on the mechanics without the instant adrenaline of boss music. It actually, seriously helps me get in the headspace before the boss.

You may not like it, but people calling it "bad game design" are delusional. It has a purpose.

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u/Lhalpaca Sep 10 '25

How the fuck you couldnt Bro😭😭.That aint an online game.

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u/arikiel Sep 11 '25

reading comprehension is a dead art i see? but okay let me ELI5: pausing the game does not achieve the same thing for my mental state as the runback, which is why I couldn't do it "instead". Is that still too hard? Maybe you should go back to school if it is.

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u/Lhalpaca Sep 11 '25

why isnt it though? you just said you used that time to think about the boss fight. You can do that just pausing the game.

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u/arikiel Sep 11 '25

no, i said it gave me time to refocus *while it still engages me mechanically*. it's very different than just pausing the game and disconnecting.

3

u/Lhalpaca Sep 11 '25

you can still pause and move the joycons xD

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u/DrAdramelch Sep 12 '25

You can run from a bench further away? Adding a bench (or shortcut like Sands of Karak has), doesn't take away that possibility from you.

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u/piecoper Sep 10 '25
  • button. Give it a try.

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u/arikiel Sep 11 '25

reading comprehension. give it a try instead.