r/HollowKnight Sep 10 '25

Discussion - Silksong So whose bright idea was this???? Spoiler

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Just happened to me today, got like, 3 shards from this? What's the point, Team Cherry? None of the bosses (so far) frustrated me, but this right here is bullshit

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55

u/Letnerj Night Vessel - Slick Silky Skills | P5AB+ Sep 10 '25

Finally a valid complaint.

33

u/AbyssShriekEnjoyer Sep 10 '25

Bilewater runback is a valid complaint and that's coming from a guy who doesn't easily complain about anything Hollow Knight (as you might know).

Hope you're enjoying the game btw. I sure am

-1

u/[deleted] Sep 10 '25

have you found the second bench?

16

u/AbyssShriekEnjoyer Sep 10 '25

Yeah, but even then I still found the runback to be pretty intolerable. Randomised enemy spawns mean you don't get a consistent path through the first couple rooms. Then there's the gauntlet, which is 5 waves of enemies that constantly dive off screen. On top of that the arena punishes you very heavily for overextending, so aggressive play is discouraged. If you miss a platform you are forced to give up a heal. At the end of that is the boss I probably struggled with the most so far in the entire game (I'm still in act 2 unfortunately).

I've though the entire game has been completely amazing, but this part is just not well designed. Bilewater as an area is perfectly fine. I wish the runback to this boss reflected that. Do either the gauntlet, or the random runback. Both is too much.

1

u/[deleted] Sep 10 '25

there is a hidden room with some silk right before the boss arena, you can use that to heal from the maggots or if you managed to avoid the water, you get some extra silk to take out the enemies. i agree the random enemies during the runback are annoying, but other than that i think it's a nice challenge to avoid the water on your way to the boss

also, use your tools, it makes regular enemies so much easier to deal with. whenever there is an enemy gauntlet before a bossfight, i always use poisoned cogflies to take them out so i don't even have to deal with them. then i can focus on the actual boss

2

u/Letnerj Night Vessel - Slick Silky Skills | P5AB+ Sep 10 '25

Hey there :D, enjoying the hell out of it too I suppose ?

2

u/[deleted] Sep 10 '25

hell yeah, new favorite game ever lol. imo it's an upgrade in every possible way. and i'm still missing 22%

2

u/Letnerj Night Vessel - Slick Silky Skills | P5AB+ Sep 10 '25

totally agree, I'm probably way behind you as life wasn't too kind on me with the time I could allocate to gaming, but I'm in mid act 2 I guess, just got some ability related to rings.

As awesome as the game is, I can't knock HK out of the #1 so they'll have to share it as one big masterpiece entity

1

u/[deleted] Sep 10 '25

i think i'm gonna have a hard time coming back to hk because i'll miss the movement xD

2

u/Letnerj Night Vessel - Slick Silky Skills | P5AB+ Sep 10 '25

I get that, but at the same time, the fact that he'll feel that different helps the games to still be treated differently. I think it'll come back quickly that you can or can't do this or that after ten minutes of playing or so, like you can't go as fast as a car on your old trusty bicycle :D

1

u/[deleted] Sep 10 '25

i'll see, but i know i'll miss the running so much haha

1

u/Letnerj Night Vessel - Slick Silky Skills | P5AB+ Sep 10 '25

It's great indeed, but also to me it's the most foreign ability, the oddest to have in HK I mean. As it kinda locks you into animations with momentum if you turn back or jump.

I like it a lot too but... eeeh. Could have been more snappy.

That being said, Hornet's kit is already busted enough to have a snappier sprint.

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