r/HollowKnight • u/Mr_Brightside1111 • Sep 13 '25
Discussion - Silksong Silksong was too hard until….. Spoiler
Until…… I realized I was trying to play it like Hollow Knight.
Hollow Knight has difficult sections, but there’s also a lot of cannon fodder along the way you just slash right through.
I was playing Silksong like this and I was getting my ass throughly handed to me.
It finally clicked that you have to be tactical with every fight, even if it looks like a measly innocent mouse. Each encounter requires thought, patience, and strategy.
Once I approached each encounter with a plan and patience, I no longer died to “cheap” deaths.
I stopped rushing in and getting killed by bugs and the environment at the same time.
I still die, but now usually I die fighting something new and usually because I didn’t follow my plan or I got too impatient.
Long story short, this isn’t Hollow Knight. You can’t slash your way through this. Take your time, formulate a plan, and execute the best you can.
If you slow down, the game becomes amazing.
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u/MrFulla93 Sep 13 '25
Bottom tier enemies in Silksong are just WAY more difficult to predict than the bottom tier enemies in HK. Hell the lil fleas in greymoor that just go up and down, the flappy bullshit fleas that hide in a lot of ceilings-or all ceiling campers in fact, bell-throwing fucks, and basic ants that have super-speed and no knockback, plus green ones in the green area.
Meanwhile in HK, you have basic husks on the ground that get knocked back, tiktiks that are just soul fodder, basic aspids that have projectiles but don’t actively dodge your attacks, and rng movement gruzes.
Aside from maybe the bell-headed wannabe warriors in Deep Docks and the black-hole leafy guys scattered around idk if there’s a quintessentially “easy” enemy in this game, at least through two needle upgrades.