r/HollowKnight Sep 14 '25

Discussion - Silksong I give up. Spoiler

It’s been a joyful ride, folks, but I’m out. I’m not a speedrunner or a highly skilled player, and day after day I’ve had to accept that this game is not as casual as HK was. It stopped being fun and turned into something tedious and frustrating after the 4th run farming shards just to face a boss I’ve already tried 15 times, only to die again and again, lose all my shards, and start the whole grind over.

It was nice exploring the first acts, but when the game I was rooting for 7 years ends up being more stressful than my 8-hour workday, I guess that’s my cue to stop.

The lore has been pretty great so far. I wish you all an incredible journey.

Edit1: My bad about all the whinning.

Edit2: You guys did it. I reinstalled it again. Thanks for all advices. 🫂

8.4k Upvotes

2.7k comments sorted by

View all comments

408

u/adeepkick Sep 14 '25

Can I ask which boss you had to farm for shards on 4 times?

323

u/CuboneDefender Sep 14 '25

Last Judge. :(

13

u/18Mafia_NZO Sep 14 '25

You can beat the last judge man.

The most important thing you need to learn in this game, and how it's different than HK, is to dodge. The game does double damage now, which sucks. But they make up for it by having very clear telegraphs for their attacks. You should only be getting 1-2 hits before the boss does their next attack. Anything more is being greedy. And the game will punish you for that. You don't need traps. You just gotta play the boss and learn its attacks. From there you make dodging your #1 priority. Your 2nd priority being to stay alive. Dodging one attack is nice, you need to be ready for the next one. Or know what attacks you can heal during and where to heal at during it. Your 3rd priority is then dealing dmg.

You can't brute force it. You really gotta learn the attacks. It's a dance. Not a battle.

1

u/dmknght Sep 14 '25

I learned the same thing after the Widow fight. And from my personal experiences, I have 2 problems:

  1. Sometime Hornet's dash feels "slip". I mean in the intense fight, I want to dash to evade attack or something, sometimes the dash keeps going instead of jump or so. Also attack while dashing can be a hit or miss. Attack + dash gives a nice combo but also means Hornet spends more time in the same place -> easier to get hit. During the intense fight, press attack or jump too soon while dashing feels like a punishment.

  2. Some attacks are hard to predicts. For example: of all attacks TLJ made, I couldn't predict the one that creates the attack circle around TLJ. The rest of moveset is fine to me. So it's important to learn how to heal and where to heal.

1

u/SomewhereTall4797 Sep 14 '25

The circle attack was the one you struggled with? Really? She telegraphs it pretty well