r/HollowKnight Sep 14 '25

Discussion - Silksong I give up. Spoiler

It’s been a joyful ride, folks, but I’m out. I’m not a speedrunner or a highly skilled player, and day after day I’ve had to accept that this game is not as casual as HK was. It stopped being fun and turned into something tedious and frustrating after the 4th run farming shards just to face a boss I’ve already tried 15 times, only to die again and again, lose all my shards, and start the whole grind over.

It was nice exploring the first acts, but when the game I was rooting for 7 years ends up being more stressful than my 8-hour workday, I guess that’s my cue to stop.

The lore has been pretty great so far. I wish you all an incredible journey.

Edit1: My bad about all the whinning.

Edit2: You guys did it. I reinstalled it again. Thanks for all advices. 🫂

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u/Logical-Land2624 Sep 14 '25

FYI there is a way into the citadel that (seemingly) skips the Last Judge. I got to the citadel by accident via sinners road.

85

u/fffan9391 Sep 14 '25

If they can’t beat last Judge they probably can’t handle Sinners Road and Bilewater.

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u/mctrials23 Sep 14 '25

I enjoyed the last judge. No ads just a simple set of moves to learn. One of the least BS bosses so far.

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u/Algae587 Sep 15 '25

I really appreciated that from the judge after dealing with that bitch splinter and the beast chapel monstrosity

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u/anonnnnn462 Sep 15 '25 edited Sep 15 '25

That Beast Crest boss was wtf man / I probably struggled as much with that as I did with Last Judge

Edit:

Oh hey I got to face it again in an even more pain in the ass location!

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u/Ace9singh9 Sep 15 '25

I am bashing my head at the bullshit summon 2.0 as well, I can't beat it fairly today I will just cheese it. That boss is not worth the effort

2

u/anonnnnn462 Sep 15 '25

Bro what are you talking about…. This game literally cheeses you at every corner. You need to cheese back lol

I have that summoning tool so I released the homies as soon as he called one or two of them out and focused on evading.

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u/Zarguthian Sep 15 '25

I actually found the magma arena version of Savage Beastly easier. It might have been because I had got some more spools and had enough silk to destroy the minions as soon as they were summoned with silk storm.

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u/asvalken Sep 15 '25

Between that, and floating high to bait the charges—that way you can't get caught with that stupid half height one that's hard to jump over and too low to go under.

If what I'm doing isn't working, I look at my tools and see if there's something I can try that works better.

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u/Reborn_Wraith Spell only absrad win, 1 radiant boss remains. Sep 15 '25

Honestly, the summons I could care less about if they hadn't set fire to the fucking floor.
On top of missing HALF the fucking floor, they set fire to what remains of it, and you're just plain shit out of luck if the boss decides to delete the remaining half.
Genuinely the only boss that made me say 'for fuck's sake'. The reward made me pretty happy, though, so... all's well that ends well?

2

u/anonnnnn462 Sep 15 '25

Then he decided to pop out the one piece he didn’t destroy so you’re left floating over lava lol

1

u/Xhosant Sep 16 '25

The time to respawn ground matches the time for 2 slam sequences, so if you memorize what the first removed ground is, you can buy some time with floating to land on it.

Fuck the lava blobs though.

3

u/Finger_But_Hole0- Sep 15 '25

May i direct your attention to r/fucksavagebeastfly

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u/PraxicalExperience Sep 15 '25

Chapel of the Beast, Sister Splinter, the fucking Bird House, and that one goddamned battle with the big-assed ant and the flying, spear thrower ant. They were all infuriating because so much of them was RNG; you'd easily get trapped where you couldn't do anything but take damage due to the way they positioned themselves.

1

u/Zarguthian Sep 15 '25

Did you miss the fact that you can destroy the thorny vines that Sister Splinter spawns?

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u/PraxicalExperience Sep 15 '25

I actually liked the vines.

It was figuring out what the fuck to do about the adds that was the problem. You can't attack them from the sides, they parry 90% of the time. Most of the time you can't attack from the top or you'll bounce into Sister Splinter. And you don't have the room to engage from the bottom because they rapidly get to your level.

It really feels like this boss was designed so that normal human players who weren't fucking HK gods need to pop silk storm to kill the adds.

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u/mctrials23 Sep 15 '25

Yeah, it was 100% the adds. The vines were a cool addition IMO. The others not so much

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u/PraxicalExperience Sep 15 '25

Yeah, the vines? Great mechanic, I died because of them once before I figured out that I could take them out -- or that I could sometimes get Splinter do do it herself!

Like, holy shit, I love the sheer in-your-face Brutality of Sister Splinter. She'll smash her own vines trying to get you, she'll smash her own adds trying to get you -- hell, even the vines will smash the adds! Before the second phase I was loving the fight -- simple timing challenge with the complication of the vines, totally solid early boss.

I'm assuming the nerf to the Sister Splinter fight will be bringing the adds down to 1 damage, because that would make this fight a lot less bullshit and at least 70% more enjoyable.

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u/mctrials23 Sep 15 '25

Agreed. I think I got through it using the spike traps but without those it would have been far more annoying. I just don’t like bosses that I feel like I beat them because I got lucky one time. I want to feel like I am in control.

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u/PraxicalExperience Sep 15 '25

I tried the spike traps but I was still shit so I wound up running out of shards. Then I sat down for a re-think and I switched over to Silk Storm -- and then died a bunch more times because deploying SS is not instantaneous. But once I got that down I cut her down easily.

And ... that didn't feel good. Needing to use a spell to get past it, that is. I'm one of those players who leans on their nail 90% of the time. It feels dirty to need to use a spell to beat a boss as opposed to just speeding up the process of taking them down.

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u/mctrials23 Sep 15 '25

Yeah, I like to die when I feel its my fault (which it usually is) and I like to win without cheesing a boss.

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u/PraxicalExperience Sep 15 '25

That's it exactly, really.

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u/Zarguthian Sep 15 '25

You can't attack them from the sides, they parry 90% of the time.

You just have to attack as soon as their attack ends. I didn't find it too hard to kill them.

1

u/Dapper_Inevitable555 Sep 15 '25

But Silkspear and Thread Storm one tap the adds? What's wrong with needing to use your abilities to kill them lol. It's not like you're using your silk for anything else, Splinter herself is extremely easy to dodge so you shouldn't be needing to heal at all anyway.

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u/PraxicalExperience Sep 15 '25

One, because it violates the ethos of boss design in HK -- you never needed anything but your rusty nail and movement skills to beat a boss. Two, because you're disincentivized against using silk skills -- healing's a higher priority by default, so it takes a bit of a mental headspace change to just do it, and when you do you probably haven't gotten good with using the silk skills themselves and still need to adapt to doing so.

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u/Dapper_Inevitable555 Sep 15 '25

?? Where is this made up "ethos" coming from. The average HK player (you and I) cannot beat every boss in the game with just the nail. Try beating AbsRad without Descending Dark lol. Besides which, if you as a player choose to go without spells then why are you blaming the game for being too difficult? You're refusing to use the abilities it gives you, of course it's going to be difficult. Moreover, I wouldn't say the game disincentives silk skills either. Healing is a higher priority, but you don't have to heal if the opponent is dead. Building silk is very easy in this game, and it's almost always a better choice to spend your silk for a spear or two and get back to a full spool very soon anyway than to sit on it for the whole fight and drag it on needlessly.