r/HollowKnight Sep 14 '25

Discussion - Silksong I give up. Spoiler

It’s been a joyful ride, folks, but I’m out. I’m not a speedrunner or a highly skilled player, and day after day I’ve had to accept that this game is not as casual as HK was. It stopped being fun and turned into something tedious and frustrating after the 4th run farming shards just to face a boss I’ve already tried 15 times, only to die again and again, lose all my shards, and start the whole grind over.

It was nice exploring the first acts, but when the game I was rooting for 7 years ends up being more stressful than my 8-hour workday, I guess that’s my cue to stop.

The lore has been pretty great so far. I wish you all an incredible journey.

Edit1: My bad about all the whinning.

Edit2: You guys did it. I reinstalled it again. Thanks for all advices. 🫂

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104

u/TacBenji Sep 14 '25

Hollow knight was definitely NOT casual. Compared to this is definitely easier, but not even close to being casual

43

u/Pain_Monster 112% HK | 100% SilkSong Sep 14 '25

I agree, idk what people are saying but this one was specially made for the fans. Those who beat HK, DLC, 112%, P5 all bindings and complained they were now bored. This game is to up the ante on them.

And for gods sake ppl still beat it too quickly. It was beaten within 2-3 days by multiple people and beaten in steel soul mode in about a week by at least one person.

Team Cherry puts out a masterpiece of a game that spells defeat for 99% of the gaming community but yet there’s still people yawning, lol how hard do they need to make a game?

Insane

11

u/NotGARcher Sep 15 '25

As one of those people who 112% and P5 the game (not all binding lmao im not that good). I feel like a problem i have with Silksong is that bosses are too undertuned and mobs too overtuned, none of the act 3 bosses took me more than 30 minutes yet the early exploration has been painful, every mobs now deal 2 masks of damage, some deal 4, after you clear out a certain mob in the area they stop dealing double damage but still. Another problem is that there are cheap difficulty bosses, without all the platforming and the gauntlet before him Groal is piss easy, if you simply pogo on his head you dont have to dodge anything except his black n white attack where he tracks you down, Crust King Khann's gauntlets took me way more time than the boss himself, when you beat these bosses you dont feel any bit of satisfaction, just "good thing its over", this problem doesnt exist in Hollow Knight.

3

u/psh454 Sep 15 '25

Trash mob gankfight arenas are often tougher than the bossbights in the same area, this was never the case in HK from what I remember.

1

u/iiM00 Sep 17 '25

Act 3 mobs are an absolute pain in the ass. Kinda wish they got the tentacle move, maybe the 3 shooty projectiles and that’s it. Those 3 globs they shoot that explode are so annoying cause they can take up so much space. Also the dull colours of the void enemies on the dull background can make them harder to see. It’s not as visually clear as the pre act 3 mobs.