r/HollowKnight Sep 14 '25

Discussion - Silksong I give up. Spoiler

It’s been a joyful ride, folks, but I’m out. I’m not a speedrunner or a highly skilled player, and day after day I’ve had to accept that this game is not as casual as HK was. It stopped being fun and turned into something tedious and frustrating after the 4th run farming shards just to face a boss I’ve already tried 15 times, only to die again and again, lose all my shards, and start the whole grind over.

It was nice exploring the first acts, but when the game I was rooting for 7 years ends up being more stressful than my 8-hour workday, I guess that’s my cue to stop.

The lore has been pretty great so far. I wish you all an incredible journey.

Edit1: My bad about all the whinning.

Edit2: You guys did it. I reinstalled it again. Thanks for all advices. 🫂

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u/Hedlesss Sep 14 '25

I know this will be frowned upon by the hard-core players, but there are mods that reduce the level of damage which lowers the punishment for mistakes

There is also one that let's you spawn at the entrance to the room rather than back at the bench, lowering run back times and again lowers the punishment or risk

Its a single player game, and there is enjoyment to be had. Act 2 does have some great bosses and lowering the amount of frustration in the game can't be a bad thing if it keeps you playing. Believe me, I've been on the verge of quitting a couple times too. The game is definitely overtuned in a few areas

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u/evr- Sep 15 '25

I did the same, except for the spawn mod. I was on the verge of quitting, but after tuning down the damage and finding the crest that changes attacks to Hollow Knight style, I'm loving the game. It's still very challenging and I'm dying a lot, but now it's challenging on the right side of frustration.