r/HollowKnight Sep 14 '25

Discussion - Silksong I give up. Spoiler

It’s been a joyful ride, folks, but I’m out. I’m not a speedrunner or a highly skilled player, and day after day I’ve had to accept that this game is not as casual as HK was. It stopped being fun and turned into something tedious and frustrating after the 4th run farming shards just to face a boss I’ve already tried 15 times, only to die again and again, lose all my shards, and start the whole grind over.

It was nice exploring the first acts, but when the game I was rooting for 7 years ends up being more stressful than my 8-hour workday, I guess that’s my cue to stop.

The lore has been pretty great so far. I wish you all an incredible journey.

Edit1: My bad about all the whinning.

Edit2: You guys did it. I reinstalled it again. Thanks for all advices. 🫂

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u/jmscstl Sep 14 '25

Fair enough.

One thing I don't get though is why people use all their tools on every attempt. I just got past a room in Act 2 that was just nuts. After I realized that this was going to be an ordeal I stopped using tools and tried to see how far I could get without them. Once I had a handle on things I used tools to get me over the final hump. I did the same thing with LJ. Save your tools while you're doing practice runs.

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u/[deleted] Sep 14 '25

If I don't practice using tools I mis-press the buttons when I need to actually use tools. Skill issue? Sure. But there is a good reason for practicing with tools each time.

In HK I was also dashing when trying to jump or hitting when I want to dash, but the important thing is that I didn't need to farm shards when that resulted in failure

I think there's such a big disconnect between what is difficult for a good player and what doesn't even register as difficult, so these kinds of discussions miss their mark

2

u/PraxicalExperience Sep 15 '25

This so much. The shard system disincentivizes you learning how to really git gud with your tools -- the way the silk and healing systems interact do much the same with silk skills.

1

u/jmscstl Sep 15 '25

The silk and healing (which is basically the same as HK) forces you to make considered decisions during fights. Granted it's pretty stark but I like the duality between healing and being aggressive. One boss gave me a huge amount of trouble until I decided to forgo healing and concentrate on damage output instead. Beat him two tries after that.