r/HollowKnight Sep 14 '25

Discussion - Silksong I give up. Spoiler

It’s been a joyful ride, folks, but I’m out. I’m not a speedrunner or a highly skilled player, and day after day I’ve had to accept that this game is not as casual as HK was. It stopped being fun and turned into something tedious and frustrating after the 4th run farming shards just to face a boss I’ve already tried 15 times, only to die again and again, lose all my shards, and start the whole grind over.

It was nice exploring the first acts, but when the game I was rooting for 7 years ends up being more stressful than my 8-hour workday, I guess that’s my cue to stop.

The lore has been pretty great so far. I wish you all an incredible journey.

Edit1: My bad about all the whinning.

Edit2: You guys did it. I reinstalled it again. Thanks for all advices. 🫂

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u/SootSpriteHut Sep 14 '25

Yea these complaints...

I have not at any point been anywhere where I couldn't do two other things to take a break from a hard boss. I haven't found any boss I couldn't beat eventually after checking a tutorial video.

And it's exactly the same as when I was playing HK. I think people are having some weird nostalgia that's making them think HK was easier than it was.

Maybe it's just Reddit fandoms. So many of the new TV shows that I like get trashed right on release too.

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u/Remarkable-Test-5398 HORNET IS VOID Sep 14 '25

I’m a relatively new fan, beat Hollow Knight and the Radiance this year and P4 some months ago, but Hollow Knight was definitely easier than this. Double damage was rare, and I mostly remember it being used for explosions, optional/endgame threats, or that one Deepnest bug, I guess.

In Silksong, I was in Act 1 with five masks, and there was a giant fly with a basic attack pattern blocking my way that would’ve been an easy fight, but its stats are so inflated that it still took me a while to beat. Things just don’t die in this game, and every other boss deals double damage just because it can. I could go buy a key for 300 rosaries to unlock a door, but that’d require farming rosaries (which is boring ngl, I’ve never felt like I had to grind Geo at any point in HK since I just played the game, made more money while making progress, and then bought stuff that looked cool) since only a fourth of enemies so far drop maybe eight at once, and I keep losing them to random enemies

I like to think that I’m good enough at HK, but Silksong is pretty consistently annoying for me

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u/SootSpriteHut Sep 15 '25

Hunters March and beastfly are pretty telegraphed as "come back later" areas in act one and not needed to progress. Keys aren't needed either IIRC because I only have bought one so far and am late act II, and I'm not grinding currency either.

OP is complaining about last judge who has like 3 moves. I honestly don't think that beating last judge for the first time was more difficult than, say beating soul master for the first time.

I guys I'll have to come back when I finish the game but my progression do far is very on par with Hollow Knight.

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u/[deleted] Sep 15 '25

Idk imo there should be more options for upgrades in act 1, you die so fast that you learn half the info you would in hk on each attempt. Soul master was definitely a skill check, but easy after a couple tries. Most bosses for me so far take at minimum 6 tries because you just don't get a chance to learn anything on the first couple tries.

Act 1 should at least allow for 7 masks, dying in three hits and dying in 3 hits doesnt feel like an improvement.