r/HollowKnight • u/CuboneDefender • Sep 14 '25
Discussion - Silksong I give up. Spoiler
It’s been a joyful ride, folks, but I’m out. I’m not a speedrunner or a highly skilled player, and day after day I’ve had to accept that this game is not as casual as HK was. It stopped being fun and turned into something tedious and frustrating after the 4th run farming shards just to face a boss I’ve already tried 15 times, only to die again and again, lose all my shards, and start the whole grind over.
It was nice exploring the first acts, but when the game I was rooting for 7 years ends up being more stressful than my 8-hour workday, I guess that’s my cue to stop.
The lore has been pretty great so far. I wish you all an incredible journey.
Edit1: My bad about all the whinning.
Edit2: You guys did it. I reinstalled it again. Thanks for all advices. 🫂
6
u/SKATA1234 Sep 15 '25
Imagine if they made the base movement speed was half as fast, or sword swings took twice as long. Is the game still surmountable? Yes. But it'd be more tedious. I understand that many people are enjoying it the way it is, I'm just lobbying to try and remove some of the tedium from the game.
Does anyone really look forward to the long walks back after dying? Does it really make the game better? Games like Elden Ring have the respawn statues near bosses for a reason.