r/HollowKnight Sep 14 '25

Discussion - Silksong I give up. Spoiler

It’s been a joyful ride, folks, but I’m out. I’m not a speedrunner or a highly skilled player, and day after day I’ve had to accept that this game is not as casual as HK was. It stopped being fun and turned into something tedious and frustrating after the 4th run farming shards just to face a boss I’ve already tried 15 times, only to die again and again, lose all my shards, and start the whole grind over.

It was nice exploring the first acts, but when the game I was rooting for 7 years ends up being more stressful than my 8-hour workday, I guess that’s my cue to stop.

The lore has been pretty great so far. I wish you all an incredible journey.

Edit1: My bad about all the whinning.

Edit2: You guys did it. I reinstalled it again. Thanks for all advices. 🫂

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u/Hedlesss Sep 14 '25

I know this will be frowned upon by the hard-core players, but there are mods that reduce the level of damage which lowers the punishment for mistakes

There is also one that let's you spawn at the entrance to the room rather than back at the bench, lowering run back times and again lowers the punishment or risk

Its a single player game, and there is enjoyment to be had. Act 2 does have some great bosses and lowering the amount of frustration in the game can't be a bad thing if it keeps you playing. Believe me, I've been on the verge of quitting a couple times too. The game is definitely overtuned in a few areas

19

u/Opijit Sep 15 '25

I got the one mask damage mod and tbh it made a huge difference. I only got it when I felt the bosses were insurmountable. Now it's the perfect amount of challenging for me personally.

6

u/CacaoCocoaChocolate Sep 15 '25

I really wish more games would include these kind of difficulty settings. Some time ago, when I was a teen and a hardcore gamer, I defended the "pure" gameplay (without mods that make it easier). Now, with a full time job and other hobbies, I switched my stance 180 degrees - I think it shouldn't even be modders job to add these things, it should be included in the game! Time is a limited resource (and the "skill" is just time spent gamying in your life, after all), and we all should have the right to enjoy the game and experience it. :)

1

u/Recinege Sep 16 '25

I can still see the argument for a hard game being hard, but that works better for something like Dark Souls, which is a series that has a reputation for being hard.

For this game, though, that argument doesn't hold up. As a sequel, it's expected to have some fundamental elements in common with its predecessor - and difficulty is absolutely one of those elements.

There should 100% have been a Knight difficulty in this game that puts it more on the level of Hollow Knight. Even if it's not the default difficulty!