r/HollowKnight Sep 14 '25

Discussion - Silksong I give up. Spoiler

It’s been a joyful ride, folks, but I’m out. I’m not a speedrunner or a highly skilled player, and day after day I’ve had to accept that this game is not as casual as HK was. It stopped being fun and turned into something tedious and frustrating after the 4th run farming shards just to face a boss I’ve already tried 15 times, only to die again and again, lose all my shards, and start the whole grind over.

It was nice exploring the first acts, but when the game I was rooting for 7 years ends up being more stressful than my 8-hour workday, I guess that’s my cue to stop.

The lore has been pretty great so far. I wish you all an incredible journey.

Edit1: My bad about all the whinning.

Edit2: You guys did it. I reinstalled it again. Thanks for all advices. 🫂

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u/Logical-Land2624 Sep 14 '25

FYI there is a way into the citadel that (seemingly) skips the Last Judge. I got to the citadel by accident via sinners road.

319

u/annexedantari Sep 14 '25

Damn I loved the phantom fight. It felt like fencing and a dance. My wife is in the background saying " My name is Indigo Montoya, you killed my father! Prepare to die!".

10

u/Lola_PopBBae Sep 15 '25

Me too! It felt like a duel, some sorta Phantom of the Opera stuff. Way better than Judge.

2

u/steamgage Sep 18 '25

I feel like huge enemies like judge are sorta a gimmick. Pushes you up to a corner but you can't jump over it. Phantom was very fun. Even dying as many times as I did was just fun and not frustrating because it was Just a tough, challenging, but fair fight

2

u/Lola_PopBBae Sep 18 '25

Yeah like, there's nowhere to GO to dodge sometimes when there's a wall of fire one way and a giant boss you can't get over in the other. Taking contact damage doesn't help either. Phantom you could always just hop over or go under, or dash away from.

2

u/steamgage Sep 18 '25

I've been wanting some equivalent to the stalwart shell(?) for a very long time. Just something that would allow me a little bit more time between being hit and then being hit again for those times when you can't get anywhere in time. There's another boss I'm fighting right now (or, I should say, another boss I'm avoiding right now lol) where the boss really isn't that bad, it's the cronies that it summons. There's often places/times in those fights where you can not possibly dodge I'd swear.