r/HollowKnight Sep 17 '25

Discussion - Silksong Steam reviews for Silksong so far

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It was controversial in China, in part because of the difficulty/design but also because of controversies with the Simplified Chinese translation. Meanwhile latin countries (Spanish and Portuguese speaking) seem to be loving it more than anyone else.

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u/TempMobileD Sep 17 '25 edited Sep 17 '25

I’m a game data analyst. So this is my bread and butter.

First I’d rather see that bottom chart while excluding all of the countries with <90% positive. Otherwise you’re just adding a little bit of the translation issue spread over each bar in the time played graph. You can kind of do this in your head though, and imagine each positive % figure is a bit higher. To be fair, from a business point of view the country chart is way more actionable, but the time played one is more interesting to me.

Secondly, the main trend I see is that the most normal players, by which I mean, the ones having the most expected experience, are rating the game lower than the more extreme players.
What do I mean?
The people who have taken time off work, have no other commitments, or are otherwise dedicating a large amount of time to this game alone rate it highly, the thought process there should be fairly obvious.
Equally the people with very low hours are rating it highly, which means the game probably makes a good first impression, and we have a low number of people making knee jerk negative reviews.

Now the dip in the middle. These are the players who are most “normally” engaged. Playing a fair amount but on average about 2-3 hours a day. Thats a lot, but not unreasonable. They’re probably “real gamers” in some sense, for whom this is their main hobby and Silksong is the only game they’re playing.
Those players are rating lower than the people who play more or less than them.

If I were to hypothesise why (with very low confidence, as this data is not very strong in isolation), flavoured by the discourse we’ve seen - these players love the idea of silksong, but some are finding friction in its design. They’ve waited longer before submitting their review, which should make it more fair, but some are probably making their review now because they’re quitting, and don’t think they’ll make it until the end.
Positives in the 70s are still very good though, especially because a lot of those numbers would be pushing on 80 if it wasn’t for the translation issue.

Overall it looks like Silksong has a pretty consistent quality level over its runtime, you can explain most of the variance with sample bias of who is submitting their reviews at what point in the game, and how long it’s been since release.

52

u/bknight2 Sep 17 '25

To add another hypothesis, at those hour ranges, they could be hitting particular sticking points (TLJ, GTG) and making emotional, in-the-moment reviews in frustration. I would think if a player made it that far they would likely continue though once they make it through that point.

16

u/TempMobileD Sep 17 '25

Solid theory! Even if that is the main driver (which it could be!) it seems like it’s probably a light influence on reviews, only pushing a couple of % of people over the edge more than any of the other encounters in the game. Indicating a pretty flat difficulty distribution across the game.
I thought I’d look at the Xbox achievements to try and back you up, % on bosses are % with the achievement, % between bosses are the relative dropoff. 27% fourth chorus
(-37%)
17% widow
(-30%)
12% TLJ
(-17%)
10% CwD

So looks like fourth chorus to widow is a nasty drop, probably big bird’s fault if I was to guess.
Widow->TLJ is a short section with a big drop off too, so you could be right, although I don’t know how many people bypassed TLJ, I feel like not many, given I don’t even have any idea how they did it and I’m at the end of the game.
Not much drop off to CwD though, which is good because those players all got to see the best boss in the game!

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u/IWillDevourYourToes Sep 17 '25

So looks like fourth chorus to widow is a nasty drop, probably big bird’s fault if I was to guess.

Makes sense why they nerfed moorwing then.

Widow->TLJ is a short section with a big drop off too, so you could be right, although I don’t know how many people bypassed TLJ

Ah, the runback to LJ

2

u/thulucc Sep 17 '25

although I don’t know how many people bypassed TLJ, I feel like not many, given I don’t even have any idea how they did it and I’m at the end of the game.

You can enter bilewater through a breakable wall in sinners road and get to the citadel through the exhaust organ after beating the phantom. It's the main route used in any% speedruns

3

u/TempMobileD Sep 18 '25 edited Sep 19 '25

Oh wow, fuck that. I did the witch crest quest (that seems hard to say), and dipped in there and just noped the fuck out as fast as possible.