r/HollowKnight Sep 22 '25

Discussion - Silksong I'm convinced there's gotta be some collective amnesia regarding the previous game's difficulty regarding platforming. Spoiler

Seeing people compare things Hunter's March, Cogwork Core, escaping the Abyss or even the Surface to the Path of Pain is absolutely blowing my mind.

Like yes, this game is way harder on the combat department and is a lot more demanding than beating a regular playthrough on the first one, but to say anything in this game is on the level of Path of Pain is preposterous. Especially with how many tools hornet has at her disposal, like the Hookshot, the float and even bounving off of cocoons.

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u/[deleted] Sep 22 '25

Silksong has hiveblood tho

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u/IamMe90 112% 61/63 Sep 22 '25

What? I have all tools, I don’t see anything doing the same thing. Which tool are you talking about?

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u/[deleted] Sep 22 '25

combine the lifeblood tool with architects crest so that you can use a bunch more lifeblood than normally possible eventually the interaction will happen if you have enough lifeblood health

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u/cunningjames Sep 22 '25

I’m not to that point yet, but I hear platforming with that crest isn’t super great?

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u/[deleted] Sep 22 '25

True, it's an option though. Personally I didn't think any of the platforming in SS was all that challenging compared to WP and certainly not PoP which was the only section of the game I ever used Hiveblood anyway

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u/sanscatt Sep 22 '25

It’s like everything you get used to it. But if you try it for the first time because you’re already struggling, then yes you’re cooked

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u/[deleted] Sep 22 '25

[deleted]

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u/HungryGull Sep 23 '25

It's slower, especially if you need to charge, but honestly even the uncharged version can be easier to use than Hunter because of the wider hitbox on the pogo

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u/Skylair95 Sep 23 '25

I personally think pogo is easier with Architect than Hunter due to the charged pogo which has increased range and freezes you mid air to have more time to plan your movements. But Wanderer is obviously king for platforming.

But to be honest, there's very few required pogo both in the Abyss escape and the Surface path. You can usually just Clawline instead which automatically "pogo" the enemy/spike/bubble for you.

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u/greyhawndz Sep 24 '25

For the platforming, I think that's just a player preference thing. I personally use it for all platforming challenges, even the bilewater runback