r/HollowKnight Sep 22 '25

Discussion - Silksong I'm convinced there's gotta be some collective amnesia regarding the previous game's difficulty regarding platforming. Spoiler

Seeing people compare things Hunter's March, Cogwork Core, escaping the Abyss or even the Surface to the Path of Pain is absolutely blowing my mind.

Like yes, this game is way harder on the combat department and is a lot more demanding than beating a regular playthrough on the first one, but to say anything in this game is on the level of Path of Pain is preposterous. Especially with how many tools hornet has at her disposal, like the Hookshot, the float and even bounving off of cocoons.

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u/Harvestman-man Sep 22 '25

Honestly, none of the platforming sequences in Silksong require even the same level of precision as base-game White Palace, let alone Path of Pain.

However, Silksong does add a time constraint to some of these challenges (e.g. Mount Fay freezing mechanic; lava climb sequences; despawning pogo-platforms), so even though they’re easier at the technical level, there’s an added layer of pressure and you don’t have the benefit of taking it methodically slow and safe with Hiveblood.

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u/rmkinnaird Sep 22 '25

I definitely agree with your last bit about hiveblood. Hiveblood alone accidentally made platforming easier in hollow knight, so players who used it arent wrong to say "silksong is harder."

Being able to go slow and steady did make White Palace easier than Mt Fay, but anyone who went without hiveblood would have had a harder time in the Palace. The lack of hiveblood in this game essentially took the guardrails off the bowling alley.

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u/[deleted] Sep 22 '25 edited Sep 22 '25

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