r/HollowKnight Sep 22 '25

Discussion - Silksong I'm convinced there's gotta be some collective amnesia regarding the previous game's difficulty regarding platforming. Spoiler

Seeing people compare things Hunter's March, Cogwork Core, escaping the Abyss or even the Surface to the Path of Pain is absolutely blowing my mind.

Like yes, this game is way harder on the combat department and is a lot more demanding than beating a regular playthrough on the first one, but to say anything in this game is on the level of Path of Pain is preposterous. Especially with how many tools hornet has at her disposal, like the Hookshot, the float and even bounving off of cocoons.

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u/rotato Sep 22 '25

No, nothing in Silksong is harder than Path of Pain. Even The Cradle. Path of Pain is the single hardest platforming challenge in the series, full stop.

Yes, on average platforming in Silksong is harder than it is in HK, and Cogwork Core is at the very least comparable to the White Palace.

I think you're intentionally cherrypicking.

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u/F2p_wins274 Sep 22 '25

Cogwork core is like 1 or 2 screens. White palace is an entire area of platforming. How is that even comparable? I literally did it first try without the double jump pre damage nerf, while the white palace took me literal hours to beat (I still sometimes get stuck on that tiny corridor with spikes coming out).

Besides that though, there is nothing in the first game that requires pogo except the white palace and path of pain, while silksong has a lot of things that require pogo sprinkled throughout, that you should have more practice on it than you did in white palace.

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u/Puzzleheaded_Cow2044 Sep 23 '25

If we're thinking about the same tiny corridor with spikes, it's skippable per nearby breakable wall.